package elm_playground_gamekits

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Module LadderSource

Sourceval reach : (char -> bool) -> Tilemap.t -> (Playground.number * Playground.number) -> Playground.number -> Playground.number -> Playground.number option
Sourceval standing : (char -> bool) -> (char -> bool) -> Tilemap.t -> (Playground.number * Playground.number) -> Playground.number -> Playground.number -> bool
Sourceval on_top : (char -> bool) -> Tilemap.t -> (Playground.number * Playground.number) -> Playground.number -> Playground.number -> bool
Sourceval climb : (char -> bool) -> (char -> bool) -> Tilemap.t -> (Playground.number * Playground.number) -> (Playground.number * Playground.number) -> Playground.number -> Playground.number * Playground.number