package elm_playground_gamekits

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Module IsometricSource

Sourcetype t
Sourceval make : across:(Playground.number * Playground.number) -> along:(Playground.number * Playground.number) -> up:Playground.number -> t
Sourceval origin : Playground.number -> Playground.number -> t -> t
Sourceval follow : Playground.number -> Playground.number -> t -> t
Sourceval project : t -> (Playground.number * Playground.number * Playground.number) -> Playground.number * Playground.number
Sourceval at : t -> (Playground.number * Playground.number * Playground.number) -> Playground.shape -> Playground.shape
Sourceval shadow : t -> (Playground.number * Playground.number * Playground.number) -> Playground.shape -> Playground.shape
Sourceval ground : t -> (Playground.number * Playground.number) -> Playground.number * Playground.number
Sourceval depth : t -> (Playground.number * Playground.number * Playground.number) -> Playground.number
Sourceval sorted : (Playground.number * Playground.shape) list -> Playground.shape list
Sourceval toward_eye : t -> Playground.number * Playground.number * Playground.number
Sourceval sight : t -> (Playground.number * Playground.number * Playground.number) -> Playground.number -> (Playground.number * Playground.number) option