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iglut.ml1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70(* interface glut bidon, à partir de 0.3 *) (* les anciennes versions sont en commentaires, et ne marchent que si insérées dans oplotmain.ml *) (* nécessite lablglut *) exception Not_compiled of string let noway () = raise (Not_compiled "GLUT interface") let fullscreen () = noway () (* let fullscreen () = Glut.fullScreen () *) let swapbuffers () = noway () (* let swapbuffers () = Glut.swapBuffers () *) let freeze _t = noway () (* let freeze t = raise (Not_implemented "GLUT freeze") *) (* initialisation d'une fenêtre opengl par GLUT *) let init () = noway () (* let glut_init () = let _ = Glut.init Sys.argv in *) (* Glut.initDisplayMode ~double_buffer:true (); *) (* Glut.initWindowSize !window_width !window_height; *) (* ignore (Glut.createWindow "Oplot - Glut Window"); *) (* Glut.idleFunc ~cb:(Some Glut.postRedisplay); *) (* Glut.keyboardFunc ~cb:(fun ~key ~x ~y -> match char_of_int key with *) (* '\027' -> exit 0 *) (* | 'F' -> Glut.fullScreen () *) (* | 'f' -> Glut.reshapeWindow *) (* (Glut.get ~gtype:Glut.INIT_WINDOW_WIDTH) *) (* (Glut.get ~gtype:Glut.INIT_WINDOW_HEIGHT); *) (* Glut.positionWindow *) (* (Glut.get ~gtype:Glut.INIT_WINDOW_X) *) (* (Glut.get ~gtype:Glut.INIT_WINDOW_Y) *) (* (\* faire plutot un toggle *\) *) (* | '+' -> GlMat.scale ~x:1.1 ~y:1.1 () *) (* | '-' | '=' -> GlMat.scale ~x:0.91 ~y:0.91 () *) (* | 'p' -> decr pause_pass *) (* | '\009' -> (GlMat.pop (); GlMat.push ()) *) (* | _ -> resume_pause := true ); *) (* Glut.specialFunc ~cb:(fun ~key ~x ~y -> match key with *) (* Glut.KEY_LEFT -> GlMat.rotate ~angle:1. ~z:1. () *) (* | Glut.KEY_RIGHT -> GlMat.rotate ~angle:(-1.) ~z:1. () *) (* | Glut.KEY_UP -> GlMat.rotate ~angle:(1.) ~x:1. () *) (* | Glut.KEY_DOWN -> GlMat.rotate ~angle:(-1.) ~x:1. () *) (* | _ -> resume_pause := true );; *) (* boucle principale interactive GLUT pour afficher la feuille sh *) let mainloop _sh = noway () (* let glut_mainloop sh = *) (* let gl_reshape ~w ~h = resize_window w h; *) (* GlDraw.viewport 0 0 w h; *) (* in *) (* let gl_display () = *) (* GlClear.clear [ `color ]; *) (* GlDraw.color (float_of_color default_color); *) (* current_color := default_color; *) (* counter := 0; *) (* (\* just for fun: *\) *) (* (\* GlMat.rotate ~angle:(0.01) ~z:1. (); *\) *) (* draw sh None ~dev:GL; *) (* Glut.swapBuffers (); *) (* if !do_not_draw then ( do_not_draw := false ) else *) (* ( pause_pass := 0 ) *) (* in *) (* Glut.reshapeFunc ~cb:gl_reshape; *) (* Glut.displayFunc ~cb:gl_display; *) (* Glut.mainLoop ();; *)