irrlicht

An OCaml binding for the Irrlicht Engine
Module Irr_video
method ambient_color : int Irr_core.color
method anti_aliasing : Irr_enums.anti_aliasing_mode
method backface_culling : bool
method color_mask : Irr_enums.color_plane
method color_material : Irr_enums.colormaterial
method diffuse_color : int Irr_core.color
method emissive_color : int Irr_core.color
method flag : Irr_enums.material_flag -> bool
method fog_enable : bool
method layer : int -> material_layer
method material_type : Irr_enums.material_type
method material_type_param : float
method material_type_param2 : float
method obj : obj
method point_cloud : bool
method set_ambient_color : int Irr_core.color -> unit
method set_anti_aliasing : Irr_enums.anti_aliasing_mode -> unit
method set_backface_culling : bool -> unit
method set_color_mask : Irr_enums.color_plane -> unit
method set_color_material : Irr_enums.colormaterial -> unit
method set_diffuse_color : int Irr_core.color -> unit
method set_emissive_color : int Irr_core.color -> unit
method set_flag : Irr_enums.material_flag -> bool -> unit
method set_fog_enable : bool -> unit
method set_lighting : bool -> unit
method set_material_type : Irr_enums.material_type -> unit
method set_material_type_param : float -> unit
method set_material_type_param2 : float -> unit
method set_normalize_normals : bool -> unit
method set_shininess : float -> unit
method set_specular_color : int Irr_core.color -> unit
method set_texture : int -> texture -> unit
method set_thickness : float -> unit
method set_wireframe : bool -> unit
method set_zbuffer : Irr_enums.comparison_func -> unit
method set_zwrite : bool -> unit
method shininess : float
method specular_color : int Irr_core.color
method thickness : float
method wireframe : bool
method zbuffer : Irr_enums.comparison_func
method zwrite : bool