package glMLite

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val fun_glut : display:('a -> 'a) -> ?reshape:('a -> width:int -> height:int -> 'a) -> ?keyboard:('a -> key:char -> x:int -> y:int -> 'a) -> ?keyboard_up:('a -> key:char -> x:int -> y:int -> 'a) -> ?special:('a -> key:Glut.special_key -> x:int -> y:int -> 'a) -> ?special_up:('a -> key:Glut.special_key -> x:int -> y:int -> 'a) -> ?mouse: ('a -> button:Glut.mouse_button -> state:Glut.mouse_button_state -> x:int -> y:int -> 'a) -> ?motion:('a -> x:int -> y:int -> 'a) -> ?passive:('a -> x:int -> y:int -> 'a) -> ?visibility:('a -> state:Glut.visibility_state -> 'a) -> ?entry:('a -> state:Glut.entry_state -> 'a) -> ?timer:(('a -> 'a) * int) list -> ?idle:('a -> 'a) -> ?full_screen:bool -> ?window_size:(int * int) -> ?window_position:(int * int) -> ?title:string -> ?display_mode:Glut.init_mode list -> ?init_gl:(unit -> unit) -> init:(unit -> 'a) -> unit -> unit
val post_redisplay : ('a -> 'b) -> 'a -> 'b