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Wall is a vector graphics renderer using OpenGL written in OCaml.
Code is licensed under BSD3.
The project is distributed through opam:
$ opam install wall
The main inspiration for this project is NanoVG.
Shader and renderer design are taken from it.
v0.2, Sun Jul 8 18:07:09 CEST 2018 Measure performance in microseconds. Support older versions of macOS without clock_gettime
v0.1, Mon May 21 18:51:10 CEST 2018 Initial release