package wall
Realtime Vector Graphics with OpenGL
Install
Dune Dependency
Authors
Maintainers
Sources
v0.2.tar.gz
sha256=9558b5a3148c2a22e99efb8b51a637ea1803b109b49a9122771700c205e2b6d5
md5=c92815184c752f8094507f9d8c4306c1
Description
Lightweight, fast and declarative vector graphics rasterization using OpenGL.
Published: 08 Jul 2018
README
README.md
Wall is a vector graphics renderer using OpenGL written in OCaml.
Code is licensed under BSD3.
Installation
The project is distributed through opam:
$ opam install wall
Credits
The main inspiration for this project is NanoVG.
Shader and renderer design are taken from it.
Changelog
v0.2, Sun Jul 8 18:07:09 CEST 2018 Measure performance in microseconds. Support older versions of macOS without clock_gettime
v0.1, Mon May 21 18:51:10 CEST 2018 Initial release
Dependencies (8)
- conf-gles2
-
stb_truetype
>= "0.5"
- grenier
- stb_image
- result
- gg
-
jbuilder
>= "1.0+beta7"
-
ocaml
< "4.10"
Dev Dependencies
None
Used by (1)
Conflicts
None
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