Legend:
Page
Library
Module
Module type
Parameter
Class
Class type
Source
Page
Library
Module
Module type
Parameter
Class
Class type
Source
tgl4.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790
(*--------------------------------------------------------------------------- Copyright (c) 2013 The tgls programmers. All rights reserved. SPDX-License-Identifier: ISC ---------------------------------------------------------------------------*) (* WARNING do not edit. This file was automatically generated with: apiquery -ml -api gl4.5 *) open Ctypes open Foreign let from = if Sys.win32 then try Some (Dl.(dlopen ~filename:"opengl32.dll" ~flags:[ RTLD_NOW ])) with _ -> (* In case some setups don't have the standard [opengl32.dll], don't prevent running by failing at toplevel. *) None else None let abi = if Sys.win32 && Sys.word_size = 32 then (* On X86 (32-bit) under Windows, [opengl32.dll] uses the [__stdcall] FFI ABI. This is not the default for [libffi], so it may require passing a [~abi] paraameter. Just in case, we try to look for one procedure, and revert to default if it fails. In all other situations, we use the default FFI ABI. *) try ignore (foreign ?from ~abi:Libffi_abi.stdcall "glClear" (int @-> returning void)) [@warning "-5"]; Libffi_abi.stdcall with _ -> Libffi_abi.default_abi else Libffi_abi.default_abi let foreign ?stub ?check_errno ?release_runtime_lock f fn = if Sys.win32 then (* In [opengl32.dll], non OpenGL 1.1 procedures must be looked up up via [wglGetProcAddress]. To simplify things, we don't hardcode the list but do a two-step auto-detection. Some functions can only be resolved after OpenGL is initialized, so we delay the lookup until the first call and cache the lookup result.*) let cache = ref None in fun x -> match !cache with | Some f -> f x | None -> try let fp = foreign ~abi ?from ~stub:false ?check_errno ?release_runtime_lock f fn in cache := Some fp; fp x with Dl.DL_error _ -> let ftyp = funptr_opt fn in match foreign ~abi ?from "wglGetProcAddress" (string @-> returning ftyp) f with | None -> failwith ("Could not resolve OpenGL procedure " ^ f) | Some fpp -> cache := Some fpp ; fpp x else foreign ~abi ?from ?stub ?check_errno ?release_runtime_lock f fn (* OpenGL 4.x bindings *) module Gl = struct (* Bigarrays *) type ('a, 'b) bigarray = ('a,'b, Bigarray.c_layout) Bigarray.Array1.t let ba_kind_byte_size : ('a, 'b) Bigarray.kind -> int = fun k -> let open Bigarray in (* FIXME: see http://caml.inria.fr/mantis/view.php?id=6263 *) match Obj.magic k with | k when k = char || k = int8_signed || k = int8_unsigned -> 1 | k when k = int16_signed || k = int16_unsigned -> 2 | k when k = int32 || k = float32 -> 4 | k when k = float64 || k = int64 || k = complex32 -> 8 | k when k = complex64 -> 16 | k when k = int || k = nativeint -> Sys.word_size / 8 | k -> assert false let bigarray_byte_size ba = let el_size = ba_kind_byte_size (Bigarray.Array1.kind ba) in el_size * Bigarray.Array1.dim ba let access_ptr_typ_of_ba_kind : ('a, 'b) Bigarray.kind -> 'a ptr typ = fun k -> let open Bigarray in (* FIXME: use typ_of_bigarray_kind when ctypes support it. *) match Obj.magic k with | k when k = float32 -> Obj.magic (ptr Ctypes.float) | k when k = float64 -> Obj.magic (ptr Ctypes.double) | k when k = complex32 -> Obj.magic (ptr Ctypes.complex32) | k when k = complex64 -> Obj.magic (ptr Ctypes.complex64) | k when k = int8_signed -> Obj.magic (ptr Ctypes.int8_t) | k when k = int8_unsigned -> Obj.magic (ptr Ctypes.uint8_t) | k when k = int16_signed -> Obj.magic (ptr Ctypes.int16_t) | k when k = int16_unsigned -> Obj.magic (ptr Ctypes.uint16_t) | k when k = int -> Obj.magic (ptr Ctypes.camlint) | k when k = int32 -> Obj.magic (ptr Ctypes.int32_t) | k when k = int64 -> Obj.magic (ptr Ctypes.int64_t) | k when k = nativeint -> Obj.magic (ptr Ctypes.nativeint) | k when k = char -> Obj.magic (ptr Ctypes.char) | _ -> assert false let string_of_bigarray ba = let len = Bigarray.Array1.dim ba in let b = Buffer.create (len - 1) in try for i = 0 to len - 1 do if ba.{i} = '\x00' then raise Exit else Buffer.add_char b ba.{i} done; raise Exit; with Exit -> Buffer.contents b (* Types *) let ba_as_charp = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_opt_as_charp = view ~read:(fun _ -> assert false) ~write:(function | None -> null | Some b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_float32p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_float64p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_uint16p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_int8p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_uint8p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_int32p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_opt_as_int32p = view ~read:(fun _ -> assert false) ~write:(function | None -> null | Some b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_int64p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_as_nativeint = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_opt_as_nativeint = view ~read:(fun _ -> assert false) ~write:(function | None -> null | Some b -> to_voidp (bigarray_start array1 b)) (ptr void) type bitfield = int let int_as_uint = view ~read:Unsigned.UInt.to_int ~write:Unsigned.UInt.of_int uint let bool = view ~read:(fun u -> Unsigned.UChar.(compare u zero <> 0)) ~write:(fun b -> Unsigned.UChar.(of_int (Stdlib.compare b false))) uchar type enum = int type enum_bigarray = (int32, Bigarray.int32_elt) bigarray let ba_as_enump = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) type int16 = int type sync = unit ptr let sync : sync typ = ptr void let sync_opt : sync option typ = ptr_opt void type uint32_bigarray = (int32, Bigarray.int32_elt) bigarray let ba_as_uint32p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) let ba_opt_as_uint32p = view ~read:(fun _ -> assert false) ~write:(function | None -> null | Some b -> to_voidp (bigarray_start array1 b)) (ptr void) type uint64 = int64 let int64_as_uint64_t = view ~read:Unsigned.UInt64.to_int64 ~write:Unsigned.UInt64.of_int64 uint64_t type uint64_bigarray = (int64, Bigarray.int64_elt) bigarray let ba_as_uint64p = view ~read:(fun _ -> assert false) ~write:(fun b -> to_voidp (bigarray_start array1 b)) (ptr void) type uint8 = int let int_as_uint8_t = view ~read:Unsigned.UInt8.to_int ~write:Unsigned.UInt8.of_int uint8_t type debug_proc = enum -> enum -> int -> enum -> string -> unit (* Functions *) let stub = true (* If changed, will need updating Windows specific [foreign]. *) let active_shader_program = foreign ~stub "glActiveShaderProgram" (int_as_uint @-> int_as_uint @-> returning void) let active_texture = foreign ~stub "glActiveTexture" (int_as_uint @-> returning void) let attach_shader = foreign ~stub "glAttachShader" (int_as_uint @-> int_as_uint @-> returning void) let begin_conditional_render = foreign ~stub "glBeginConditionalRender" (int_as_uint @-> int_as_uint @-> returning void) let begin_query = foreign ~stub "glBeginQuery" (int_as_uint @-> int_as_uint @-> returning void) let begin_query_indexed = foreign ~stub "glBeginQueryIndexed" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let begin_transform_feedback = foreign ~stub "glBeginTransformFeedback" (int_as_uint @-> returning void) let bind_attrib_location = foreign ~stub "glBindAttribLocation" (int_as_uint @-> int_as_uint @-> string @-> returning void) let bind_buffer = foreign ~stub "glBindBuffer" (int_as_uint @-> int_as_uint @-> returning void) let bind_buffer_base = foreign ~stub "glBindBufferBase" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let bind_buffer_range = foreign ~stub "glBindBufferRange" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let bind_buffers_base = foreign ~stub "glBindBuffersBase" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_uint32p @-> returning void) let bind_buffers_range = foreign ~stub "glBindBuffersRange" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_uint32p @-> ba_opt_as_nativeint @-> ba_opt_as_nativeint @-> returning void) let bind_frag_data_location = foreign ~stub "glBindFragDataLocation" (int_as_uint @-> int_as_uint @-> string @-> returning void) let bind_frag_data_location_indexed = foreign ~stub "glBindFragDataLocationIndexed" (int_as_uint @-> int_as_uint @-> int_as_uint @-> string @-> returning void) let bind_framebuffer = foreign ~stub "glBindFramebuffer" (int_as_uint @-> int_as_uint @-> returning void) let bind_image_texture = foreign ~stub "glBindImageTexture" (int_as_uint @-> int_as_uint @-> int @-> bool @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let bind_image_textures = foreign ~stub "glBindImageTextures" (int_as_uint @-> int @-> ba_opt_as_uint32p @-> returning void) let bind_program_pipeline = foreign ~stub "glBindProgramPipeline" (int_as_uint @-> returning void) let bind_renderbuffer = foreign ~stub "glBindRenderbuffer" (int_as_uint @-> int_as_uint @-> returning void) let bind_sampler = foreign ~stub "glBindSampler" (int_as_uint @-> int_as_uint @-> returning void) let bind_samplers = foreign ~stub "glBindSamplers" (int_as_uint @-> int @-> ba_opt_as_uint32p @-> returning void) let bind_texture = foreign ~stub "glBindTexture" (int_as_uint @-> int_as_uint @-> returning void) let bind_texture_unit = foreign ~stub "glBindTextureUnit" (int_as_uint @-> int_as_uint @-> returning void) let bind_textures = foreign ~stub "glBindTextures" (int_as_uint @-> int @-> ba_opt_as_uint32p @-> returning void) let bind_transform_feedback = foreign ~stub "glBindTransformFeedback" (int_as_uint @-> int_as_uint @-> returning void) let bind_vertex_array = foreign ~stub "glBindVertexArray" (int_as_uint @-> returning void) let bind_vertex_buffer = foreign ~stub "glBindVertexBuffer" (int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let bind_vertex_buffers = foreign ~stub "glBindVertexBuffers" (int_as_uint @-> int @-> ba_opt_as_uint32p @-> ba_opt_as_nativeint @-> ba_opt_as_int32p @-> returning void) let blend_color = foreign ~stub "glBlendColor" (float @-> float @-> float @-> float @-> returning void) let blend_equation = foreign ~stub "glBlendEquation" (int_as_uint @-> returning void) let blend_equation_separate = foreign ~stub "glBlendEquationSeparate" (int_as_uint @-> int_as_uint @-> returning void) let blend_equation_separatei = foreign ~stub "glBlendEquationSeparatei" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let blend_equationi = foreign ~stub "glBlendEquationi" (int_as_uint @-> int_as_uint @-> returning void) let blend_func = foreign ~stub "glBlendFunc" (int_as_uint @-> int_as_uint @-> returning void) let blend_func_separate = foreign ~stub "glBlendFuncSeparate" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let blend_func_separatei = foreign ~stub "glBlendFuncSeparatei" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let blend_funci = foreign ~stub "glBlendFunci" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let blit_framebuffer = foreign ~stub "glBlitFramebuffer" (int @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let blit_named_framebuffer = foreign ~stub "glBlitNamedFramebuffer" (int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let buffer_data = foreign ~stub "glBufferData" (int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void) let buffer_data target size data usage = let data = match data with | None -> null | Some b -> to_voidp (bigarray_start array1 b) in buffer_data target size data usage let buffer_storage = foreign ~stub "glBufferStorage" (int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void) let buffer_storage target size data flags = let data = match data with | None -> null | Some b -> to_voidp (bigarray_start array1 b) in buffer_storage target size data flags let buffer_sub_data = foreign ~stub "glBufferSubData" (int_as_uint @-> int @-> int @-> (ptr void) @-> returning void) let buffer_sub_data target offset size data = let data = match data with | None -> null | Some b -> to_voidp (bigarray_start array1 b) in buffer_sub_data target offset size data let check_framebuffer_status = foreign ~stub "glCheckFramebufferStatus" (int_as_uint @-> returning int_as_uint) let check_named_framebuffer_status = foreign ~stub "glCheckNamedFramebufferStatus" (int_as_uint @-> int_as_uint @-> returning int_as_uint) let clamp_color = foreign ~stub "glClampColor" (int_as_uint @-> int_as_uint @-> returning void) let clear = foreign ~stub "glClear" (int_as_uint @-> returning void) let clear_buffer_data = foreign ~stub "glClearBufferData" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let clear_buffer_data target internalformat format type_ data = let data = match data with | None -> null | Some b -> to_voidp (bigarray_start array1 b) in clear_buffer_data target internalformat format type_ data let clear_buffer_sub_data = foreign ~stub "glClearBufferSubData" (int_as_uint @-> int_as_uint @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let clear_buffer_sub_data target internalformat offset size format type_ data = let data = match data with | None -> null | Some b -> to_voidp (bigarray_start array1 b) in clear_buffer_sub_data target internalformat offset size format type_ data let clear_bufferfi = foreign ~stub "glClearBufferfi" (int_as_uint @-> int @-> float @-> int @-> returning void) let clear_bufferfv = foreign ~stub "glClearBufferfv" (int_as_uint @-> int @-> ba_as_float32p @-> returning void) let clear_bufferiv = foreign ~stub "glClearBufferiv" (int_as_uint @-> int @-> ba_as_int32p @-> returning void) let clear_bufferuiv = foreign ~stub "glClearBufferuiv" (int_as_uint @-> int @-> ba_as_uint32p @-> returning void) let clear_color = foreign ~stub "glClearColor" (float @-> float @-> float @-> float @-> returning void) let clear_depth = foreign ~stub "glClearDepth" (double @-> returning void) let clear_depthf = foreign ~stub "glClearDepthf" (float @-> returning void) let clear_named_buffer_data = foreign ~stub "glClearNamedBufferData" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let clear_named_buffer_data buffer internalformat format type_ data = let data = to_voidp (bigarray_start array1 data) in clear_named_buffer_data buffer internalformat format type_ data let clear_named_buffer_sub_data = foreign ~stub "glClearNamedBufferSubData" (int_as_uint @-> int_as_uint @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let clear_named_buffer_sub_data buffer internalformat offset size format type_ data = let data = to_voidp (bigarray_start array1 data) in clear_named_buffer_sub_data buffer internalformat offset size format type_ data let clear_named_framebufferfi = foreign ~stub "glClearNamedFramebufferfi" (int_as_uint @-> int_as_uint @-> int @-> float @-> int @-> returning void) let clear_named_framebufferfv = foreign ~stub "glClearNamedFramebufferfv" (int_as_uint @-> int_as_uint @-> int @-> ba_as_float32p @-> returning void) let clear_named_framebufferiv = foreign ~stub "glClearNamedFramebufferiv" (int_as_uint @-> int_as_uint @-> int @-> ba_as_int32p @-> returning void) let clear_named_framebufferuiv = foreign ~stub "glClearNamedFramebufferuiv" (int_as_uint @-> int_as_uint @-> int @-> ba_as_uint32p @-> returning void) let clear_stencil = foreign ~stub "glClearStencil" (int @-> returning void) let clear_tex_image = foreign ~stub "glClearTexImage" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let clear_tex_image texture level format type_ data = let data = match data with | None -> null | Some b -> to_voidp (bigarray_start array1 b) in clear_tex_image texture level format type_ data let clear_tex_sub_image = foreign ~stub "glClearTexSubImage" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let clear_tex_sub_image texture level xoffset yoffset zoffset width height depth format type_ data = let data = match data with | None -> null | Some b -> to_voidp (bigarray_start array1 b) in clear_tex_sub_image texture level xoffset yoffset zoffset width height depth format type_ data let client_wait_sync = foreign ~stub "glClientWaitSync" (sync @-> int_as_uint @-> int64_as_uint64_t @-> returning int_as_uint) let clip_control = foreign ~stub "glClipControl" (int_as_uint @-> int_as_uint @-> returning void) let color_mask = foreign ~stub "glColorMask" (bool @-> bool @-> bool @-> bool @-> returning void) let color_maski = foreign ~stub "glColorMaski" (int_as_uint @-> bool @-> bool @-> bool @-> bool @-> returning void) let compile_shader = foreign ~stub "glCompileShader" (int_as_uint @-> returning void) let compressed_tex_image1d = foreign ~stub "glCompressedTexImage1D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> (ptr void) @-> returning void) let compressed_tex_image1d target level internalformat width border imageSize data = let data = match data with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in compressed_tex_image1d target level internalformat width border imageSize data let compressed_tex_image2d = foreign ~stub "glCompressedTexImage2D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> int @-> (ptr void) @-> returning void) let compressed_tex_image2d target level internalformat width height border imageSize data = let data = match data with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in compressed_tex_image2d target level internalformat width height border imageSize data let compressed_tex_image3d = foreign ~stub "glCompressedTexImage3D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> int @-> int @-> (ptr void) @-> returning void) let compressed_tex_image3d target level internalformat width height depth border imageSize data = let data = match data with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in compressed_tex_image3d target level internalformat width height depth border imageSize data let compressed_tex_sub_image1d = foreign ~stub "glCompressedTexSubImage1D" (int_as_uint @-> int @-> int @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let compressed_tex_sub_image1d target level xoffset width format imageSize data = let data = match data with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in compressed_tex_sub_image1d target level xoffset width format imageSize data let compressed_tex_sub_image2d = foreign ~stub "glCompressedTexSubImage2D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let compressed_tex_sub_image2d target level xoffset yoffset width height format imageSize data = let data = match data with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in compressed_tex_sub_image2d target level xoffset yoffset width height format imageSize data let compressed_tex_sub_image3d = foreign ~stub "glCompressedTexSubImage3D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let compressed_tex_sub_image3d target level xoffset yoffset zoffset width height depth format imageSize data = let data = match data with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in compressed_tex_sub_image3d target level xoffset yoffset zoffset width height depth format imageSize data let compressed_texture_sub_image1d = foreign ~stub "glCompressedTextureSubImage1D" (int_as_uint @-> int @-> int @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let compressed_texture_sub_image1d texture level xoffset width format imageSize data = let data = to_voidp (bigarray_start array1 data) in compressed_texture_sub_image1d texture level xoffset width format imageSize data let compressed_texture_sub_image2d = foreign ~stub "glCompressedTextureSubImage2D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let compressed_texture_sub_image2d texture level xoffset yoffset width height format imageSize data = let data = to_voidp (bigarray_start array1 data) in compressed_texture_sub_image2d texture level xoffset yoffset width height format imageSize data let compressed_texture_sub_image3d = foreign ~stub "glCompressedTextureSubImage3D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let compressed_texture_sub_image3d texture level xoffset yoffset zoffset width height depth format imageSize data = let data = to_voidp (bigarray_start array1 data) in compressed_texture_sub_image3d texture level xoffset yoffset zoffset width height depth format imageSize data let copy_buffer_sub_data = foreign ~stub "glCopyBufferSubData" (int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> returning void) let copy_image_sub_data = foreign ~stub "glCopyImageSubData" (int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> returning void) let copy_named_buffer_sub_data = foreign ~stub "glCopyNamedBufferSubData" (int_as_uint @-> int_as_uint @-> int @-> int @-> int @-> returning void) let copy_tex_image1d = foreign ~stub "glCopyTexImage1D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> int @-> returning void) let copy_tex_image2d = foreign ~stub "glCopyTexImage2D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> int @-> int @-> returning void) let copy_tex_sub_image1d = foreign ~stub "glCopyTexSubImage1D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> returning void) let copy_tex_sub_image2d = foreign ~stub "glCopyTexSubImage2D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> returning void) let copy_tex_sub_image3d = foreign ~stub "glCopyTexSubImage3D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> returning void) let copy_texture_sub_image1d = foreign ~stub "glCopyTextureSubImage1D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> returning void) let copy_texture_sub_image2d = foreign ~stub "glCopyTextureSubImage2D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> returning void) let copy_texture_sub_image3d = foreign ~stub "glCopyTextureSubImage3D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> returning void) let create_buffers = foreign ~stub "glCreateBuffers" (int @-> ba_as_uint32p @-> returning void) let create_framebuffers = foreign ~stub "glCreateFramebuffers" (int @-> ba_as_uint32p @-> returning void) let create_program = foreign ~stub "glCreateProgram" (void @-> returning int_as_uint) let create_program_pipelines = foreign ~stub "glCreateProgramPipelines" (int @-> ba_as_uint32p @-> returning void) let create_queries = foreign ~stub "glCreateQueries" (int_as_uint @-> int @-> ba_as_uint32p @-> returning void) let create_renderbuffers = foreign ~stub "glCreateRenderbuffers" (int @-> ba_as_uint32p @-> returning void) let create_samplers = foreign ~stub "glCreateSamplers" (int @-> ba_as_uint32p @-> returning void) let create_shader = foreign ~stub "glCreateShader" (int_as_uint @-> returning int_as_uint) let create_shader_programv = foreign ~stub "glCreateShaderProgramv" (int_as_uint @-> int @-> ptr string @-> returning int_as_uint) let create_shader_programv type_ src = let src = allocate string src in create_shader_programv type_ 1 src let create_textures = foreign ~stub "glCreateTextures" (int_as_uint @-> int @-> ba_as_uint32p @-> returning void) let create_transform_feedbacks = foreign ~stub "glCreateTransformFeedbacks" (int @-> ba_as_uint32p @-> returning void) let create_vertex_arrays = foreign ~stub "glCreateVertexArrays" (int @-> ba_as_uint32p @-> returning void) let cull_face = foreign ~stub "glCullFace" (int_as_uint @-> returning void) module DebugMessageCallback = (val (dynamic_funptr (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ptr char @-> ptr void @-> returning void))) let debug_message_callback = foreign ~stub "glDebugMessageCallback" (DebugMessageCallback.t @-> ptr void @-> returning void) let debug_message_callback = let debug_cb = ref None in fun f -> let wrap_cb src typ id sev len msg _ = let s = Bytes.create len in for i = 0 to len - 1 do Bytes.set s i (!@ (msg +@ i)) done; f src typ id sev (Bytes.unsafe_to_string s) in let dyn_wrapped_cb = DebugMessageCallback.of_fun wrap_cb in let old_cb = !debug_cb in debug_cb := Some dyn_wrapped_cb; debug_message_callback dyn_wrapped_cb null; (match old_cb with | Some old -> DebugMessageCallback.free old | None -> ()) let debug_message_control = foreign ~stub "glDebugMessageControl" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_uint32p @-> bool @-> returning void) let debug_message_insert = foreign ~stub "glDebugMessageInsert" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> string @-> returning void) let delete_buffers = foreign ~stub "glDeleteBuffers" (int @-> ba_as_uint32p @-> returning void) let delete_framebuffers = foreign ~stub "glDeleteFramebuffers" (int @-> ba_as_uint32p @-> returning void) let delete_program = foreign ~stub "glDeleteProgram" (int_as_uint @-> returning void) let delete_program_pipelines = foreign ~stub "glDeleteProgramPipelines" (int @-> ba_as_uint32p @-> returning void) let delete_queries = foreign ~stub "glDeleteQueries" (int @-> ba_as_uint32p @-> returning void) let delete_renderbuffers = foreign ~stub "glDeleteRenderbuffers" (int @-> ba_as_uint32p @-> returning void) let delete_samplers = foreign ~stub "glDeleteSamplers" (int @-> ba_as_uint32p @-> returning void) let delete_shader = foreign ~stub "glDeleteShader" (int_as_uint @-> returning void) let delete_sync = foreign ~stub "glDeleteSync" (sync @-> returning void) let delete_textures = foreign ~stub "glDeleteTextures" (int @-> ba_as_uint32p @-> returning void) let delete_transform_feedbacks = foreign ~stub "glDeleteTransformFeedbacks" (int @-> ba_as_uint32p @-> returning void) let delete_vertex_arrays = foreign ~stub "glDeleteVertexArrays" (int @-> ba_as_uint32p @-> returning void) let depth_func = foreign ~stub "glDepthFunc" (int_as_uint @-> returning void) let depth_mask = foreign ~stub "glDepthMask" (bool @-> returning void) let depth_range = foreign ~stub "glDepthRange" (double @-> double @-> returning void) let depth_range_arrayv = foreign ~stub "glDepthRangeArrayv" (int_as_uint @-> int @-> ba_as_float64p @-> returning void) let depth_range_indexed = foreign ~stub "glDepthRangeIndexed" (int_as_uint @-> double @-> double @-> returning void) let depth_rangef = foreign ~stub "glDepthRangef" (float @-> float @-> returning void) let detach_shader = foreign ~stub "glDetachShader" (int_as_uint @-> int_as_uint @-> returning void) let disable = foreign ~stub "glDisable" (int_as_uint @-> returning void) let disable_vertex_array_attrib = foreign ~stub "glDisableVertexArrayAttrib" (int_as_uint @-> int_as_uint @-> returning void) let disable_vertex_attrib_array = foreign ~stub "glDisableVertexAttribArray" (int_as_uint @-> returning void) let disablei = foreign ~stub "glDisablei" (int_as_uint @-> int_as_uint @-> returning void) let dispatch_compute = foreign ~stub "glDispatchCompute" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let dispatch_compute_indirect = foreign ~stub "glDispatchComputeIndirect" (int @-> returning void) let draw_arrays = foreign ~stub "glDrawArrays" (int_as_uint @-> int @-> int @-> returning void) let draw_arrays_indirect = foreign ~stub "glDrawArraysIndirect" (int_as_uint @-> (ptr void) @-> returning void) let draw_arrays_indirect mode indirect = let indirect = match indirect with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_arrays_indirect mode indirect let draw_arrays_instanced = foreign ~stub "glDrawArraysInstanced" (int_as_uint @-> int @-> int @-> int @-> returning void) let draw_arrays_instanced_base_instance = foreign ~stub "glDrawArraysInstancedBaseInstance" (int_as_uint @-> int @-> int @-> int @-> int_as_uint @-> returning void) let draw_buffer = foreign ~stub "glDrawBuffer" (int_as_uint @-> returning void) let draw_buffers = foreign ~stub "glDrawBuffers" (int @-> ba_as_enump @-> returning void) let draw_elements = foreign ~stub "glDrawElements" (int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> returning void) let draw_elements mode count type_ indices = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_elements mode count type_ indices let draw_elements_base_vertex = foreign ~stub "glDrawElementsBaseVertex" (int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> returning void) let draw_elements_base_vertex mode count type_ indices basevertex = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_elements_base_vertex mode count type_ indices basevertex let draw_elements_indirect = foreign ~stub "glDrawElementsIndirect" (int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let draw_elements_indirect mode type_ indirect = let indirect = match indirect with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_elements_indirect mode type_ indirect let draw_elements_instanced = foreign ~stub "glDrawElementsInstanced" (int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> returning void) let draw_elements_instanced mode count type_ indices instancecount = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_elements_instanced mode count type_ indices instancecount let draw_elements_instanced_base_instance = foreign ~stub "glDrawElementsInstancedBaseInstance" (int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> int_as_uint @-> returning void) let draw_elements_instanced_base_instance mode count type_ indices instancecount baseinstance = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_elements_instanced_base_instance mode count type_ indices instancecount baseinstance let draw_elements_instanced_base_vertex = foreign ~stub "glDrawElementsInstancedBaseVertex" (int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> int @-> returning void) let draw_elements_instanced_base_vertex mode count type_ indices instancecount basevertex = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_elements_instanced_base_vertex mode count type_ indices instancecount basevertex let draw_elements_instanced_base_vertex_base_instance = foreign ~stub "glDrawElementsInstancedBaseVertexBaseInstance" (int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> int @-> int_as_uint @-> returning void) let draw_elements_instanced_base_vertex_base_instance mode count type_ indices instancecount basevertex baseinstance = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_elements_instanced_base_vertex_base_instance mode count type_ indices instancecount basevertex baseinstance let draw_range_elements = foreign ~stub "glDrawRangeElements" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> returning void) let draw_range_elements mode start end_ count type_ indices = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_range_elements mode start end_ count type_ indices let draw_range_elements_base_vertex = foreign ~stub "glDrawRangeElementsBaseVertex" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int_as_uint @-> (ptr void) @-> int @-> returning void) let draw_range_elements_base_vertex mode start end_ count type_ indices basevertex = let indices = match indices with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in draw_range_elements_base_vertex mode start end_ count type_ indices basevertex let draw_transform_feedback = foreign ~stub "glDrawTransformFeedback" (int_as_uint @-> int_as_uint @-> returning void) let draw_transform_feedback_instanced = foreign ~stub "glDrawTransformFeedbackInstanced" (int_as_uint @-> int_as_uint @-> int @-> returning void) let draw_transform_feedback_stream = foreign ~stub "glDrawTransformFeedbackStream" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let draw_transform_feedback_stream_instanced = foreign ~stub "glDrawTransformFeedbackStreamInstanced" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let enable = foreign ~stub "glEnable" (int_as_uint @-> returning void) let enable_vertex_array_attrib = foreign ~stub "glEnableVertexArrayAttrib" (int_as_uint @-> int_as_uint @-> returning void) let enable_vertex_attrib_array = foreign ~stub "glEnableVertexAttribArray" (int_as_uint @-> returning void) let enablei = foreign ~stub "glEnablei" (int_as_uint @-> int_as_uint @-> returning void) let end_conditional_render = foreign ~stub "glEndConditionalRender" (void @-> returning void) let end_query = foreign ~stub "glEndQuery" (int_as_uint @-> returning void) let end_query_indexed = foreign ~stub "glEndQueryIndexed" (int_as_uint @-> int_as_uint @-> returning void) let end_transform_feedback = foreign ~stub "glEndTransformFeedback" (void @-> returning void) let fence_sync = foreign ~stub "glFenceSync" (int_as_uint @-> int_as_uint @-> returning sync) let finish = foreign ~stub "glFinish" (void @-> returning void) let flush = foreign ~stub "glFlush" (void @-> returning void) let flush_mapped_buffer_range = foreign ~stub "glFlushMappedBufferRange" (int_as_uint @-> int @-> int @-> returning void) let flush_mapped_named_buffer_range = foreign ~stub "glFlushMappedNamedBufferRange" (int_as_uint @-> int @-> int @-> returning void) let framebuffer_parameteri = foreign ~stub "glFramebufferParameteri" (int_as_uint @-> int_as_uint @-> int @-> returning void) let framebuffer_renderbuffer = foreign ~stub "glFramebufferRenderbuffer" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let framebuffer_texture = foreign ~stub "glFramebufferTexture" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let framebuffer_texture1d = foreign ~stub "glFramebufferTexture1D" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let framebuffer_texture2d = foreign ~stub "glFramebufferTexture2D" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let framebuffer_texture3d = foreign ~stub "glFramebufferTexture3D" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let framebuffer_texture_layer = foreign ~stub "glFramebufferTextureLayer" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let front_face = foreign ~stub "glFrontFace" (int_as_uint @-> returning void) let gen_buffers = foreign ~stub "glGenBuffers" (int @-> ba_as_uint32p @-> returning void) let gen_framebuffers = foreign ~stub "glGenFramebuffers" (int @-> ba_as_uint32p @-> returning void) let gen_program_pipelines = foreign ~stub "glGenProgramPipelines" (int @-> ba_as_uint32p @-> returning void) let gen_queries = foreign ~stub "glGenQueries" (int @-> ba_as_uint32p @-> returning void) let gen_renderbuffers = foreign ~stub "glGenRenderbuffers" (int @-> ba_as_uint32p @-> returning void) let gen_samplers = foreign ~stub "glGenSamplers" (int @-> ba_as_uint32p @-> returning void) let gen_textures = foreign ~stub "glGenTextures" (int @-> ba_as_uint32p @-> returning void) let gen_transform_feedbacks = foreign ~stub "glGenTransformFeedbacks" (int @-> ba_as_uint32p @-> returning void) let gen_vertex_arrays = foreign ~stub "glGenVertexArrays" (int @-> ba_as_uint32p @-> returning void) let generate_mipmap = foreign ~stub "glGenerateMipmap" (int_as_uint @-> returning void) let generate_texture_mipmap = foreign ~stub "glGenerateTextureMipmap" (int_as_uint @-> returning void) let get_active_atomic_counter_bufferiv = foreign ~stub "glGetActiveAtomicCounterBufferiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_active_attrib = foreign ~stub "glGetActiveAttrib" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_int32p @-> ba_as_enump @-> ba_as_charp @-> returning void) let get_active_subroutine_name = foreign ~stub "glGetActiveSubroutineName" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_active_subroutine_uniform_name = foreign ~stub "glGetActiveSubroutineUniformName" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_active_subroutine_uniformiv = foreign ~stub "glGetActiveSubroutineUniformiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_active_uniform = foreign ~stub "glGetActiveUniform" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_int32p @-> ba_as_enump @-> ba_as_charp @-> returning void) let get_active_uniform_block_name = foreign ~stub "glGetActiveUniformBlockName" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_active_uniform_blockiv = foreign ~stub "glGetActiveUniformBlockiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_active_uniform_name = foreign ~stub "glGetActiveUniformName" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_active_uniformsiv = foreign ~stub "glGetActiveUniformsiv" (int_as_uint @-> int @-> ba_as_uint32p @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_attached_shaders = foreign ~stub "glGetAttachedShaders" (int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_uint32p @-> returning void) let get_attrib_location = foreign ~stub "glGetAttribLocation" (int_as_uint @-> string @-> returning int) let get_booleani_v = foreign ~stub "glGetBooleani_v" (int_as_uint @-> int_as_uint @-> ba_as_uint8p @-> returning void) let get_booleanv = foreign ~stub "glGetBooleanv" (int_as_uint @-> ba_as_uint8p @-> returning void) let get_buffer_parameteri64v = foreign ~stub "glGetBufferParameteri64v" (int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void) let get_buffer_parameteriv = foreign ~stub "glGetBufferParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_buffer_pointerv = foreign ~stub "glGetBufferPointerv" (int_as_uint @-> int_as_uint @-> ba_as_nativeint @-> returning void) let get_buffer_sub_data = foreign ~stub "glGetBufferSubData" (int_as_uint @-> int @-> int @-> (ptr void) @-> returning void) let get_buffer_sub_data target offset size data = let data = to_voidp (bigarray_start array1 data) in get_buffer_sub_data target offset size data let get_compressed_tex_image = foreign ~stub "glGetCompressedTexImage" (int_as_uint @-> int @-> (ptr void) @-> returning void) let get_compressed_tex_image target level img = let img = match img with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in get_compressed_tex_image target level img let get_compressed_texture_image = foreign ~stub "glGetCompressedTextureImage" (int_as_uint @-> int @-> int @-> (ptr void) @-> returning void) let get_compressed_texture_image texture level bufSize pixels = let pixels = to_voidp (bigarray_start array1 pixels) in get_compressed_texture_image texture level bufSize pixels let get_compressed_texture_sub_image = foreign ~stub "glGetCompressedTextureSubImage" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> (ptr void) @-> returning void) let get_compressed_texture_sub_image texture level xoffset yoffset zoffset width height depth bufSize pixels = let pixels = to_voidp (bigarray_start array1 pixels) in get_compressed_texture_sub_image texture level xoffset yoffset zoffset width height depth bufSize pixels let get_debug_message_log = foreign ~stub "glGetDebugMessageLog" (int_as_uint @-> int @-> ba_as_enump @-> ba_as_enump @-> ba_opt_as_uint32p @-> ba_as_enump @-> ba_opt_as_int32p @-> ba_opt_as_charp @-> returning int_as_uint) let get_doublei_v = foreign ~stub "glGetDoublei_v" (int_as_uint @-> int_as_uint @-> ba_as_float64p @-> returning void) let get_doublev = foreign ~stub "glGetDoublev" (int_as_uint @-> ba_as_float64p @-> returning void) let get_error = foreign ~stub "glGetError" (void @-> returning int_as_uint) let get_floati_v = foreign ~stub "glGetFloati_v" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_floatv = foreign ~stub "glGetFloatv" (int_as_uint @-> ba_as_float32p @-> returning void) let get_frag_data_index = foreign ~stub "glGetFragDataIndex" (int_as_uint @-> string @-> returning int) let get_frag_data_location = foreign ~stub "glGetFragDataLocation" (int_as_uint @-> string @-> returning int) let get_framebuffer_attachment_parameteriv = foreign ~stub "glGetFramebufferAttachmentParameteriv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_framebuffer_parameteriv = foreign ~stub "glGetFramebufferParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_graphics_reset_status = foreign ~stub "glGetGraphicsResetStatus" (void @-> returning int_as_uint) let get_integer64i_v = foreign ~stub "glGetInteger64i_v" (int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void) let get_integer64v = foreign ~stub "glGetInteger64v" (int_as_uint @-> ba_as_int64p @-> returning void) let get_integeri_v = foreign ~stub "glGetIntegeri_v" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_integerv = foreign ~stub "glGetIntegerv" (int_as_uint @-> ba_as_int32p @-> returning void) let get_internalformati64v = foreign ~stub "glGetInternalformati64v" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ba_as_int64p @-> returning void) let get_internalformativ = foreign ~stub "glGetInternalformativ" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ba_as_int32p @-> returning void) let get_multisamplefv = foreign ~stub "glGetMultisamplefv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_named_buffer_parameteri64v = foreign ~stub "glGetNamedBufferParameteri64v" (int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void) let get_named_buffer_parameteriv = foreign ~stub "glGetNamedBufferParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_named_buffer_pointerv = foreign ~stub "glGetNamedBufferPointerv" (int_as_uint @-> int_as_uint @-> ba_as_nativeint @-> returning void) let get_named_buffer_sub_data = foreign ~stub "glGetNamedBufferSubData" (int_as_uint @-> int @-> int @-> (ptr void) @-> returning void) let get_named_buffer_sub_data buffer offset size data = let data = to_voidp (bigarray_start array1 data) in get_named_buffer_sub_data buffer offset size data let get_named_framebuffer_attachment_parameteriv = foreign ~stub "glGetNamedFramebufferAttachmentParameteriv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_named_framebuffer_parameteriv = foreign ~stub "glGetNamedFramebufferParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_named_renderbuffer_parameteriv = foreign ~stub "glGetNamedRenderbufferParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_object_label = foreign ~stub "glGetObjectLabel" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_object_ptr_label = foreign ~stub "glGetObjectPtrLabel" ((ptr void) @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_object_ptr_label ptr bufSize length label = let ptr = to_voidp (bigarray_start array1 ptr) in get_object_ptr_label ptr bufSize length label let get_pointerv = foreign ~stub "glGetPointerv" (int_as_uint @-> ba_as_nativeint @-> returning void) let get_program_binary = foreign ~stub "glGetProgramBinary" (int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_enump @-> (ptr void) @-> returning void) let get_program_binary program bufSize length binaryFormat binary = let binary = to_voidp (bigarray_start array1 binary) in get_program_binary program bufSize length binaryFormat binary let get_program_info_log = foreign ~stub "glGetProgramInfoLog" (int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_program_interfaceiv = foreign ~stub "glGetProgramInterfaceiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_program_pipeline_info_log = foreign ~stub "glGetProgramPipelineInfoLog" (int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_program_pipelineiv = foreign ~stub "glGetProgramPipelineiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_program_resource_index = foreign ~stub "glGetProgramResourceIndex" (int_as_uint @-> int_as_uint @-> string @-> returning int_as_uint) let get_program_resource_location = foreign ~stub "glGetProgramResourceLocation" (int_as_uint @-> int_as_uint @-> string @-> returning int) let get_program_resource_location_index = foreign ~stub "glGetProgramResourceLocationIndex" (int_as_uint @-> int_as_uint @-> string @-> returning int) let get_program_resource_name = foreign ~stub "glGetProgramResourceName" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_program_resourceiv = foreign ~stub "glGetProgramResourceiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> ba_as_enump @-> int @-> ba_as_int32p @-> ba_as_int32p @-> returning void) let get_program_stageiv = foreign ~stub "glGetProgramStageiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_programiv = foreign ~stub "glGetProgramiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_query_buffer_objecti64v = foreign ~stub "glGetQueryBufferObjecti64v" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let get_query_buffer_objectiv = foreign ~stub "glGetQueryBufferObjectiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let get_query_buffer_objectui64v = foreign ~stub "glGetQueryBufferObjectui64v" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let get_query_buffer_objectuiv = foreign ~stub "glGetQueryBufferObjectuiv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let get_query_indexediv = foreign ~stub "glGetQueryIndexediv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_query_objecti64v = foreign ~stub "glGetQueryObjecti64v" (int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void) let get_query_objectiv = foreign ~stub "glGetQueryObjectiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_query_objectui64v = foreign ~stub "glGetQueryObjectui64v" (int_as_uint @-> int_as_uint @-> ba_as_uint64p @-> returning void) let get_query_objectuiv = foreign ~stub "glGetQueryObjectuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let get_queryiv = foreign ~stub "glGetQueryiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_renderbuffer_parameteriv = foreign ~stub "glGetRenderbufferParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_sampler_parameter_iiv = foreign ~stub "glGetSamplerParameterIiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_sampler_parameter_iuiv = foreign ~stub "glGetSamplerParameterIuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let get_sampler_parameterfv = foreign ~stub "glGetSamplerParameterfv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_sampler_parameteriv = foreign ~stub "glGetSamplerParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_shader_info_log = foreign ~stub "glGetShaderInfoLog" (int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_shader_precision_format = foreign ~stub "glGetShaderPrecisionFormat" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> ba_as_int32p @-> returning void) let get_shader_source = foreign ~stub "glGetShaderSource" (int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_charp @-> returning void) let get_shaderiv = foreign ~stub "glGetShaderiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_string = foreign ~stub "glGetString" (int_as_uint @-> returning string_opt) let get_stringi = foreign ~stub "glGetStringi" (int_as_uint @-> int_as_uint @-> returning string_opt) let get_subroutine_index = foreign ~stub "glGetSubroutineIndex" (int_as_uint @-> int_as_uint @-> string @-> returning int_as_uint) let get_subroutine_uniform_location = foreign ~stub "glGetSubroutineUniformLocation" (int_as_uint @-> int_as_uint @-> string @-> returning int) let get_synciv = foreign ~stub "glGetSynciv" (sync @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_int32p @-> returning void) let get_tex_image = foreign ~stub "glGetTexImage" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let get_tex_image target level format type_ pixels = let pixels = to_voidp (bigarray_start array1 pixels) in get_tex_image target level format type_ pixels let get_tex_level_parameterfv = foreign ~stub "glGetTexLevelParameterfv" (int_as_uint @-> int @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_tex_level_parameteriv = foreign ~stub "glGetTexLevelParameteriv" (int_as_uint @-> int @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_tex_parameter_iiv = foreign ~stub "glGetTexParameterIiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_tex_parameter_iuiv = foreign ~stub "glGetTexParameterIuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let get_tex_parameterfv = foreign ~stub "glGetTexParameterfv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_tex_parameteriv = foreign ~stub "glGetTexParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_texture_image = foreign ~stub "glGetTextureImage" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let get_texture_image texture level format type_ bufSize pixels = let pixels = to_voidp (bigarray_start array1 pixels) in get_texture_image texture level format type_ bufSize pixels let get_texture_level_parameterfv = foreign ~stub "glGetTextureLevelParameterfv" (int_as_uint @-> int @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_texture_level_parameteriv = foreign ~stub "glGetTextureLevelParameteriv" (int_as_uint @-> int @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_texture_parameter_iiv = foreign ~stub "glGetTextureParameterIiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_texture_parameter_iuiv = foreign ~stub "glGetTextureParameterIuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let get_texture_parameterfv = foreign ~stub "glGetTextureParameterfv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_texture_parameteriv = foreign ~stub "glGetTextureParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_texture_sub_image = foreign ~stub "glGetTextureSubImage" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let get_texture_sub_image texture level xoffset yoffset zoffset width height depth format type_ bufSize pixels = let pixels = to_voidp (bigarray_start array1 pixels) in get_texture_sub_image texture level xoffset yoffset zoffset width height depth format type_ bufSize pixels let get_transform_feedback_varying = foreign ~stub "glGetTransformFeedbackVarying" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_int32p @-> ba_as_int32p @-> ba_as_enump @-> ba_as_charp @-> returning void) let get_transform_feedbacki64_v = foreign ~stub "glGetTransformFeedbacki64_v" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void) let get_transform_feedbacki_v = foreign ~stub "glGetTransformFeedbacki_v" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_transform_feedbackiv = foreign ~stub "glGetTransformFeedbackiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_uniform_block_index = foreign ~stub "glGetUniformBlockIndex" (int_as_uint @-> string @-> returning int_as_uint) let get_uniform_indices = foreign ~stub "glGetUniformIndices" (int_as_uint @-> int @-> ptr string @-> ptr void @-> returning void) let get_uniform_indices program names indices = let count = List.length names in let names = CArray.(start (of_list string names)) in let indices = to_voidp (bigarray_start array1 indices) in get_uniform_indices program count names indices let get_uniform_location = foreign ~stub "glGetUniformLocation" (int_as_uint @-> string @-> returning int) let get_uniform_subroutineuiv = foreign ~stub "glGetUniformSubroutineuiv" (int_as_uint @-> int @-> ba_as_uint32p @-> returning void) let get_uniformdv = foreign ~stub "glGetUniformdv" (int_as_uint @-> int @-> ba_as_float64p @-> returning void) let get_uniformfv = foreign ~stub "glGetUniformfv" (int_as_uint @-> int @-> ba_as_float32p @-> returning void) let get_uniformiv = foreign ~stub "glGetUniformiv" (int_as_uint @-> int @-> ba_as_int32p @-> returning void) let get_uniformuiv = foreign ~stub "glGetUniformuiv" (int_as_uint @-> int @-> ba_as_uint32p @-> returning void) let get_vertex_array_indexed64iv = foreign ~stub "glGetVertexArrayIndexed64iv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int64p @-> returning void) let get_vertex_array_indexediv = foreign ~stub "glGetVertexArrayIndexediv" (int_as_uint @-> int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_vertex_arrayiv = foreign ~stub "glGetVertexArrayiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_vertex_attrib_iiv = foreign ~stub "glGetVertexAttribIiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let get_vertex_attrib_iuiv = foreign ~stub "glGetVertexAttribIuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let get_vertex_attrib_ldv = foreign ~stub "glGetVertexAttribLdv" (int_as_uint @-> int_as_uint @-> ba_as_float64p @-> returning void) let get_vertex_attrib_pointerv = foreign ~stub "glGetVertexAttribPointerv" (int_as_uint @-> int_as_uint @-> ba_as_nativeint @-> returning void) let get_vertex_attribdv = foreign ~stub "glGetVertexAttribdv" (int_as_uint @-> int_as_uint @-> ba_as_float64p @-> returning void) let get_vertex_attribfv = foreign ~stub "glGetVertexAttribfv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let get_vertex_attribiv = foreign ~stub "glGetVertexAttribiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let getn_compressed_tex_image = foreign ~stub "glGetnCompressedTexImage" (int_as_uint @-> int @-> int @-> (ptr void) @-> returning void) let getn_compressed_tex_image target lod bufSize pixels = let pixels = to_voidp (bigarray_start array1 pixels) in getn_compressed_tex_image target lod bufSize pixels let getn_tex_image = foreign ~stub "glGetnTexImage" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let getn_tex_image target level format type_ bufSize pixels = let pixels = to_voidp (bigarray_start array1 pixels) in getn_tex_image target level format type_ bufSize pixels let getn_uniformdv = foreign ~stub "glGetnUniformdv" (int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void) let getn_uniformfv = foreign ~stub "glGetnUniformfv" (int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void) let getn_uniformiv = foreign ~stub "glGetnUniformiv" (int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void) let getn_uniformuiv = foreign ~stub "glGetnUniformuiv" (int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void) let hint = foreign ~stub "glHint" (int_as_uint @-> int_as_uint @-> returning void) let invalidate_buffer_data = foreign ~stub "glInvalidateBufferData" (int_as_uint @-> returning void) let invalidate_buffer_sub_data = foreign ~stub "glInvalidateBufferSubData" (int_as_uint @-> int @-> int @-> returning void) let invalidate_framebuffer = foreign ~stub "glInvalidateFramebuffer" (int_as_uint @-> int @-> ba_as_enump @-> returning void) let invalidate_named_framebuffer_data = foreign ~stub "glInvalidateNamedFramebufferData" (int_as_uint @-> int @-> ba_as_enump @-> returning void) let invalidate_named_framebuffer_sub_data = foreign ~stub "glInvalidateNamedFramebufferSubData" (int_as_uint @-> int @-> ba_as_enump @-> int @-> int @-> int @-> int @-> returning void) let invalidate_sub_framebuffer = foreign ~stub "glInvalidateSubFramebuffer" (int_as_uint @-> int @-> ba_as_enump @-> int @-> int @-> int @-> int @-> returning void) let invalidate_tex_image = foreign ~stub "glInvalidateTexImage" (int_as_uint @-> int @-> returning void) let invalidate_tex_sub_image = foreign ~stub "glInvalidateTexSubImage" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> returning void) let is_buffer = foreign ~stub "glIsBuffer" (int_as_uint @-> returning bool) let is_enabled = foreign ~stub "glIsEnabled" (int_as_uint @-> returning bool) let is_enabledi = foreign ~stub "glIsEnabledi" (int_as_uint @-> int_as_uint @-> returning bool) let is_framebuffer = foreign ~stub "glIsFramebuffer" (int_as_uint @-> returning bool) let is_program = foreign ~stub "glIsProgram" (int_as_uint @-> returning bool) let is_program_pipeline = foreign ~stub "glIsProgramPipeline" (int_as_uint @-> returning bool) let is_query = foreign ~stub "glIsQuery" (int_as_uint @-> returning bool) let is_renderbuffer = foreign ~stub "glIsRenderbuffer" (int_as_uint @-> returning bool) let is_sampler = foreign ~stub "glIsSampler" (int_as_uint @-> returning bool) let is_shader = foreign ~stub "glIsShader" (int_as_uint @-> returning bool) let is_sync = foreign ~stub "glIsSync" (sync @-> returning bool) let is_texture = foreign ~stub "glIsTexture" (int_as_uint @-> returning bool) let is_transform_feedback = foreign ~stub "glIsTransformFeedback" (int_as_uint @-> returning bool) let is_vertex_array = foreign ~stub "glIsVertexArray" (int_as_uint @-> returning bool) let line_width = foreign ~stub "glLineWidth" (float @-> returning void) let link_program = foreign ~stub "glLinkProgram" (int_as_uint @-> returning void) let logic_op = foreign ~stub "glLogicOp" (int_as_uint @-> returning void) let map_buffer = foreign ~stub "glMapBuffer" (int_as_uint @-> int_as_uint @-> returning (ptr void)) let map_buffer target len access kind = let p = map_buffer target access in let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in bigarray_of_ptr array1 len kind p let map_buffer_range = foreign ~stub "glMapBufferRange" (int_as_uint @-> int @-> int @-> int_as_uint @-> returning (ptr void)) let map_buffer_range target offset len access kind = let len_bytes = ba_kind_byte_size kind * len in let p = map_buffer_range target offset len_bytes access in let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in bigarray_of_ptr array1 len kind p let map_named_buffer = foreign ~stub "glMapNamedBuffer" (int_as_uint @-> int_as_uint @-> returning (ptr void)) let map_named_buffer buffer len access kind = let p = map_named_buffer buffer access in let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in bigarray_of_ptr array1 len kind p let map_named_buffer_range = foreign ~stub "glMapNamedBufferRange" (int_as_uint @-> int @-> int @-> int_as_uint @-> returning (ptr void)) let map_named_buffer_range buffer offset len access kind = let len_bytes = ba_kind_byte_size kind * len in let p = map_named_buffer_range buffer offset len_bytes access in let p = coerce (ptr void) (access_ptr_typ_of_ba_kind kind) p in bigarray_of_ptr array1 len kind p let memory_barrier = foreign ~stub "glMemoryBarrier" (int_as_uint @-> returning void) let memory_barrier_by_region = foreign ~stub "glMemoryBarrierByRegion" (int_as_uint @-> returning void) let min_sample_shading = foreign ~stub "glMinSampleShading" (float @-> returning void) let multi_draw_arrays = foreign ~stub "glMultiDrawArrays" (int_as_uint @-> ba_as_int32p @-> ba_as_int32p @-> int @-> returning void) let multi_draw_arrays_indirect = foreign ~stub "glMultiDrawArraysIndirect" (int_as_uint @-> (ptr void) @-> int @-> int @-> returning void) let multi_draw_arrays_indirect mode indirect drawcount stride = let indirect = match indirect with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in multi_draw_arrays_indirect mode indirect drawcount stride let multi_draw_elements = foreign ~stub "glMultiDrawElements" (int_as_uint @-> ba_as_int32p @-> int_as_uint @-> (ptr void) @-> int @-> returning void) let multi_draw_elements mode count type_ indices drawcount = let indices = to_voidp (bigarray_start array1 indices) in multi_draw_elements mode count type_ indices drawcount let multi_draw_elements_base_vertex = foreign ~stub "glMultiDrawElementsBaseVertex" (int_as_uint @-> ba_as_int32p @-> int_as_uint @-> (ptr void) @-> int @-> ba_as_int32p @-> returning void) let multi_draw_elements_base_vertex mode count type_ indices drawcount basevertex = let indices = to_voidp (bigarray_start array1 indices) in multi_draw_elements_base_vertex mode count type_ indices drawcount basevertex let multi_draw_elements_indirect = foreign ~stub "glMultiDrawElementsIndirect" (int_as_uint @-> int_as_uint @-> (ptr void) @-> int @-> int @-> returning void) let multi_draw_elements_indirect mode type_ indirect drawcount stride = let indirect = match indirect with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in multi_draw_elements_indirect mode type_ indirect drawcount stride let named_buffer_data = foreign ~stub "glNamedBufferData" (int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void) let named_buffer_data buffer size data usage = let data = to_voidp (bigarray_start array1 data) in named_buffer_data buffer size data usage let named_buffer_storage = foreign ~stub "glNamedBufferStorage" (int_as_uint @-> int @-> (ptr void) @-> int_as_uint @-> returning void) let named_buffer_storage buffer size data flags = let data = to_voidp (bigarray_start array1 data) in named_buffer_storage buffer size data flags let named_buffer_sub_data = foreign ~stub "glNamedBufferSubData" (int_as_uint @-> int @-> int @-> (ptr void) @-> returning void) let named_buffer_sub_data buffer offset size data = let data = to_voidp (bigarray_start array1 data) in named_buffer_sub_data buffer offset size data let named_framebuffer_draw_buffer = foreign ~stub "glNamedFramebufferDrawBuffer" (int_as_uint @-> int_as_uint @-> returning void) let named_framebuffer_draw_buffers = foreign ~stub "glNamedFramebufferDrawBuffers" (int_as_uint @-> int @-> ba_as_enump @-> returning void) let named_framebuffer_parameteri = foreign ~stub "glNamedFramebufferParameteri" (int_as_uint @-> int_as_uint @-> int @-> returning void) let named_framebuffer_read_buffer = foreign ~stub "glNamedFramebufferReadBuffer" (int_as_uint @-> int_as_uint @-> returning void) let named_framebuffer_renderbuffer = foreign ~stub "glNamedFramebufferRenderbuffer" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let named_framebuffer_texture = foreign ~stub "glNamedFramebufferTexture" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> returning void) let named_framebuffer_texture_layer = foreign ~stub "glNamedFramebufferTextureLayer" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let named_renderbuffer_storage = foreign ~stub "glNamedRenderbufferStorage" (int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let named_renderbuffer_storage_multisample = foreign ~stub "glNamedRenderbufferStorageMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> returning void) let object_label = foreign ~stub "glObjectLabel" (int_as_uint @-> int_as_uint @-> int @-> string_opt @-> returning void) let object_ptr_label = foreign ~stub "glObjectPtrLabel" ((ptr void) @-> int @-> string_opt @-> returning void) let object_ptr_label ptr length label = let ptr = to_voidp (bigarray_start array1 ptr) in object_ptr_label ptr length label let patch_parameterfv = foreign ~stub "glPatchParameterfv" (int_as_uint @-> ba_as_float32p @-> returning void) let patch_parameteri = foreign ~stub "glPatchParameteri" (int_as_uint @-> int @-> returning void) let pause_transform_feedback = foreign ~stub "glPauseTransformFeedback" (void @-> returning void) let pixel_storef = foreign ~stub "glPixelStoref" (int_as_uint @-> float @-> returning void) let pixel_storei = foreign ~stub "glPixelStorei" (int_as_uint @-> int @-> returning void) let point_parameterf = foreign ~stub "glPointParameterf" (int_as_uint @-> float @-> returning void) let point_parameterfv = foreign ~stub "glPointParameterfv" (int_as_uint @-> ba_as_float32p @-> returning void) let point_parameteri = foreign ~stub "glPointParameteri" (int_as_uint @-> int @-> returning void) let point_parameteriv = foreign ~stub "glPointParameteriv" (int_as_uint @-> ba_as_int32p @-> returning void) let point_size = foreign ~stub "glPointSize" (float @-> returning void) let polygon_mode = foreign ~stub "glPolygonMode" (int_as_uint @-> int_as_uint @-> returning void) let polygon_offset = foreign ~stub "glPolygonOffset" (float @-> float @-> returning void) let pop_debug_group = foreign ~stub "glPopDebugGroup" (void @-> returning void) let primitive_restart_index = foreign ~stub "glPrimitiveRestartIndex" (int_as_uint @-> returning void) let program_binary = foreign ~stub "glProgramBinary" (int_as_uint @-> int_as_uint @-> (ptr void) @-> int @-> returning void) let program_binary program binaryFormat binary length = let binary = to_voidp (bigarray_start array1 binary) in program_binary program binaryFormat binary length let program_parameteri = foreign ~stub "glProgramParameteri" (int_as_uint @-> int_as_uint @-> int @-> returning void) let program_uniform1d = foreign ~stub "glProgramUniform1d" (int_as_uint @-> int @-> double @-> returning void) let program_uniform1dv = foreign ~stub "glProgramUniform1dv" (int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void) let program_uniform1f = foreign ~stub "glProgramUniform1f" (int_as_uint @-> int @-> float @-> returning void) let program_uniform1fv = foreign ~stub "glProgramUniform1fv" (int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void) let program_uniform1i = foreign ~stub "glProgramUniform1i" (int_as_uint @-> int @-> int @-> returning void) let program_uniform1iv = foreign ~stub "glProgramUniform1iv" (int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void) let program_uniform1ui = foreign ~stub "glProgramUniform1ui" (int_as_uint @-> int @-> int_as_uint @-> returning void) let program_uniform1uiv = foreign ~stub "glProgramUniform1uiv" (int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void) let program_uniform2d = foreign ~stub "glProgramUniform2d" (int_as_uint @-> int @-> double @-> double @-> returning void) let program_uniform2dv = foreign ~stub "glProgramUniform2dv" (int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void) let program_uniform2f = foreign ~stub "glProgramUniform2f" (int_as_uint @-> int @-> float @-> float @-> returning void) let program_uniform2fv = foreign ~stub "glProgramUniform2fv" (int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void) let program_uniform2i = foreign ~stub "glProgramUniform2i" (int_as_uint @-> int @-> int @-> int @-> returning void) let program_uniform2iv = foreign ~stub "glProgramUniform2iv" (int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void) let program_uniform2ui = foreign ~stub "glProgramUniform2ui" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let program_uniform2uiv = foreign ~stub "glProgramUniform2uiv" (int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void) let program_uniform3d = foreign ~stub "glProgramUniform3d" (int_as_uint @-> int @-> double @-> double @-> double @-> returning void) let program_uniform3dv = foreign ~stub "glProgramUniform3dv" (int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void) let program_uniform3f = foreign ~stub "glProgramUniform3f" (int_as_uint @-> int @-> float @-> float @-> float @-> returning void) let program_uniform3fv = foreign ~stub "glProgramUniform3fv" (int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void) let program_uniform3i = foreign ~stub "glProgramUniform3i" (int_as_uint @-> int @-> int @-> int @-> int @-> returning void) let program_uniform3iv = foreign ~stub "glProgramUniform3iv" (int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void) let program_uniform3ui = foreign ~stub "glProgramUniform3ui" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let program_uniform3uiv = foreign ~stub "glProgramUniform3uiv" (int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void) let program_uniform4d = foreign ~stub "glProgramUniform4d" (int_as_uint @-> int @-> double @-> double @-> double @-> double @-> returning void) let program_uniform4dv = foreign ~stub "glProgramUniform4dv" (int_as_uint @-> int @-> int @-> ba_as_float64p @-> returning void) let program_uniform4f = foreign ~stub "glProgramUniform4f" (int_as_uint @-> int @-> float @-> float @-> float @-> float @-> returning void) let program_uniform4fv = foreign ~stub "glProgramUniform4fv" (int_as_uint @-> int @-> int @-> ba_as_float32p @-> returning void) let program_uniform4i = foreign ~stub "glProgramUniform4i" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> returning void) let program_uniform4iv = foreign ~stub "glProgramUniform4iv" (int_as_uint @-> int @-> int @-> ba_as_int32p @-> returning void) let program_uniform4ui = foreign ~stub "glProgramUniform4ui" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let program_uniform4uiv = foreign ~stub "glProgramUniform4uiv" (int_as_uint @-> int @-> int @-> ba_as_uint32p @-> returning void) let program_uniform_matrix2dv = foreign ~stub "glProgramUniformMatrix2dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix2fv = foreign ~stub "glProgramUniformMatrix2fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix2x3dv = foreign ~stub "glProgramUniformMatrix2x3dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix2x3fv = foreign ~stub "glProgramUniformMatrix2x3fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix2x4dv = foreign ~stub "glProgramUniformMatrix2x4dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix2x4fv = foreign ~stub "glProgramUniformMatrix2x4fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix3dv = foreign ~stub "glProgramUniformMatrix3dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix3fv = foreign ~stub "glProgramUniformMatrix3fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix3x2dv = foreign ~stub "glProgramUniformMatrix3x2dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix3x2fv = foreign ~stub "glProgramUniformMatrix3x2fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix3x4dv = foreign ~stub "glProgramUniformMatrix3x4dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix3x4fv = foreign ~stub "glProgramUniformMatrix3x4fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix4dv = foreign ~stub "glProgramUniformMatrix4dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix4fv = foreign ~stub "glProgramUniformMatrix4fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix4x2dv = foreign ~stub "glProgramUniformMatrix4x2dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix4x2fv = foreign ~stub "glProgramUniformMatrix4x2fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let program_uniform_matrix4x3dv = foreign ~stub "glProgramUniformMatrix4x3dv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float64p @-> returning void) let program_uniform_matrix4x3fv = foreign ~stub "glProgramUniformMatrix4x3fv" (int_as_uint @-> int @-> int @-> bool @-> ba_as_float32p @-> returning void) let provoking_vertex = foreign ~stub "glProvokingVertex" (int_as_uint @-> returning void) let push_debug_group = foreign ~stub "glPushDebugGroup" (int_as_uint @-> int_as_uint @-> int @-> string @-> returning void) let query_counter = foreign ~stub "glQueryCounter" (int_as_uint @-> int_as_uint @-> returning void) let read_buffer = foreign ~stub "glReadBuffer" (int_as_uint @-> returning void) let read_pixels = foreign ~stub "glReadPixels" (int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let read_pixels x y width height format type_ pixels = let pixels = match pixels with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in read_pixels x y width height format type_ pixels let readn_pixels = foreign ~stub "glReadnPixels" (int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let readn_pixels x y width height format type_ bufSize data = let data = to_voidp (bigarray_start array1 data) in readn_pixels x y width height format type_ bufSize data let release_shader_compiler = foreign ~stub "glReleaseShaderCompiler" (void @-> returning void) let renderbuffer_storage = foreign ~stub "glRenderbufferStorage" (int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let renderbuffer_storage_multisample = foreign ~stub "glRenderbufferStorageMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> returning void) let resume_transform_feedback = foreign ~stub "glResumeTransformFeedback" (void @-> returning void) let sample_coverage = foreign ~stub "glSampleCoverage" (float @-> bool @-> returning void) let sample_maski = foreign ~stub "glSampleMaski" (int_as_uint @-> int_as_uint @-> returning void) let sampler_parameter_iiv = foreign ~stub "glSamplerParameterIiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let sampler_parameter_iuiv = foreign ~stub "glSamplerParameterIuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let sampler_parameterf = foreign ~stub "glSamplerParameterf" (int_as_uint @-> int_as_uint @-> float @-> returning void) let sampler_parameterfv = foreign ~stub "glSamplerParameterfv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let sampler_parameteri = foreign ~stub "glSamplerParameteri" (int_as_uint @-> int_as_uint @-> int @-> returning void) let sampler_parameteriv = foreign ~stub "glSamplerParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let scissor = foreign ~stub "glScissor" (int @-> int @-> int @-> int @-> returning void) let scissor_arrayv = foreign ~stub "glScissorArrayv" (int_as_uint @-> int @-> ba_as_int32p @-> returning void) let scissor_indexed = foreign ~stub "glScissorIndexed" (int_as_uint @-> int @-> int @-> int @-> int @-> returning void) let scissor_indexedv = foreign ~stub "glScissorIndexedv" (int_as_uint @-> ba_as_int32p @-> returning void) let shader_binary = foreign ~stub "glShaderBinary" (int @-> ba_as_uint32p @-> int_as_uint @-> (ptr void) @-> int @-> returning void) let shader_binary count shaders binaryformat binary length = let binary = to_voidp (bigarray_start array1 binary) in shader_binary count shaders binaryformat binary length let shader_source = foreign ~stub "glShaderSource" (int_as_uint @-> int @-> ptr string @-> ptr void @-> returning void) let shader_source sh src = let src = allocate string src in shader_source sh 1 src null let shader_storage_block_binding = foreign ~stub "glShaderStorageBlockBinding" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let stencil_func = foreign ~stub "glStencilFunc" (int_as_uint @-> int @-> int_as_uint @-> returning void) let stencil_func_separate = foreign ~stub "glStencilFuncSeparate" (int_as_uint @-> int_as_uint @-> int @-> int_as_uint @-> returning void) let stencil_mask = foreign ~stub "glStencilMask" (int_as_uint @-> returning void) let stencil_mask_separate = foreign ~stub "glStencilMaskSeparate" (int_as_uint @-> int_as_uint @-> returning void) let stencil_op = foreign ~stub "glStencilOp" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let stencil_op_separate = foreign ~stub "glStencilOpSeparate" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let tex_buffer = foreign ~stub "glTexBuffer" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let tex_buffer_range = foreign ~stub "glTexBufferRange" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let tex_image1d = foreign ~stub "glTexImage1D" (int_as_uint @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let tex_image1d target level internalformat width border format type_ pixels = let pixels = match pixels with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in tex_image1d target level internalformat width border format type_ pixels let tex_image2d = foreign ~stub "glTexImage2D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let tex_image2d target level internalformat width height border format type_ pixels = let pixels = match pixels with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in tex_image2d target level internalformat width height border format type_ pixels let tex_image2d_multisample = foreign ~stub "glTexImage2DMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> bool @-> returning void) let tex_image3d = foreign ~stub "glTexImage3D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let tex_image3d target level internalformat width height depth border format type_ pixels = let pixels = match pixels with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in tex_image3d target level internalformat width height depth border format type_ pixels let tex_image3d_multisample = foreign ~stub "glTexImage3DMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> bool @-> returning void) let tex_parameter_iiv = foreign ~stub "glTexParameterIiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let tex_parameter_iuiv = foreign ~stub "glTexParameterIuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let tex_parameterf = foreign ~stub "glTexParameterf" (int_as_uint @-> int_as_uint @-> float @-> returning void) let tex_parameterfv = foreign ~stub "glTexParameterfv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let tex_parameteri = foreign ~stub "glTexParameteri" (int_as_uint @-> int_as_uint @-> int @-> returning void) let tex_parameteriv = foreign ~stub "glTexParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let tex_storage1d = foreign ~stub "glTexStorage1D" (int_as_uint @-> int @-> int_as_uint @-> int @-> returning void) let tex_storage2d = foreign ~stub "glTexStorage2D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> returning void) let tex_storage2d_multisample = foreign ~stub "glTexStorage2DMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> bool @-> returning void) let tex_storage3d = foreign ~stub "glTexStorage3D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> returning void) let tex_storage3d_multisample = foreign ~stub "glTexStorage3DMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> bool @-> returning void) let tex_sub_image1d = foreign ~stub "glTexSubImage1D" (int_as_uint @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let tex_sub_image1d target level xoffset width format type_ pixels = let pixels = match pixels with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in tex_sub_image1d target level xoffset width format type_ pixels let tex_sub_image2d = foreign ~stub "glTexSubImage2D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let tex_sub_image2d target level xoffset yoffset width height format type_ pixels = let pixels = match pixels with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in tex_sub_image2d target level xoffset yoffset width height format type_ pixels let tex_sub_image3d = foreign ~stub "glTexSubImage3D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let tex_sub_image3d target level xoffset yoffset zoffset width height depth format type_ pixels = let pixels = match pixels with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in tex_sub_image3d target level xoffset yoffset zoffset width height depth format type_ pixels let texture_barrier = foreign ~stub "glTextureBarrier" (void @-> returning void) let texture_buffer = foreign ~stub "glTextureBuffer" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let texture_buffer_range = foreign ~stub "glTextureBufferRange" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let texture_parameter_iiv = foreign ~stub "glTextureParameterIiv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let texture_parameter_iuiv = foreign ~stub "glTextureParameterIuiv" (int_as_uint @-> int_as_uint @-> ba_as_uint32p @-> returning void) let texture_parameterf = foreign ~stub "glTextureParameterf" (int_as_uint @-> int_as_uint @-> float @-> returning void) let texture_parameterfv = foreign ~stub "glTextureParameterfv" (int_as_uint @-> int_as_uint @-> ba_as_float32p @-> returning void) let texture_parameteri = foreign ~stub "glTextureParameteri" (int_as_uint @-> int_as_uint @-> int @-> returning void) let texture_parameteriv = foreign ~stub "glTextureParameteriv" (int_as_uint @-> int_as_uint @-> ba_as_int32p @-> returning void) let texture_storage1d = foreign ~stub "glTextureStorage1D" (int_as_uint @-> int @-> int_as_uint @-> int @-> returning void) let texture_storage2d = foreign ~stub "glTextureStorage2D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> returning void) let texture_storage2d_multisample = foreign ~stub "glTextureStorage2DMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> bool @-> returning void) let texture_storage3d = foreign ~stub "glTextureStorage3D" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> returning void) let texture_storage3d_multisample = foreign ~stub "glTextureStorage3DMultisample" (int_as_uint @-> int @-> int_as_uint @-> int @-> int @-> int @-> bool @-> returning void) let texture_sub_image1d = foreign ~stub "glTextureSubImage1D" (int_as_uint @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let texture_sub_image1d texture level xoffset width format type_ pixels = let pixels = to_voidp (bigarray_start array1 pixels) in texture_sub_image1d texture level xoffset width format type_ pixels let texture_sub_image2d = foreign ~stub "glTextureSubImage2D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let texture_sub_image2d texture level xoffset yoffset width height format type_ pixels = let pixels = to_voidp (bigarray_start array1 pixels) in texture_sub_image2d texture level xoffset yoffset width height format type_ pixels let texture_sub_image3d = foreign ~stub "glTextureSubImage3D" (int_as_uint @-> int @-> int @-> int @-> int @-> int @-> int @-> int @-> int_as_uint @-> int_as_uint @-> (ptr void) @-> returning void) let texture_sub_image3d texture level xoffset yoffset zoffset width height depth format type_ pixels = let pixels = to_voidp (bigarray_start array1 pixels) in texture_sub_image3d texture level xoffset yoffset zoffset width height depth format type_ pixels let texture_view = foreign ~stub "glTextureView" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let transform_feedback_buffer_base = foreign ~stub "glTransformFeedbackBufferBase" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let transform_feedback_buffer_range = foreign ~stub "glTransformFeedbackBufferRange" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let transform_feedback_varyings = foreign ~stub "glTransformFeedbackVaryings" (int_as_uint @-> int @-> ptr string @-> int_as_uint @-> returning void) let transform_feedback_varyings program varyings mode = let count = List.length varyings in let varyings = CArray.(start (of_list string varyings)) in transform_feedback_varyings program count varyings mode let uniform1d = foreign ~stub "glUniform1d" (int @-> double @-> returning void) let uniform1dv = foreign ~stub "glUniform1dv" (int @-> int @-> ba_as_float64p @-> returning void) let uniform1f = foreign ~stub "glUniform1f" (int @-> float @-> returning void) let uniform1fv = foreign ~stub "glUniform1fv" (int @-> int @-> ba_as_float32p @-> returning void) let uniform1i = foreign ~stub "glUniform1i" (int @-> int @-> returning void) let uniform1iv = foreign ~stub "glUniform1iv" (int @-> int @-> ba_as_int32p @-> returning void) let uniform1ui = foreign ~stub "glUniform1ui" (int @-> int_as_uint @-> returning void) let uniform1uiv = foreign ~stub "glUniform1uiv" (int @-> int @-> ba_as_uint32p @-> returning void) let uniform2d = foreign ~stub "glUniform2d" (int @-> double @-> double @-> returning void) let uniform2dv = foreign ~stub "glUniform2dv" (int @-> int @-> ba_as_float64p @-> returning void) let uniform2f = foreign ~stub "glUniform2f" (int @-> float @-> float @-> returning void) let uniform2fv = foreign ~stub "glUniform2fv" (int @-> int @-> ba_as_float32p @-> returning void) let uniform2i = foreign ~stub "glUniform2i" (int @-> int @-> int @-> returning void) let uniform2iv = foreign ~stub "glUniform2iv" (int @-> int @-> ba_as_int32p @-> returning void) let uniform2ui = foreign ~stub "glUniform2ui" (int @-> int_as_uint @-> int_as_uint @-> returning void) let uniform2uiv = foreign ~stub "glUniform2uiv" (int @-> int @-> ba_as_uint32p @-> returning void) let uniform3d = foreign ~stub "glUniform3d" (int @-> double @-> double @-> double @-> returning void) let uniform3dv = foreign ~stub "glUniform3dv" (int @-> int @-> ba_as_float64p @-> returning void) let uniform3f = foreign ~stub "glUniform3f" (int @-> float @-> float @-> float @-> returning void) let uniform3fv = foreign ~stub "glUniform3fv" (int @-> int @-> ba_as_float32p @-> returning void) let uniform3i = foreign ~stub "glUniform3i" (int @-> int @-> int @-> int @-> returning void) let uniform3iv = foreign ~stub "glUniform3iv" (int @-> int @-> ba_as_int32p @-> returning void) let uniform3ui = foreign ~stub "glUniform3ui" (int @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let uniform3uiv = foreign ~stub "glUniform3uiv" (int @-> int @-> ba_as_uint32p @-> returning void) let uniform4d = foreign ~stub "glUniform4d" (int @-> double @-> double @-> double @-> double @-> returning void) let uniform4dv = foreign ~stub "glUniform4dv" (int @-> int @-> ba_as_float64p @-> returning void) let uniform4f = foreign ~stub "glUniform4f" (int @-> float @-> float @-> float @-> float @-> returning void) let uniform4fv = foreign ~stub "glUniform4fv" (int @-> int @-> ba_as_float32p @-> returning void) let uniform4i = foreign ~stub "glUniform4i" (int @-> int @-> int @-> int @-> int @-> returning void) let uniform4iv = foreign ~stub "glUniform4iv" (int @-> int @-> ba_as_int32p @-> returning void) let uniform4ui = foreign ~stub "glUniform4ui" (int @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let uniform4uiv = foreign ~stub "glUniform4uiv" (int @-> int @-> ba_as_uint32p @-> returning void) let uniform_block_binding = foreign ~stub "glUniformBlockBinding" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let uniform_matrix2dv = foreign ~stub "glUniformMatrix2dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix2fv = foreign ~stub "glUniformMatrix2fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix2x3dv = foreign ~stub "glUniformMatrix2x3dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix2x3fv = foreign ~stub "glUniformMatrix2x3fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix2x4dv = foreign ~stub "glUniformMatrix2x4dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix2x4fv = foreign ~stub "glUniformMatrix2x4fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix3dv = foreign ~stub "glUniformMatrix3dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix3fv = foreign ~stub "glUniformMatrix3fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix3x2dv = foreign ~stub "glUniformMatrix3x2dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix3x2fv = foreign ~stub "glUniformMatrix3x2fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix3x4dv = foreign ~stub "glUniformMatrix3x4dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix3x4fv = foreign ~stub "glUniformMatrix3x4fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix4dv = foreign ~stub "glUniformMatrix4dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix4fv = foreign ~stub "glUniformMatrix4fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix4x2dv = foreign ~stub "glUniformMatrix4x2dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix4x2fv = foreign ~stub "glUniformMatrix4x2fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_matrix4x3dv = foreign ~stub "glUniformMatrix4x3dv" (int @-> int @-> bool @-> ba_as_float64p @-> returning void) let uniform_matrix4x3fv = foreign ~stub "glUniformMatrix4x3fv" (int @-> int @-> bool @-> ba_as_float32p @-> returning void) let uniform_subroutinesuiv = foreign ~stub "glUniformSubroutinesuiv" (int_as_uint @-> int @-> ba_as_uint32p @-> returning void) let unmap_buffer = foreign ~stub "glUnmapBuffer" (int_as_uint @-> returning bool) let unmap_named_buffer = foreign ~stub "glUnmapNamedBuffer" (int_as_uint @-> returning bool) let use_program = foreign ~stub "glUseProgram" (int_as_uint @-> returning void) let use_program_stages = foreign ~stub "glUseProgramStages" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let validate_program = foreign ~stub "glValidateProgram" (int_as_uint @-> returning void) let validate_program_pipeline = foreign ~stub "glValidateProgramPipeline" (int_as_uint @-> returning void) let vertex_array_attrib_binding = foreign ~stub "glVertexArrayAttribBinding" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_array_attrib_format = foreign ~stub "glVertexArrayAttribFormat" (int_as_uint @-> int_as_uint @-> int @-> int_as_uint @-> bool @-> int_as_uint @-> returning void) let vertex_array_attrib_iformat = foreign ~stub "glVertexArrayAttribIFormat" (int_as_uint @-> int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_array_attrib_lformat = foreign ~stub "glVertexArrayAttribLFormat" (int_as_uint @-> int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_array_binding_divisor = foreign ~stub "glVertexArrayBindingDivisor" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_array_element_buffer = foreign ~stub "glVertexArrayElementBuffer" (int_as_uint @-> int_as_uint @-> returning void) let vertex_array_vertex_buffer = foreign ~stub "glVertexArrayVertexBuffer" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int @-> int @-> returning void) let vertex_array_vertex_buffers = foreign ~stub "glVertexArrayVertexBuffers" (int_as_uint @-> int_as_uint @-> int @-> ba_opt_as_uint32p @-> ba_opt_as_nativeint @-> ba_opt_as_int32p @-> returning void) let vertex_attrib1d = foreign ~stub "glVertexAttrib1d" (int_as_uint @-> double @-> returning void) let vertex_attrib1dv = foreign ~stub "glVertexAttrib1dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib1f = foreign ~stub "glVertexAttrib1f" (int_as_uint @-> float @-> returning void) let vertex_attrib1fv = foreign ~stub "glVertexAttrib1fv" (int_as_uint @-> ba_as_float32p @-> returning void) let vertex_attrib1s = foreign ~stub "glVertexAttrib1s" (int_as_uint @-> short @-> returning void) let vertex_attrib1sv = foreign ~stub "glVertexAttrib1sv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib2d = foreign ~stub "glVertexAttrib2d" (int_as_uint @-> double @-> double @-> returning void) let vertex_attrib2dv = foreign ~stub "glVertexAttrib2dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib2f = foreign ~stub "glVertexAttrib2f" (int_as_uint @-> float @-> float @-> returning void) let vertex_attrib2fv = foreign ~stub "glVertexAttrib2fv" (int_as_uint @-> ba_as_float32p @-> returning void) let vertex_attrib2s = foreign ~stub "glVertexAttrib2s" (int_as_uint @-> short @-> short @-> returning void) let vertex_attrib2sv = foreign ~stub "glVertexAttrib2sv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib3d = foreign ~stub "glVertexAttrib3d" (int_as_uint @-> double @-> double @-> double @-> returning void) let vertex_attrib3dv = foreign ~stub "glVertexAttrib3dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib3f = foreign ~stub "glVertexAttrib3f" (int_as_uint @-> float @-> float @-> float @-> returning void) let vertex_attrib3fv = foreign ~stub "glVertexAttrib3fv" (int_as_uint @-> ba_as_float32p @-> returning void) let vertex_attrib3s = foreign ~stub "glVertexAttrib3s" (int_as_uint @-> short @-> short @-> short @-> returning void) let vertex_attrib3sv = foreign ~stub "glVertexAttrib3sv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib4nbv = foreign ~stub "glVertexAttrib4Nbv" (int_as_uint @-> ba_as_int8p @-> returning void) let vertex_attrib4niv = foreign ~stub "glVertexAttrib4Niv" (int_as_uint @-> ba_as_int32p @-> returning void) let vertex_attrib4nsv = foreign ~stub "glVertexAttrib4Nsv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib4nub = foreign ~stub "glVertexAttrib4Nub" (int_as_uint @-> int_as_uint8_t @-> int_as_uint8_t @-> int_as_uint8_t @-> int_as_uint8_t @-> returning void) let vertex_attrib4nubv = foreign ~stub "glVertexAttrib4Nubv" (int_as_uint @-> ba_as_uint8p @-> returning void) let vertex_attrib4nuiv = foreign ~stub "glVertexAttrib4Nuiv" (int_as_uint @-> ba_as_uint32p @-> returning void) let vertex_attrib4nusv = foreign ~stub "glVertexAttrib4Nusv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib4bv = foreign ~stub "glVertexAttrib4bv" (int_as_uint @-> ba_as_int8p @-> returning void) let vertex_attrib4d = foreign ~stub "glVertexAttrib4d" (int_as_uint @-> double @-> double @-> double @-> double @-> returning void) let vertex_attrib4dv = foreign ~stub "glVertexAttrib4dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib4f = foreign ~stub "glVertexAttrib4f" (int_as_uint @-> float @-> float @-> float @-> float @-> returning void) let vertex_attrib4fv = foreign ~stub "glVertexAttrib4fv" (int_as_uint @-> ba_as_float32p @-> returning void) let vertex_attrib4iv = foreign ~stub "glVertexAttrib4iv" (int_as_uint @-> ba_as_int32p @-> returning void) let vertex_attrib4s = foreign ~stub "glVertexAttrib4s" (int_as_uint @-> short @-> short @-> short @-> short @-> returning void) let vertex_attrib4sv = foreign ~stub "glVertexAttrib4sv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib4ubv = foreign ~stub "glVertexAttrib4ubv" (int_as_uint @-> ba_as_uint8p @-> returning void) let vertex_attrib4uiv = foreign ~stub "glVertexAttrib4uiv" (int_as_uint @-> ba_as_uint32p @-> returning void) let vertex_attrib4usv = foreign ~stub "glVertexAttrib4usv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib_binding = foreign ~stub "glVertexAttribBinding" (int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_divisor = foreign ~stub "glVertexAttribDivisor" (int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_format = foreign ~stub "glVertexAttribFormat" (int_as_uint @-> int @-> int_as_uint @-> bool @-> int_as_uint @-> returning void) let vertex_attrib_i1i = foreign ~stub "glVertexAttribI1i" (int_as_uint @-> int @-> returning void) let vertex_attrib_i1iv = foreign ~stub "glVertexAttribI1iv" (int_as_uint @-> ba_as_int32p @-> returning void) let vertex_attrib_i1ui = foreign ~stub "glVertexAttribI1ui" (int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_i1uiv = foreign ~stub "glVertexAttribI1uiv" (int_as_uint @-> ba_as_uint32p @-> returning void) let vertex_attrib_i2i = foreign ~stub "glVertexAttribI2i" (int_as_uint @-> int @-> int @-> returning void) let vertex_attrib_i2iv = foreign ~stub "glVertexAttribI2iv" (int_as_uint @-> ba_as_int32p @-> returning void) let vertex_attrib_i2ui = foreign ~stub "glVertexAttribI2ui" (int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_i2uiv = foreign ~stub "glVertexAttribI2uiv" (int_as_uint @-> ba_as_uint32p @-> returning void) let vertex_attrib_i3i = foreign ~stub "glVertexAttribI3i" (int_as_uint @-> int @-> int @-> int @-> returning void) let vertex_attrib_i3iv = foreign ~stub "glVertexAttribI3iv" (int_as_uint @-> ba_as_int32p @-> returning void) let vertex_attrib_i3ui = foreign ~stub "glVertexAttribI3ui" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_i3uiv = foreign ~stub "glVertexAttribI3uiv" (int_as_uint @-> ba_as_uint32p @-> returning void) let vertex_attrib_i4bv = foreign ~stub "glVertexAttribI4bv" (int_as_uint @-> ba_as_int8p @-> returning void) let vertex_attrib_i4i = foreign ~stub "glVertexAttribI4i" (int_as_uint @-> int @-> int @-> int @-> int @-> returning void) let vertex_attrib_i4iv = foreign ~stub "glVertexAttribI4iv" (int_as_uint @-> ba_as_int32p @-> returning void) let vertex_attrib_i4sv = foreign ~stub "glVertexAttribI4sv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib_i4ubv = foreign ~stub "glVertexAttribI4ubv" (int_as_uint @-> ba_as_uint8p @-> returning void) let vertex_attrib_i4ui = foreign ~stub "glVertexAttribI4ui" (int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_i4uiv = foreign ~stub "glVertexAttribI4uiv" (int_as_uint @-> ba_as_uint32p @-> returning void) let vertex_attrib_i4usv = foreign ~stub "glVertexAttribI4usv" (int_as_uint @-> ba_as_uint16p @-> returning void) let vertex_attrib_iformat = foreign ~stub "glVertexAttribIFormat" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_ipointer = foreign ~stub "glVertexAttribIPointer" (int_as_uint @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let vertex_attrib_ipointer index size type_ stride pointer = let pointer = match pointer with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in vertex_attrib_ipointer index size type_ stride pointer let vertex_attrib_l1d = foreign ~stub "glVertexAttribL1d" (int_as_uint @-> double @-> returning void) let vertex_attrib_l1dv = foreign ~stub "glVertexAttribL1dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib_l2d = foreign ~stub "glVertexAttribL2d" (int_as_uint @-> double @-> double @-> returning void) let vertex_attrib_l2dv = foreign ~stub "glVertexAttribL2dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib_l3d = foreign ~stub "glVertexAttribL3d" (int_as_uint @-> double @-> double @-> double @-> returning void) let vertex_attrib_l3dv = foreign ~stub "glVertexAttribL3dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib_l4d = foreign ~stub "glVertexAttribL4d" (int_as_uint @-> double @-> double @-> double @-> double @-> returning void) let vertex_attrib_l4dv = foreign ~stub "glVertexAttribL4dv" (int_as_uint @-> ba_as_float64p @-> returning void) let vertex_attrib_lformat = foreign ~stub "glVertexAttribLFormat" (int_as_uint @-> int @-> int_as_uint @-> int_as_uint @-> returning void) let vertex_attrib_lpointer = foreign ~stub "glVertexAttribLPointer" (int_as_uint @-> int @-> int_as_uint @-> int @-> (ptr void) @-> returning void) let vertex_attrib_lpointer index size type_ stride pointer = let pointer = match pointer with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in vertex_attrib_lpointer index size type_ stride pointer let vertex_attrib_p1ui = foreign ~stub "glVertexAttribP1ui" (int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @-> returning void) let vertex_attrib_p1uiv = foreign ~stub "glVertexAttribP1uiv" (int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @-> returning void) let vertex_attrib_p2ui = foreign ~stub "glVertexAttribP2ui" (int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @-> returning void) let vertex_attrib_p2uiv = foreign ~stub "glVertexAttribP2uiv" (int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @-> returning void) let vertex_attrib_p3ui = foreign ~stub "glVertexAttribP3ui" (int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @-> returning void) let vertex_attrib_p3uiv = foreign ~stub "glVertexAttribP3uiv" (int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @-> returning void) let vertex_attrib_p4ui = foreign ~stub "glVertexAttribP4ui" (int_as_uint @-> int_as_uint @-> bool @-> int_as_uint @-> returning void) let vertex_attrib_p4uiv = foreign ~stub "glVertexAttribP4uiv" (int_as_uint @-> int_as_uint @-> bool @-> ba_as_uint32p @-> returning void) let vertex_attrib_pointer = foreign ~stub "glVertexAttribPointer" (int_as_uint @-> int @-> int_as_uint @-> bool @-> int @-> (ptr void) @-> returning void) let vertex_attrib_pointer index size type_ normalized stride pointer = let pointer = match pointer with | `Offset o -> ptr_of_raw_address (Nativeint.of_int o) | `Data b -> to_voidp (bigarray_start array1 b) in vertex_attrib_pointer index size type_ normalized stride pointer let vertex_binding_divisor = foreign ~stub "glVertexBindingDivisor" (int_as_uint @-> int_as_uint @-> returning void) let viewport = foreign ~stub "glViewport" (int @-> int @-> int @-> int @-> returning void) let viewport_arrayv = foreign ~stub "glViewportArrayv" (int_as_uint @-> int @-> ba_as_float32p @-> returning void) let viewport_indexedf = foreign ~stub "glViewportIndexedf" (int_as_uint @-> float @-> float @-> float @-> float @-> returning void) let viewport_indexedfv = foreign ~stub "glViewportIndexedfv" (int_as_uint @-> ba_as_float32p @-> returning void) let wait_sync = foreign ~stub "glWaitSync" (sync @-> int_as_uint @-> int64_as_uint64_t @-> returning void) (* Enums *) let active_atomic_counter_buffers = 0x92D9 let active_attributes = 0x8B89 let active_attribute_max_length = 0x8B8A let active_program = 0x8259 let active_resources = 0x92F5 let active_subroutines = 0x8DE5 let active_subroutine_max_length = 0x8E48 let active_subroutine_uniforms = 0x8DE6 let active_subroutine_uniform_locations = 0x8E47 let active_subroutine_uniform_max_length = 0x8E49 let active_texture_enum = 0x84E0 let active_uniforms = 0x8B86 let active_uniform_blocks = 0x8A36 let active_uniform_block_max_name_length = 0x8A35 let active_uniform_max_length = 0x8B87 let active_variables = 0x9305 let aliased_line_width_range = 0x846E let all_barrier_bits = Int32.to_int 0xFFFF_FFFFl let all_shader_bits = Int32.to_int 0xFFFF_FFFFl let alpha = 0x1906 let already_signaled = 0x911A let always = 0x207 let and_ = 0x1501 let and_inverted = 0x1504 let and_reverse = 0x1502 let any_samples_passed = 0x8C2F let any_samples_passed_conservative = 0x8D6A let array_buffer = 0x8892 let array_buffer_binding = 0x8894 let array_size = 0x92FB let array_stride = 0x92FE let atomic_counter_barrier_bit = 0x1000 let atomic_counter_buffer = 0x92C0 let atomic_counter_buffer_active_atomic_counters = 0x92C5 let atomic_counter_buffer_active_atomic_counter_indices = 0x92C6 let atomic_counter_buffer_binding = 0x92C1 let atomic_counter_buffer_data_size = 0x92C4 let atomic_counter_buffer_index = 0x9301 let atomic_counter_buffer_referenced_by_compute_shader = 0x90ED let atomic_counter_buffer_referenced_by_fragment_shader = 0x92CB let atomic_counter_buffer_referenced_by_geometry_shader = 0x92CA let atomic_counter_buffer_referenced_by_tess_control_shader = 0x92C8 let atomic_counter_buffer_referenced_by_tess_evaluation_shader = 0x92C9 let atomic_counter_buffer_referenced_by_vertex_shader = 0x92C7 let atomic_counter_buffer_size = 0x92C3 let atomic_counter_buffer_start = 0x92C2 let attached_shaders = 0x8B85 let auto_generate_mipmap = 0x8295 let back = 0x405 let back_left = 0x402 let back_right = 0x403 let bgr = 0x80E0 let bgra = 0x80E1 let bgra_integer = 0x8D9B let bgr_integer = 0x8D9A let blend = 0xBE2 let blend_dst = 0xBE0 let blend_dst_alpha = 0x80CA let blend_dst_rgb = 0x80C8 let blend_equation_alpha = 0x883D let blend_equation_rgb = 0x8009 let blend_src = 0xBE1 let blend_src_alpha = 0x80CB let blend_src_rgb = 0x80C9 let block_index = 0x92FD let blue = 0x1905 let blue_integer = 0x8D96 let bool = 0x8B56 let bool_vec2 = 0x8B57 let bool_vec3 = 0x8B58 let bool_vec4 = 0x8B59 let buffer = 0x82E0 let buffer_access = 0x88BB let buffer_access_flags = 0x911F let buffer_binding = 0x9302 let buffer_data_size = 0x9303 let buffer_immutable_storage = 0x821F let buffer_mapped = 0x88BC let buffer_map_length = 0x9120 let buffer_map_offset = 0x9121 let buffer_map_pointer = 0x88BD let buffer_size = 0x8764 let buffer_storage_flags = 0x8220 let buffer_update_barrier_bit = 0x200 let buffer_usage = 0x8765 let buffer_variable = 0x92E5 let byte = 0x1400 let caveat_support = 0x82B8 let ccw = 0x901 let clamp_read_color = 0x891C let clamp_to_border = 0x812D let clamp_to_edge = 0x812F let clear_enum = 0x1500 let clear_buffer = 0x82B4 let clear_texture = 0x9365 let client_mapped_buffer_barrier_bit = 0x4000 let client_storage_bit = 0x200 let clip_depth_mode = 0x935D let clip_distance0 = 0x3000 let clip_distance1 = 0x3001 let clip_distance2 = 0x3002 let clip_distance3 = 0x3003 let clip_distance4 = 0x3004 let clip_distance5 = 0x3005 let clip_distance6 = 0x3006 let clip_distance7 = 0x3007 let clip_origin = 0x935C let color = 0x1800 let color_attachment0 = 0x8CE0 let color_attachment1 = 0x8CE1 let color_attachment10 = 0x8CEA let color_attachment11 = 0x8CEB let color_attachment12 = 0x8CEC let color_attachment13 = 0x8CED let color_attachment14 = 0x8CEE let color_attachment15 = 0x8CEF let color_attachment16 = 0x8CF0 let color_attachment17 = 0x8CF1 let color_attachment18 = 0x8CF2 let color_attachment19 = 0x8CF3 let color_attachment2 = 0x8CE2 let color_attachment20 = 0x8CF4 let color_attachment21 = 0x8CF5 let color_attachment22 = 0x8CF6 let color_attachment23 = 0x8CF7 let color_attachment24 = 0x8CF8 let color_attachment25 = 0x8CF9 let color_attachment26 = 0x8CFA let color_attachment27 = 0x8CFB let color_attachment28 = 0x8CFC let color_attachment29 = 0x8CFD let color_attachment3 = 0x8CE3 let color_attachment30 = 0x8CFE let color_attachment31 = 0x8CFF let color_attachment4 = 0x8CE4 let color_attachment5 = 0x8CE5 let color_attachment6 = 0x8CE6 let color_attachment7 = 0x8CE7 let color_attachment8 = 0x8CE8 let color_attachment9 = 0x8CE9 let color_buffer_bit = 0x4000 let color_clear_value = 0xC22 let color_components = 0x8283 let color_encoding = 0x8296 let color_logic_op = 0xBF2 let color_renderable = 0x8286 let color_writemask = 0xC23 let command_barrier_bit = 0x40 let compare_ref_to_texture = 0x884E let compatible_subroutines = 0x8E4B let compile_status = 0x8B81 let compressed_r11_eac = 0x9270 let compressed_red = 0x8225 let compressed_red_rgtc1 = 0x8DBB let compressed_rg = 0x8226 let compressed_rg11_eac = 0x9272 let compressed_rgb = 0x84ED let compressed_rgb8_etc2 = 0x9274 let compressed_rgb8_punchthrough_alpha1_etc2 = 0x9276 let compressed_rgba = 0x84EE let compressed_rgba8_etc2_eac = 0x9278 let compressed_rgba_bptc_unorm = 0x8E8C let compressed_rgb_bptc_signed_float = 0x8E8E let compressed_rgb_bptc_unsigned_float = 0x8E8F let compressed_rg_rgtc2 = 0x8DBD let compressed_signed_r11_eac = 0x9271 let compressed_signed_red_rgtc1 = 0x8DBC let compressed_signed_rg11_eac = 0x9273 let compressed_signed_rg_rgtc2 = 0x8DBE let compressed_srgb = 0x8C48 let compressed_srgb8_alpha8_etc2_eac = 0x9279 let compressed_srgb8_etc2 = 0x9275 let compressed_srgb8_punchthrough_alpha1_etc2 = 0x9277 let compressed_srgb_alpha = 0x8C49 let compressed_srgb_alpha_bptc_unorm = 0x8E8D let compressed_texture_formats = 0x86A3 let compute_shader = 0x91B9 let compute_shader_bit = 0x20 let compute_subroutine = 0x92ED let compute_subroutine_uniform = 0x92F3 let compute_texture = 0x82A0 let compute_work_group_size = 0x8267 let condition_satisfied = 0x911C let constant_alpha = 0x8003 let constant_color = 0x8001 let context_compatibility_profile_bit = 0x2 let context_core_profile_bit = 0x1 let context_flags = 0x821E let context_flag_debug_bit = 0x2 let context_flag_forward_compatible_bit = 0x1 let context_flag_robust_access_bit = 0x4 let context_lost = 0x507 let context_profile_mask = 0x9126 let context_release_behavior = 0x82FB let context_release_behavior_flush = 0x82FC let copy = 0x1503 let copy_inverted = 0x150C let copy_read_buffer = 0x8F36 let copy_read_buffer_binding = 0x8F36 let copy_write_buffer = 0x8F37 let copy_write_buffer_binding = 0x8F37 let cull_face_enum = 0xB44 let cull_face_mode = 0xB45 let current_program = 0x8B8D let current_query = 0x8865 let current_vertex_attrib = 0x8626 let cw = 0x900 let debug_callback_function = 0x8244 let debug_callback_user_param = 0x8245 let debug_group_stack_depth = 0x826D let debug_logged_messages = 0x9145 let debug_next_logged_message_length = 0x8243 let debug_output = 0x92E0 let debug_output_synchronous = 0x8242 let debug_severity_high = 0x9146 let debug_severity_low = 0x9148 let debug_severity_medium = 0x9147 let debug_severity_notification = 0x826B let debug_source_api = 0x8246 let debug_source_application = 0x824A let debug_source_other = 0x824B let debug_source_shader_compiler = 0x8248 let debug_source_third_party = 0x8249 let debug_source_window_system = 0x8247 let debug_type_deprecated_behavior = 0x824D let debug_type_error = 0x824C let debug_type_marker = 0x8268 let debug_type_other = 0x8251 let debug_type_performance = 0x8250 let debug_type_pop_group = 0x826A let debug_type_portability = 0x824F let debug_type_push_group = 0x8269 let debug_type_undefined_behavior = 0x824E let decr = 0x1E03 let decr_wrap = 0x8508 let delete_status = 0x8B80 let depth = 0x1801 let depth24_stencil8 = 0x88F0 let depth32f_stencil8 = 0x8CAD let depth_attachment = 0x8D00 let depth_buffer_bit = 0x100 let depth_clamp = 0x864F let depth_clear_value = 0xB73 let depth_component = 0x1902 let depth_component16 = 0x81A5 let depth_component24 = 0x81A6 let depth_component32 = 0x81A7 let depth_component32f = 0x8CAC let depth_components = 0x8284 let depth_func_enum = 0xB74 let depth_range_enum = 0xB70 let depth_renderable = 0x8287 let depth_stencil = 0x84F9 let depth_stencil_attachment = 0x821A let depth_stencil_texture_mode = 0x90EA let depth_test = 0xB71 let depth_writemask = 0xB72 let dispatch_indirect_buffer = 0x90EE let dispatch_indirect_buffer_binding = 0x90EF let dither = 0xBD0 let dont_care = 0x1100 let double = 0x140A let doublebuffer = 0xC32 let double_mat2 = 0x8F46 let double_mat2x3 = 0x8F49 let double_mat2x4 = 0x8F4A let double_mat3 = 0x8F47 let double_mat3x2 = 0x8F4B let double_mat3x4 = 0x8F4C let double_mat4 = 0x8F48 let double_mat4x2 = 0x8F4D let double_mat4x3 = 0x8F4E let double_vec2 = 0x8FFC let double_vec3 = 0x8FFD let double_vec4 = 0x8FFE let draw_buffer_enum = 0xC01 let draw_buffer0 = 0x8825 let draw_buffer1 = 0x8826 let draw_buffer10 = 0x882F let draw_buffer11 = 0x8830 let draw_buffer12 = 0x8831 let draw_buffer13 = 0x8832 let draw_buffer14 = 0x8833 let draw_buffer15 = 0x8834 let draw_buffer2 = 0x8827 let draw_buffer3 = 0x8828 let draw_buffer4 = 0x8829 let draw_buffer5 = 0x882A let draw_buffer6 = 0x882B let draw_buffer7 = 0x882C let draw_buffer8 = 0x882D let draw_buffer9 = 0x882E let draw_framebuffer = 0x8CA9 let draw_framebuffer_binding = 0x8CA6 let draw_indirect_buffer = 0x8F3F let draw_indirect_buffer_binding = 0x8F43 let dst_alpha = 0x304 let dst_color = 0x306 let dynamic_copy = 0x88EA let dynamic_draw = 0x88E8 let dynamic_read = 0x88E9 let dynamic_storage_bit = 0x100 let element_array_barrier_bit = 0x2 let element_array_buffer = 0x8893 let element_array_buffer_binding = 0x8895 let equal = 0x202 let equiv = 0x1509 let extensions = 0x1F03 let false_ = 0x0 let fastest = 0x1101 let fill = 0x1B02 let filter = 0x829A let first_vertex_convention = 0x8E4D let fixed = 0x140C let fixed_only = 0x891D let float = 0x1406 let float_32_unsigned_int_24_8_rev = 0x8DAD let float_mat2 = 0x8B5A let float_mat2x3 = 0x8B65 let float_mat2x4 = 0x8B66 let float_mat3 = 0x8B5B let float_mat3x2 = 0x8B67 let float_mat3x4 = 0x8B68 let float_mat4 = 0x8B5C let float_mat4x2 = 0x8B69 let float_mat4x3 = 0x8B6A let float_vec2 = 0x8B50 let float_vec3 = 0x8B51 let float_vec4 = 0x8B52 let fractional_even = 0x8E7C let fractional_odd = 0x8E7B let fragment_interpolation_offset_bits = 0x8E5D let fragment_shader = 0x8B30 let fragment_shader_bit = 0x2 let fragment_shader_derivative_hint = 0x8B8B let fragment_subroutine = 0x92EC let fragment_subroutine_uniform = 0x92F2 let fragment_texture = 0x829F let framebuffer = 0x8D40 let framebuffer_attachment_alpha_size = 0x8215 let framebuffer_attachment_blue_size = 0x8214 let framebuffer_attachment_color_encoding = 0x8210 let framebuffer_attachment_component_type = 0x8211 let framebuffer_attachment_depth_size = 0x8216 let framebuffer_attachment_green_size = 0x8213 let framebuffer_attachment_layered = 0x8DA7 let framebuffer_attachment_object_name = 0x8CD1 let framebuffer_attachment_object_type = 0x8CD0 let framebuffer_attachment_red_size = 0x8212 let framebuffer_attachment_stencil_size = 0x8217 let framebuffer_attachment_texture_cube_map_face = 0x8CD3 let framebuffer_attachment_texture_layer = 0x8CD4 let framebuffer_attachment_texture_level = 0x8CD2 let framebuffer_barrier_bit = 0x400 let framebuffer_binding = 0x8CA6 let framebuffer_blend = 0x828B let framebuffer_complete = 0x8CD5 let framebuffer_default = 0x8218 let framebuffer_default_fixed_sample_locations = 0x9314 let framebuffer_default_height = 0x9311 let framebuffer_default_layers = 0x9312 let framebuffer_default_samples = 0x9313 let framebuffer_default_width = 0x9310 let framebuffer_incomplete_attachment = 0x8CD6 let framebuffer_incomplete_draw_buffer = 0x8CDB let framebuffer_incomplete_layer_targets = 0x8DA8 let framebuffer_incomplete_missing_attachment = 0x8CD7 let framebuffer_incomplete_multisample = 0x8D56 let framebuffer_incomplete_read_buffer = 0x8CDC let framebuffer_renderable = 0x8289 let framebuffer_renderable_layered = 0x828A let framebuffer_srgb = 0x8DB9 let framebuffer_undefined = 0x8219 let framebuffer_unsupported = 0x8CDD let front = 0x404 let front_and_back = 0x408 let front_face_enum = 0xB46 let front_left = 0x400 let front_right = 0x401 let full_support = 0x82B7 let func_add = 0x8006 let func_reverse_subtract = 0x800B let func_subtract = 0x800A let geometry_input_type = 0x8917 let geometry_output_type = 0x8918 let geometry_shader = 0x8DD9 let geometry_shader_bit = 0x4 let geometry_shader_invocations = 0x887F let geometry_subroutine = 0x92EB let geometry_subroutine_uniform = 0x92F1 let geometry_texture = 0x829E let geometry_vertices_out = 0x8916 let gequal = 0x206 let get_texture_image_format = 0x8291 let get_texture_image_type = 0x8292 let greater = 0x204 let green = 0x1904 let green_integer = 0x8D95 let guilty_context_reset = 0x8253 let half_float = 0x140B let high_float = 0x8DF2 let high_int = 0x8DF5 let image_1d = 0x904C let image_1d_array = 0x9052 let image_2d = 0x904D let image_2d_array = 0x9053 let image_2d_multisample = 0x9055 let image_2d_multisample_array = 0x9056 let image_2d_rect = 0x904F let image_3d = 0x904E let image_binding_access = 0x8F3E let image_binding_format = 0x906E let image_binding_layer = 0x8F3D let image_binding_layered = 0x8F3C let image_binding_level = 0x8F3B let image_binding_name = 0x8F3A let image_buffer = 0x9051 let image_class_10_10_10_2 = 0x82C3 let image_class_11_11_10 = 0x82C2 let image_class_1_x_16 = 0x82BE let image_class_1_x_32 = 0x82BB let image_class_1_x_8 = 0x82C1 let image_class_2_x_16 = 0x82BD let image_class_2_x_32 = 0x82BA let image_class_2_x_8 = 0x82C0 let image_class_4_x_16 = 0x82BC let image_class_4_x_32 = 0x82B9 let image_class_4_x_8 = 0x82BF let image_compatibility_class = 0x82A8 let image_cube = 0x9050 let image_cube_map_array = 0x9054 let image_format_compatibility_by_class = 0x90C9 let image_format_compatibility_by_size = 0x90C8 let image_format_compatibility_type = 0x90C7 let image_pixel_format = 0x82A9 let image_pixel_type = 0x82AA let image_texel_size = 0x82A7 let implementation_color_read_format = 0x8B9B let implementation_color_read_type = 0x8B9A let incr = 0x1E02 let incr_wrap = 0x8507 let info_log_length = 0x8B84 let innocent_context_reset = 0x8254 let int = 0x1404 let interleaved_attribs = 0x8C8C let internalformat_alpha_size = 0x8274 let internalformat_alpha_type = 0x827B let internalformat_blue_size = 0x8273 let internalformat_blue_type = 0x827A let internalformat_depth_size = 0x8275 let internalformat_depth_type = 0x827C let internalformat_green_size = 0x8272 let internalformat_green_type = 0x8279 let internalformat_preferred = 0x8270 let internalformat_red_size = 0x8271 let internalformat_red_type = 0x8278 let = 0x8277 let internalformat_stencil_size = 0x8276 let internalformat_stencil_type = 0x827D let internalformat_supported = 0x826F let int_2_10_10_10_rev = 0x8D9F let int_image_1d = 0x9057 let int_image_1d_array = 0x905D let int_image_2d = 0x9058 let int_image_2d_array = 0x905E let int_image_2d_multisample = 0x9060 let int_image_2d_multisample_array = 0x9061 let int_image_2d_rect = 0x905A let int_image_3d = 0x9059 let int_image_buffer = 0x905C let int_image_cube = 0x905B let int_image_cube_map_array = 0x905F let int_sampler_1d = 0x8DC9 let int_sampler_1d_array = 0x8DCE let int_sampler_2d = 0x8DCA let int_sampler_2d_array = 0x8DCF let int_sampler_2d_multisample = 0x9109 let int_sampler_2d_multisample_array = 0x910C let int_sampler_2d_rect = 0x8DCD let int_sampler_3d = 0x8DCB let int_sampler_buffer = 0x8DD0 let int_sampler_cube = 0x8DCC let int_sampler_cube_map_array = 0x900E let int_vec2 = 0x8B53 let int_vec3 = 0x8B54 let int_vec4 = 0x8B55 let invalid_enum = 0x500 let invalid_framebuffer_operation = 0x506 let invalid_index = 0xFFFFFFFFl let invalid_operation = 0x502 let invalid_value = 0x501 let invert = 0x150A let isolines = 0x8E7A let is_per_patch = 0x92E7 let is_row_major = 0x9300 let keep = 0x1E00 let last_vertex_convention = 0x8E4E let layer_provoking_vertex = 0x825E let left = 0x406 let lequal = 0x203 let less = 0x201 let line = 0x1B01 let linear = 0x2601 let linear_mipmap_linear = 0x2703 let linear_mipmap_nearest = 0x2701 let lines = 0x1 let lines_adjacency = 0xA let line_loop = 0x2 let line_smooth = 0xB20 let line_smooth_hint = 0xC52 let line_strip = 0x3 let line_strip_adjacency = 0xB let line_width_enum = 0xB21 let line_width_granularity = 0xB23 let line_width_range = 0xB22 let link_status = 0x8B82 let location = 0x930E let location_component = 0x934A let location_index = 0x930F let logic_op_mode = 0xBF0 let lose_context_on_reset = 0x8252 let lower_left = 0x8CA1 let low_float = 0x8DF0 let low_int = 0x8DF3 let major_version = 0x821B let manual_generate_mipmap = 0x8294 let map_coherent_bit = 0x80 let map_flush_explicit_bit = 0x10 let map_invalidate_buffer_bit = 0x8 let map_invalidate_range_bit = 0x4 let map_persistent_bit = 0x40 let map_read_bit = 0x1 let map_unsynchronized_bit = 0x20 let map_write_bit = 0x2 let matrix_stride = 0x92FF let max = 0x8008 let max_3d_texture_size = 0x8073 let max_array_texture_layers = 0x88FF let max_atomic_counter_buffer_bindings = 0x92DC let max_atomic_counter_buffer_size = 0x92D8 let max_clip_distances = 0xD32 let max_color_attachments = 0x8CDF let max_color_texture_samples = 0x910E let max_combined_atomic_counters = 0x92D7 let max_combined_atomic_counter_buffers = 0x92D1 let max_combined_clip_and_cull_distances = 0x82FA let max_combined_compute_uniform_components = 0x8266 let max_combined_dimensions = 0x8282 let max_combined_fragment_uniform_components = 0x8A33 let max_combined_geometry_uniform_components = 0x8A32 let max_combined_image_uniforms = 0x90CF let max_combined_image_units_and_fragment_outputs = 0x8F39 let max_combined_shader_output_resources = 0x8F39 let max_combined_shader_storage_blocks = 0x90DC let max_combined_tess_control_uniform_components = 0x8E1E let max_combined_tess_evaluation_uniform_components = 0x8E1F let max_combined_texture_image_units = 0x8B4D let max_combined_uniform_blocks = 0x8A2E let max_combined_vertex_uniform_components = 0x8A31 let max_compute_atomic_counters = 0x8265 let max_compute_atomic_counter_buffers = 0x8264 let max_compute_image_uniforms = 0x91BD let max_compute_shader_storage_blocks = 0x90DB let = 0x8262 let max_compute_texture_image_units = 0x91BC let max_compute_uniform_blocks = 0x91BB let max_compute_uniform_components = 0x8263 let max_compute_work_group_count = 0x91BE let max_compute_work_group_invocations = 0x90EB let max_compute_work_group_size = 0x91BF let max_cube_map_texture_size = 0x851C let max_cull_distances = 0x82F9 let max_debug_group_stack_depth = 0x826C let max_debug_logged_messages = 0x9144 let max_debug_message_length = 0x9143 let max_depth = 0x8280 let max_depth_texture_samples = 0x910F let max_draw_buffers = 0x8824 let max_dual_source_draw_buffers = 0x88FC let max_elements_indices = 0x80E9 let max_elements_vertices = 0x80E8 let max_element_index = 0x8D6B let max_fragment_atomic_counters = 0x92D6 let max_fragment_atomic_counter_buffers = 0x92D0 let max_fragment_image_uniforms = 0x90CE let max_fragment_input_components = 0x9125 let max_fragment_interpolation_offset = 0x8E5C let max_fragment_shader_storage_blocks = 0x90DA let max_fragment_uniform_blocks = 0x8A2D let max_fragment_uniform_components = 0x8B49 let max_fragment_uniform_vectors = 0x8DFD let max_framebuffer_height = 0x9316 let max_framebuffer_layers = 0x9317 let max_framebuffer_samples = 0x9318 let max_framebuffer_width = 0x9315 let max_geometry_atomic_counters = 0x92D5 let max_geometry_atomic_counter_buffers = 0x92CF let max_geometry_image_uniforms = 0x90CD let max_geometry_input_components = 0x9123 let max_geometry_output_components = 0x9124 let max_geometry_output_vertices = 0x8DE0 let max_geometry_shader_invocations = 0x8E5A let max_geometry_shader_storage_blocks = 0x90D7 let max_geometry_texture_image_units = 0x8C29 let max_geometry_total_output_components = 0x8DE1 let max_geometry_uniform_blocks = 0x8A2C let max_geometry_uniform_components = 0x8DDF let max_height = 0x827F let max_image_samples = 0x906D let max_image_units = 0x8F38 let max_integer_samples = 0x9110 let max_label_length = 0x82E8 let max_layers = 0x8281 let max_name_length = 0x92F6 let max_num_active_variables = 0x92F7 let max_num_compatible_subroutines = 0x92F8 let max_patch_vertices = 0x8E7D let max_program_texel_offset = 0x8905 let max_program_texture_gather_offset = 0x8E5F let max_rectangle_texture_size = 0x84F8 let max_renderbuffer_size = 0x84E8 let max_samples = 0x8D57 let max_sample_mask_words = 0x8E59 let max_server_wait_timeout = 0x9111 let max_shader_storage_block_size = 0x90DE let max_shader_storage_buffer_bindings = 0x90DD let max_subroutines = 0x8DE7 let max_subroutine_uniform_locations = 0x8DE8 let max_tess_control_atomic_counters = 0x92D3 let max_tess_control_atomic_counter_buffers = 0x92CD let max_tess_control_image_uniforms = 0x90CB let max_tess_control_input_components = 0x886C let max_tess_control_output_components = 0x8E83 let max_tess_control_shader_storage_blocks = 0x90D8 let max_tess_control_texture_image_units = 0x8E81 let max_tess_control_total_output_components = 0x8E85 let max_tess_control_uniform_blocks = 0x8E89 let max_tess_control_uniform_components = 0x8E7F let max_tess_evaluation_atomic_counters = 0x92D4 let max_tess_evaluation_atomic_counter_buffers = 0x92CE let max_tess_evaluation_image_uniforms = 0x90CC let max_tess_evaluation_input_components = 0x886D let max_tess_evaluation_output_components = 0x8E86 let max_tess_evaluation_shader_storage_blocks = 0x90D9 let max_tess_evaluation_texture_image_units = 0x8E82 let max_tess_evaluation_uniform_blocks = 0x8E8A let max_tess_evaluation_uniform_components = 0x8E80 let max_tess_gen_level = 0x8E7E let max_tess_patch_components = 0x8E84 let max_texture_buffer_size = 0x8C2B let max_texture_image_units = 0x8872 let max_texture_lod_bias = 0x84FD let max_texture_size = 0xD33 let max_transform_feedback_buffers = 0x8E70 let max_transform_feedback_interleaved_components = 0x8C8A let max_transform_feedback_separate_attribs = 0x8C8B let max_transform_feedback_separate_components = 0x8C80 let max_uniform_block_size = 0x8A30 let max_uniform_buffer_bindings = 0x8A2F let max_uniform_locations = 0x826E let max_varying_components = 0x8B4B let max_varying_floats = 0x8B4B let max_varying_vectors = 0x8DFC let max_vertex_atomic_counters = 0x92D2 let max_vertex_atomic_counter_buffers = 0x92CC let max_vertex_attribs = 0x8869 let max_vertex_attrib_bindings = 0x82DA let max_vertex_attrib_relative_offset = 0x82D9 let max_vertex_attrib_stride = 0x82E5 let max_vertex_image_uniforms = 0x90CA let max_vertex_output_components = 0x9122 let max_vertex_shader_storage_blocks = 0x90D6 let max_vertex_streams = 0x8E71 let max_vertex_texture_image_units = 0x8B4C let max_vertex_uniform_blocks = 0x8A2B let max_vertex_uniform_components = 0x8B4A let max_vertex_uniform_vectors = 0x8DFB let max_viewports = 0x825B let max_viewport_dims = 0xD3A let max_width = 0x827E let medium_float = 0x8DF1 let medium_int = 0x8DF4 let min = 0x8007 let minor_version = 0x821C let min_fragment_interpolation_offset = 0x8E5B let min_map_buffer_alignment = 0x90BC let min_program_texel_offset = 0x8904 let min_program_texture_gather_offset = 0x8E5E let min_sample_shading_value = 0x8C37 let mipmap = 0x8293 let mirrored_repeat = 0x8370 let mirror_clamp_to_edge = 0x8743 let multisample = 0x809D let name_length = 0x92F9 let nand = 0x150E let nearest = 0x2600 let nearest_mipmap_linear = 0x2702 let nearest_mipmap_nearest = 0x2700 let negative_one_to_one = 0x935E let never = 0x200 let nicest = 0x1102 let none = 0x0 let noop = 0x1505 let nor = 0x1508 let notequal = 0x205 let no_error = 0x0 let no_reset_notification = 0x8261 let num_active_variables = 0x9304 let num_compatible_subroutines = 0x8E4A let num_compressed_texture_formats = 0x86A2 let num_extensions = 0x821D let num_program_binary_formats = 0x87FE let num_sample_counts = 0x9380 let num_shader_binary_formats = 0x8DF9 let num_shading_language_versions = 0x82E9 let object_type = 0x9112 let offset = 0x92FC let one = 0x1 let one_minus_constant_alpha = 0x8004 let one_minus_constant_color = 0x8002 let one_minus_dst_alpha = 0x305 let one_minus_dst_color = 0x307 let one_minus_src1_alpha = 0x88FB let one_minus_src1_color = 0x88FA let one_minus_src_alpha = 0x303 let one_minus_src_color = 0x301 let or_ = 0x1507 let or_inverted = 0x150D let or_reverse = 0x150B let out_of_memory = 0x505 let pack_alignment = 0xD05 let pack_compressed_block_depth = 0x912D let pack_compressed_block_height = 0x912C let pack_compressed_block_size = 0x912E let pack_compressed_block_width = 0x912B let pack_image_height = 0x806C let pack_lsb_first = 0xD01 let pack_row_length = 0xD02 let pack_skip_images = 0x806B let pack_skip_pixels = 0xD04 let pack_skip_rows = 0xD03 let pack_swap_bytes = 0xD00 let patches = 0xE let patch_default_inner_level = 0x8E73 let patch_default_outer_level = 0x8E74 let patch_vertices = 0x8E72 let pixel_buffer_barrier_bit = 0x80 let pixel_pack_buffer = 0x88EB let pixel_pack_buffer_binding = 0x88ED let pixel_unpack_buffer = 0x88EC let pixel_unpack_buffer_binding = 0x88EF let point = 0x1B00 let points = 0x0 let point_fade_threshold_size = 0x8128 let point_size_enum = 0xB11 let point_size_granularity = 0xB13 let point_size_range = 0xB12 let point_sprite_coord_origin = 0x8CA0 let polygon_mode_enum = 0xB40 let polygon_offset_factor = 0x8038 let polygon_offset_fill = 0x8037 let polygon_offset_line = 0x2A02 let polygon_offset_point = 0x2A01 let polygon_offset_units = 0x2A00 let polygon_smooth = 0xB41 let polygon_smooth_hint = 0xC53 let primitives_generated = 0x8C87 let primitive_restart = 0x8F9D let primitive_restart_fixed_index = 0x8D69 let primitive_restart_for_patches_supported = 0x8221 let primitive_restart_index_enum = 0x8F9E let program = 0x82E2 let program_binary_formats = 0x87FF let program_binary_length = 0x8741 let program_binary_retrievable_hint = 0x8257 let program_input = 0x92E3 let program_output = 0x92E4 let program_pipeline = 0x82E4 let program_pipeline_binding = 0x825A let program_point_size = 0x8642 let program_separable = 0x8258 let provoking_vertex_enum = 0x8E4F let proxy_texture_1d = 0x8063 let proxy_texture_1d_array = 0x8C19 let proxy_texture_2d = 0x8064 let proxy_texture_2d_array = 0x8C1B let proxy_texture_2d_multisample = 0x9101 let proxy_texture_2d_multisample_array = 0x9103 let proxy_texture_3d = 0x8070 let proxy_texture_cube_map = 0x851B let proxy_texture_cube_map_array = 0x900B let proxy_texture_rectangle = 0x84F7 let quads = 0x7 let quads_follow_provoking_vertex_convention = 0x8E4C let query = 0x82E3 let query_buffer = 0x9192 let query_buffer_barrier_bit = 0x8000 let query_buffer_binding = 0x9193 let query_by_region_no_wait = 0x8E16 let query_by_region_no_wait_inverted = 0x8E1A let query_by_region_wait = 0x8E15 let query_by_region_wait_inverted = 0x8E19 let query_counter_bits = 0x8864 let query_no_wait = 0x8E14 let query_no_wait_inverted = 0x8E18 let query_result = 0x8866 let query_result_available = 0x8867 let query_result_no_wait = 0x9194 let query_target = 0x82EA let query_wait = 0x8E13 let query_wait_inverted = 0x8E17 let r11f_g11f_b10f = 0x8C3A let r16 = 0x822A let r16f = 0x822D let r16i = 0x8233 let r16ui = 0x8234 let r16_snorm = 0x8F98 let r32f = 0x822E let r32i = 0x8235 let r32ui = 0x8236 let r3_g3_b2 = 0x2A10 let r8 = 0x8229 let r8i = 0x8231 let r8ui = 0x8232 let r8_snorm = 0x8F94 let rasterizer_discard = 0x8C89 let read_buffer_enum = 0xC02 let read_framebuffer = 0x8CA8 let read_framebuffer_binding = 0x8CAA let read_only = 0x88B8 let read_pixels_enum = 0x828C let read_pixels_format = 0x828D let read_pixels_type = 0x828E let read_write = 0x88BA let red = 0x1903 let red_integer = 0x8D94 let referenced_by_compute_shader = 0x930B let referenced_by_fragment_shader = 0x930A let referenced_by_geometry_shader = 0x9309 let referenced_by_tess_control_shader = 0x9307 let referenced_by_tess_evaluation_shader = 0x9308 let referenced_by_vertex_shader = 0x9306 let renderbuffer = 0x8D41 let renderbuffer_alpha_size = 0x8D53 let renderbuffer_binding = 0x8CA7 let renderbuffer_blue_size = 0x8D52 let renderbuffer_depth_size = 0x8D54 let renderbuffer_green_size = 0x8D51 let renderbuffer_height = 0x8D43 let renderbuffer_internal_format = 0x8D44 let renderbuffer_red_size = 0x8D50 let renderbuffer_samples = 0x8CAB let renderbuffer_stencil_size = 0x8D55 let renderbuffer_width = 0x8D42 let renderer = 0x1F01 let repeat = 0x2901 let replace = 0x1E01 let reset_notification_strategy = 0x8256 let rg = 0x8227 let rg16 = 0x822C let rg16f = 0x822F let rg16i = 0x8239 let rg16ui = 0x823A let rg16_snorm = 0x8F99 let rg32f = 0x8230 let rg32i = 0x823B let rg32ui = 0x823C let rg8 = 0x822B let rg8i = 0x8237 let rg8ui = 0x8238 let rg8_snorm = 0x8F95 let rgb = 0x1907 let rgb10 = 0x8052 let rgb10_a2 = 0x8059 let rgb10_a2ui = 0x906F let rgb12 = 0x8053 let rgb16 = 0x8054 let rgb16f = 0x881B let rgb16i = 0x8D89 let rgb16ui = 0x8D77 let rgb16_snorm = 0x8F9A let rgb32f = 0x8815 let rgb32i = 0x8D83 let rgb32ui = 0x8D71 let rgb4 = 0x804F let rgb5 = 0x8050 let rgb565 = 0x8D62 let rgb5_a1 = 0x8057 let rgb8 = 0x8051 let rgb8i = 0x8D8F let rgb8ui = 0x8D7D let rgb8_snorm = 0x8F96 let rgb9_e5 = 0x8C3D let rgba = 0x1908 let rgba12 = 0x805A let rgba16 = 0x805B let rgba16f = 0x881A let rgba16i = 0x8D88 let rgba16ui = 0x8D76 let rgba16_snorm = 0x8F9B let rgba2 = 0x8055 let rgba32f = 0x8814 let rgba32i = 0x8D82 let rgba32ui = 0x8D70 let rgba4 = 0x8056 let rgba8 = 0x8058 let rgba8i = 0x8D8E let rgba8ui = 0x8D7C let rgba8_snorm = 0x8F97 let rgba_integer = 0x8D99 let rgb_integer = 0x8D98 let rg_integer = 0x8228 let right = 0x407 let sampler = 0x82E6 let sampler_1d = 0x8B5D let sampler_1d_array = 0x8DC0 let sampler_1d_array_shadow = 0x8DC3 let sampler_1d_shadow = 0x8B61 let sampler_2d = 0x8B5E let sampler_2d_array = 0x8DC1 let sampler_2d_array_shadow = 0x8DC4 let sampler_2d_multisample = 0x9108 let sampler_2d_multisample_array = 0x910B let sampler_2d_rect = 0x8B63 let sampler_2d_rect_shadow = 0x8B64 let sampler_2d_shadow = 0x8B62 let sampler_3d = 0x8B5F let sampler_binding = 0x8919 let sampler_buffer = 0x8DC2 let sampler_cube = 0x8B60 let sampler_cube_map_array = 0x900C let sampler_cube_map_array_shadow = 0x900D let sampler_cube_shadow = 0x8DC5 let samples = 0x80A9 let samples_passed = 0x8914 let sample_alpha_to_coverage = 0x809E let sample_alpha_to_one = 0x809F let sample_buffers = 0x80A8 let sample_coverage_enum = 0x80A0 let sample_coverage_invert = 0x80AB let sample_coverage_value = 0x80AA let sample_mask = 0x8E51 let sample_mask_value = 0x8E52 let sample_position = 0x8E50 let sample_shading = 0x8C36 let scissor_box = 0xC10 let scissor_test = 0xC11 let separate_attribs = 0x8C8D let set = 0x150F let shader = 0x82E1 let shader_binary_formats = 0x8DF8 let shader_compiler = 0x8DFA let shader_image_access_barrier_bit = 0x20 let shader_image_atomic = 0x82A6 let shader_image_load = 0x82A4 let shader_image_store = 0x82A5 let shader_source_length = 0x8B88 let shader_storage_barrier_bit = 0x2000 let shader_storage_block = 0x92E6 let shader_storage_buffer = 0x90D2 let shader_storage_buffer_binding = 0x90D3 let shader_storage_buffer_offset_alignment = 0x90DF let shader_storage_buffer_size = 0x90D5 let shader_storage_buffer_start = 0x90D4 let shader_type = 0x8B4F let shading_language_version = 0x8B8C let short = 0x1402 let signaled = 0x9119 let signed_normalized = 0x8F9C let simultaneous_texture_and_depth_test = 0x82AC let simultaneous_texture_and_depth_write = 0x82AE let simultaneous_texture_and_stencil_test = 0x82AD let simultaneous_texture_and_stencil_write = 0x82AF let smooth_line_width_granularity = 0xB23 let smooth_line_width_range = 0xB22 let smooth_point_size_granularity = 0xB13 let smooth_point_size_range = 0xB12 let src1_alpha = 0x8589 let src1_color = 0x88F9 let src_alpha = 0x302 let src_alpha_saturate = 0x308 let src_color = 0x300 let srgb = 0x8C40 let srgb8 = 0x8C41 let srgb8_alpha8 = 0x8C43 let srgb_alpha = 0x8C42 let srgb_read = 0x8297 let srgb_write = 0x8298 let stack_overflow = 0x503 let stack_underflow = 0x504 let static_copy = 0x88E6 let static_draw = 0x88E4 let static_read = 0x88E5 let stencil = 0x1802 let stencil_attachment = 0x8D20 let stencil_back_fail = 0x8801 let stencil_back_func = 0x8800 let stencil_back_pass_depth_fail = 0x8802 let stencil_back_pass_depth_pass = 0x8803 let stencil_back_ref = 0x8CA3 let stencil_back_value_mask = 0x8CA4 let stencil_back_writemask = 0x8CA5 let stencil_buffer_bit = 0x400 let stencil_clear_value = 0xB91 let stencil_components = 0x8285 let stencil_fail = 0xB94 let stencil_func_enum = 0xB92 let stencil_index = 0x1901 let stencil_index1 = 0x8D46 let stencil_index16 = 0x8D49 let stencil_index4 = 0x8D47 let stencil_index8 = 0x8D48 let stencil_pass_depth_fail = 0xB95 let stencil_pass_depth_pass = 0xB96 let stencil_ref = 0xB97 let stencil_renderable = 0x8288 let stencil_test = 0xB90 let stencil_value_mask = 0xB93 let stencil_writemask = 0xB98 let stereo = 0xC33 let stream_copy = 0x88E2 let stream_draw = 0x88E0 let stream_read = 0x88E1 let subpixel_bits = 0xD50 let sync_condition = 0x9113 let sync_fence = 0x9116 let sync_flags = 0x9115 let sync_flush_commands_bit = 0x1 let sync_gpu_commands_complete = 0x9117 let sync_status = 0x9114 let tess_control_output_vertices = 0x8E75 let tess_control_shader = 0x8E88 let tess_control_shader_bit = 0x8 let tess_control_subroutine = 0x92E9 let tess_control_subroutine_uniform = 0x92EF let tess_control_texture = 0x829C let tess_evaluation_shader = 0x8E87 let tess_evaluation_shader_bit = 0x10 let tess_evaluation_subroutine = 0x92EA let tess_evaluation_subroutine_uniform = 0x92F0 let tess_evaluation_texture = 0x829D let tess_gen_mode = 0x8E76 let tess_gen_point_mode = 0x8E79 let tess_gen_spacing = 0x8E77 let tess_gen_vertex_order = 0x8E78 let texture = 0x1702 let texture0 = 0x84C0 let texture1 = 0x84C1 let texture10 = 0x84CA let texture11 = 0x84CB let texture12 = 0x84CC let texture13 = 0x84CD let texture14 = 0x84CE let texture15 = 0x84CF let texture16 = 0x84D0 let texture17 = 0x84D1 let texture18 = 0x84D2 let texture19 = 0x84D3 let texture2 = 0x84C2 let texture20 = 0x84D4 let texture21 = 0x84D5 let texture22 = 0x84D6 let texture23 = 0x84D7 let texture24 = 0x84D8 let texture25 = 0x84D9 let texture26 = 0x84DA let texture27 = 0x84DB let texture28 = 0x84DC let texture29 = 0x84DD let texture3 = 0x84C3 let texture30 = 0x84DE let texture31 = 0x84DF let texture4 = 0x84C4 let texture5 = 0x84C5 let texture6 = 0x84C6 let texture7 = 0x84C7 let texture8 = 0x84C8 let texture9 = 0x84C9 let texture_1d = 0xDE0 let texture_1d_array = 0x8C18 let texture_2d = 0xDE1 let texture_2d_array = 0x8C1A let texture_2d_multisample = 0x9100 let texture_2d_multisample_array = 0x9102 let texture_3d = 0x806F let texture_alpha_size = 0x805F let texture_alpha_type = 0x8C13 let texture_base_level = 0x813C let texture_binding_1d = 0x8068 let texture_binding_1d_array = 0x8C1C let texture_binding_2d = 0x8069 let texture_binding_2d_array = 0x8C1D let texture_binding_2d_multisample = 0x9104 let texture_binding_2d_multisample_array = 0x9105 let texture_binding_3d = 0x806A let texture_binding_buffer = 0x8C2C let texture_binding_cube_map = 0x8514 let texture_binding_cube_map_array = 0x900A let texture_binding_rectangle = 0x84F6 let texture_blue_size = 0x805E let texture_blue_type = 0x8C12 let texture_border_color = 0x1004 let texture_buffer_enum = 0x8C2A let texture_buffer_binding = 0x8C2A let texture_buffer_data_store_binding = 0x8C2D let texture_buffer_offset = 0x919D let texture_buffer_offset_alignment = 0x919F let texture_buffer_size = 0x919E let texture_compare_func = 0x884D let texture_compare_mode = 0x884C let texture_compressed = 0x86A1 let texture_compressed_block_height = 0x82B2 let texture_compressed_block_size = 0x82B3 let texture_compressed_block_width = 0x82B1 let texture_compressed_image_size = 0x86A0 let texture_compression_hint = 0x84EF let texture_cube_map = 0x8513 let texture_cube_map_array = 0x9009 let texture_cube_map_negative_x = 0x8516 let texture_cube_map_negative_y = 0x8518 let texture_cube_map_negative_z = 0x851A let texture_cube_map_positive_x = 0x8515 let texture_cube_map_positive_y = 0x8517 let texture_cube_map_positive_z = 0x8519 let texture_cube_map_seamless = 0x884F let texture_depth = 0x8071 let texture_depth_size = 0x884A let texture_depth_type = 0x8C16 let texture_fetch_barrier_bit = 0x8 let texture_fixed_sample_locations = 0x9107 let texture_gather = 0x82A2 let texture_gather_shadow = 0x82A3 let texture_green_size = 0x805D let texture_green_type = 0x8C11 let texture_height = 0x1001 let texture_image_format = 0x828F let texture_image_type = 0x8290 let texture_immutable_format = 0x912F let texture_immutable_levels = 0x82DF let texture_internal_format = 0x1003 let texture_lod_bias = 0x8501 let texture_mag_filter = 0x2800 let texture_max_level = 0x813D let texture_max_lod = 0x813B let texture_min_filter = 0x2801 let texture_min_lod = 0x813A let texture_rectangle = 0x84F5 let texture_red_size = 0x805C let texture_red_type = 0x8C10 let texture_samples = 0x9106 let texture_shadow = 0x82A1 let = 0x8C3F let texture_stencil_size = 0x88F1 let texture_swizzle_a = 0x8E45 let texture_swizzle_b = 0x8E44 let texture_swizzle_g = 0x8E43 let texture_swizzle_r = 0x8E42 let texture_swizzle_rgba = 0x8E46 let texture_target = 0x1006 let texture_update_barrier_bit = 0x100 let texture_view_enum = 0x82B5 let texture_view_min_layer = 0x82DD let texture_view_min_level = 0x82DB let texture_view_num_layers = 0x82DE let texture_view_num_levels = 0x82DC let texture_width = 0x1000 let texture_wrap_r = 0x8072 let texture_wrap_s = 0x2802 let texture_wrap_t = 0x2803 let timeout_expired = 0x911B let timeout_ignored = 0xFFFFFFFFFFFFFFFFL let timestamp = 0x8E28 let time_elapsed = 0x88BF let top_level_array_size = 0x930C let top_level_array_stride = 0x930D let transform_feedback = 0x8E22 let transform_feedback_active = 0x8E24 let transform_feedback_barrier_bit = 0x800 let transform_feedback_binding = 0x8E25 let transform_feedback_buffer = 0x8C8E let transform_feedback_buffer_active = 0x8E24 let transform_feedback_buffer_binding = 0x8C8F let transform_feedback_buffer_index = 0x934B let transform_feedback_buffer_mode = 0x8C7F let transform_feedback_buffer_paused = 0x8E23 let transform_feedback_buffer_size = 0x8C85 let transform_feedback_buffer_start = 0x8C84 let transform_feedback_buffer_stride = 0x934C let transform_feedback_paused = 0x8E23 let transform_feedback_primitives_written = 0x8C88 let transform_feedback_varying = 0x92F4 let transform_feedback_varyings_enum = 0x8C83 let transform_feedback_varying_max_length = 0x8C76 let triangles = 0x4 let triangles_adjacency = 0xC let triangle_fan = 0x6 let triangle_strip = 0x5 let triangle_strip_adjacency = 0xD let true_ = 0x1 let type_ = 0x92FA let undefined_vertex = 0x8260 let uniform = 0x92E1 let uniform_array_stride = 0x8A3C let uniform_atomic_counter_buffer_index = 0x92DA let uniform_barrier_bit = 0x4 let uniform_block = 0x92E2 let uniform_block_active_uniforms = 0x8A42 let uniform_block_active_uniform_indices = 0x8A43 let uniform_block_binding_enum = 0x8A3F let uniform_block_data_size = 0x8A40 let uniform_block_index = 0x8A3A let uniform_block_name_length = 0x8A41 let uniform_block_referenced_by_compute_shader = 0x90EC let uniform_block_referenced_by_fragment_shader = 0x8A46 let uniform_block_referenced_by_geometry_shader = 0x8A45 let uniform_block_referenced_by_tess_control_shader = 0x84F0 let uniform_block_referenced_by_tess_evaluation_shader = 0x84F1 let uniform_block_referenced_by_vertex_shader = 0x8A44 let uniform_buffer = 0x8A11 let uniform_buffer_binding = 0x8A28 let uniform_buffer_offset_alignment = 0x8A34 let uniform_buffer_size = 0x8A2A let uniform_buffer_start = 0x8A29 let uniform_is_row_major = 0x8A3E let uniform_matrix_stride = 0x8A3D let uniform_name_length = 0x8A39 let uniform_offset = 0x8A3B let uniform_size = 0x8A38 let uniform_type = 0x8A37 let unknown_context_reset = 0x8255 let unpack_alignment = 0xCF5 let unpack_compressed_block_depth = 0x9129 let unpack_compressed_block_height = 0x9128 let unpack_compressed_block_size = 0x912A let unpack_compressed_block_width = 0x9127 let unpack_image_height = 0x806E let unpack_lsb_first = 0xCF1 let unpack_row_length = 0xCF2 let unpack_skip_images = 0x806D let unpack_skip_pixels = 0xCF4 let unpack_skip_rows = 0xCF3 let unpack_swap_bytes = 0xCF0 let unsignaled = 0x9118 let unsigned_byte = 0x1401 let unsigned_byte_2_3_3_rev = 0x8362 let unsigned_byte_3_3_2 = 0x8032 let unsigned_int = 0x1405 let unsigned_int_10f_11f_11f_rev = 0x8C3B let unsigned_int_10_10_10_2 = 0x8036 let unsigned_int_24_8 = 0x84FA let unsigned_int_2_10_10_10_rev = 0x8368 let unsigned_int_5_9_9_9_rev = 0x8C3E let unsigned_int_8_8_8_8 = 0x8035 let unsigned_int_8_8_8_8_rev = 0x8367 let unsigned_int_atomic_counter = 0x92DB let unsigned_int_image_1d = 0x9062 let unsigned_int_image_1d_array = 0x9068 let unsigned_int_image_2d = 0x9063 let unsigned_int_image_2d_array = 0x9069 let unsigned_int_image_2d_multisample = 0x906B let unsigned_int_image_2d_multisample_array = 0x906C let unsigned_int_image_2d_rect = 0x9065 let unsigned_int_image_3d = 0x9064 let unsigned_int_image_buffer = 0x9067 let unsigned_int_image_cube = 0x9066 let unsigned_int_image_cube_map_array = 0x906A let unsigned_int_sampler_1d = 0x8DD1 let unsigned_int_sampler_1d_array = 0x8DD6 let unsigned_int_sampler_2d = 0x8DD2 let unsigned_int_sampler_2d_array = 0x8DD7 let unsigned_int_sampler_2d_multisample = 0x910A let unsigned_int_sampler_2d_multisample_array = 0x910D let unsigned_int_sampler_2d_rect = 0x8DD5 let unsigned_int_sampler_3d = 0x8DD3 let unsigned_int_sampler_buffer = 0x8DD8 let unsigned_int_sampler_cube = 0x8DD4 let unsigned_int_sampler_cube_map_array = 0x900F let unsigned_int_vec2 = 0x8DC6 let unsigned_int_vec3 = 0x8DC7 let unsigned_int_vec4 = 0x8DC8 let unsigned_normalized = 0x8C17 let unsigned_short = 0x1403 let unsigned_short_1_5_5_5_rev = 0x8366 let unsigned_short_4_4_4_4 = 0x8033 let unsigned_short_4_4_4_4_rev = 0x8365 let unsigned_short_5_5_5_1 = 0x8034 let unsigned_short_5_6_5 = 0x8363 let unsigned_short_5_6_5_rev = 0x8364 let upper_left = 0x8CA2 let validate_status = 0x8B83 let vendor = 0x1F00 let version = 0x1F02 let vertex_array = 0x8074 let vertex_array_binding = 0x85B5 let vertex_attrib_array_barrier_bit = 0x1 let vertex_attrib_array_buffer_binding = 0x889F let vertex_attrib_array_divisor = 0x88FE let vertex_attrib_array_enabled = 0x8622 let vertex_attrib_array_integer = 0x88FD let vertex_attrib_array_long = 0x874E let vertex_attrib_array_normalized = 0x886A let vertex_attrib_array_pointer = 0x8645 let vertex_attrib_array_size = 0x8623 let vertex_attrib_array_stride = 0x8624 let vertex_attrib_array_type = 0x8625 let vertex_attrib_binding_enum = 0x82D4 let vertex_attrib_relative_offset = 0x82D5 let vertex_binding_buffer = 0x8F4F let vertex_binding_divisor_enum = 0x82D6 let vertex_binding_offset = 0x82D7 let vertex_binding_stride = 0x82D8 let vertex_program_point_size = 0x8642 let vertex_shader = 0x8B31 let vertex_shader_bit = 0x1 let vertex_subroutine = 0x92E8 let vertex_subroutine_uniform = 0x92EE let vertex_texture = 0x829B let viewport_enum = 0xBA2 let viewport_bounds_range = 0x825D let viewport_index_provoking_vertex = 0x825F let viewport_subpixel_bits = 0x825C let view_class_128_bits = 0x82C4 let view_class_16_bits = 0x82CA let view_class_24_bits = 0x82C9 let view_class_32_bits = 0x82C8 let view_class_48_bits = 0x82C7 let view_class_64_bits = 0x82C6 let view_class_8_bits = 0x82CB let view_class_96_bits = 0x82C5 let view_class_bptc_float = 0x82D3 let view_class_bptc_unorm = 0x82D2 let view_class_rgtc1_red = 0x82D0 let view_class_rgtc2_rg = 0x82D1 let view_class_s3tc_dxt1_rgb = 0x82CC let view_class_s3tc_dxt1_rgba = 0x82CD let view_class_s3tc_dxt3_rgba = 0x82CE let view_class_s3tc_dxt5_rgba = 0x82CF let view_compatibility_class = 0x82B6 let wait_failed = 0x911D let write_only = 0x88B9 let xor = 0x1506 let zero = 0x0 let zero_to_one = 0x935F end