package raylib

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type t = [
  1. | `Camera2D
]
val t : t Ctypes.structure F.typ
val offset : (Vector2.t Ctypes.structure, t Ctypes.structure) F.field
val target : (Vector2.t Ctypes.structure, t Ctypes.structure) F.field
val rotation : (float, t Ctypes.structure) F.field
val zoom : (float, t Ctypes.structure) F.field
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