package mesh

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val draw : ?width:int -> ?height:int -> ?color:int -> ?points:bool -> ?point_idx:(int -> unit) -> ?triangle_idx:(int -> unit) -> ?voronoi:'a Mesh.voronoi -> ?point_marker_color:int -> ?segments:bool -> 'a Mesh.t -> unit
val display : ?width:int -> ?height:int -> ?color:int -> ?points:bool -> ?point_idx:(int -> unit) -> ?triangle_idx:(int -> unit) -> ?voronoi:'a Mesh.voronoi -> ?point_marker_color:int -> ?segments:bool -> 'a Mesh.t -> unit
val level_curves : ?width:int -> ?height:int -> ?boundary:(int -> Graphics.color option) -> 'l Mesh.t -> 'l Mesh.vec -> ?level_eq:(float -> float -> bool) -> (float * Graphics.color) list -> unit
val display_level_curves : ?width:int -> ?height:int -> ?boundary:(int -> Graphics.color option) -> 'l Mesh.t -> 'l Mesh.vec -> ?level_eq:(float -> float -> bool) -> (float * Graphics.color) list -> unit
val super_level : ?width:int -> ?height:int -> ?boundary:(int -> Graphics.color option) -> 'l Mesh.t -> 'l Mesh.vec -> float -> Graphics.color -> unit
val sub_level : ?width:int -> ?height:int -> ?boundary:(int -> Graphics.color option) -> 'l Mesh.t -> 'l Mesh.vec -> float -> Graphics.color -> unit
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