package mesh

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type color = int
val save : ?edge:(int -> color option) -> 'l t -> string -> unit
val write : ?edge:(int -> color option) -> 'l t -> Pervasives.out_channel -> unit
val level_curves : ?boundary:(int -> color option) -> 'l t -> 'l vec -> ?level_eq:(float -> float -> bool) -> (float * color) list -> string -> unit
val super_level : ?boundary:(int -> color option) -> 'l t -> 'l vec -> float -> color -> string -> unit
val sub_level : ?boundary:(int -> color option) -> 'l t -> 'l vec -> float -> color -> string -> unit
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