package glfw-ocaml

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Windows attributes. Use with getWindowAttrib in a similar manner as with window hints.

type _ t =
  1. | Focused : bool t
  2. | Iconified : bool t
  3. | Resizable : bool t
  4. | Visible : bool t
  5. | Decorated : bool t
  6. | AutoIconify : bool t
  7. | Floating : bool t
  8. | Maximized : bool t
  9. | TransparentFramebuffer : bool t
  10. | Hovered : bool t
  11. | FocusOnShow : bool t
  12. | ClientApi : client_api t
  13. | ContextVersionMajor : int t
  14. | ContextVersionMinor : int t
  15. | ContextRevision : int t
  16. | ContextRobustness : context_robustness t
  17. | OpenGLForwardCompat : bool t
  18. | OpenGLDebugContext : bool t
  19. | OpenGLProfile : opengl_profile t
  20. | ContextCreationApi : context_creation_api t
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