Legend:
Library
Module
Module type
Parameter
Class
Class type
Library
Module
Module type
Parameter
Class
Class type
Window hints. Use with windowHint like this:
windowHint ~hint:WindowHint.Maximized ~value:true windowHint ~hint:WindowHint.OpenGLProfile ~value:CoreProfile windowHint ~hint:WindowHint.RefreshRate ~value:(Some 60) windowHint ~hint:WindowHint.DepthBits ~value:None windowHint ~hint:WindowHint.X11ClassName ~value:"MyApplicationName"
type _ t =
| Focused : bool t
| Resizable : bool t
| Visible : bool t
| Decorated : bool t
| AutoIconify : bool t
| Floating : bool t
| Maximized : bool t
| CenterCursor : bool t
| TransparentFramebuffer : bool t
| FocusOnShow : bool t
| RedBits : int option t
| GreenBits : int option t
| BlueBits : int option t
| AlphaBits : int option t
| DepthBits : int option t
| StencilBits : int option t
| AccumRedBits : int option t
| AccumGreenBits : int option t
| AccumBlueBits : int option t
| AccumAlphaBits : int option t
| AuxBuffers : int option t
| Stereo : bool t
| Samples : int option t
| SrgbCapable : bool t
| RefreshRate : int option t
| DoubleBuffer : bool t
| ClientApi : client_api t
| ContextVersionMajor : int t
| ContextVersionMinor : int t
| ContextRobustness : context_robustness t
| OpenGLForwardCompat : bool t
| OpenGLDebugContext : bool t
| OpenGLProfile : opengl_profile t
| ContextReleaseBehavior : context_release_behavior t
| ContextNoError : bool t
| ContextCreationApi : context_creation_api t
| ScaleToMonitor : bool t
| CocoaRetinaFramebuffer : bool t
| CocoaFrameName : string t
| CocoaGraphicsSwitching : bool t
| X11ClassName : string t
| X11InstanceName : string t