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Module type
Parameter
Class
Class type
Library
Module
Module type
Parameter
Class
Class type
The signature of scoping effects.
module Param : sig ... end
type not_found_handler = Param.context option -> Trie.bwd_path -> unit
type shadow_handler =
Param.context option ->
Trie.bwd_path ->
(Param.data * Param.tag) ->
(Param.data * Param.tag) ->
Param.data * Param.tag
type hook_handler =
Param.context option ->
Trie.bwd_path ->
Param.hook ->
(Param.data, Param.tag) Trie.t ->
(Param.data, Param.tag) Trie.t
The exception Locked
is raised when an operation on a scope starts before another operation on the same scope is finished. This could happen when the user, for example, calls modify_visible
and then calls modify_export
when handling the effects.
The principle is that one should not access any scope in its intermediate states, including looking up a name via resolve
. Any attempt to do so will raise the exception Locked
.
Note: section
only locks the parent scope; the child scope is initially unlocked.
val resolve : Trie.path -> (Param.data * Param.tag) option
resolve p
looks up the name p
in the current scope and return the data associated with the binding.
val include_singleton :
?context_visible:Param.context ->
?context_export:Param.context ->
(Trie.path * (Param.data * Param.tag)) ->
unit
include_singleton (p, x)
adds a new binding to both the visible and export namespaces, where the binding is associating the data x
to the path p
. Conflicting names during the final merge will trigger the effect shadow
.
val include_subtree :
?context_visible:Param.context ->
?context_export:Param.context ->
(Trie.path * (Param.data, Param.tag) Trie.t) ->
unit
include_subtree (p, ns)
merges the namespace ns
prefixed with p
into both the visible and export namespaces. Conflicting names during the final merge will trigger the effect shadow
.
val import_subtree :
?context:Param.context ->
(Trie.path * (Param.data, Param.tag) Trie.t) ->
unit
include_subtree (p, ns)
merges the namespace ns
prefixed with p
into the visible namespace (while keeping the export namespace intact). Conflicting names during the final merge will trigger the effect Mod.Shadowing
.
val modify_visible : ?context:Param.context -> Param.hook Language.t -> unit
modify_visible m
modifies the visible namespace by running the modifier m
on it, using the internal modifier engine.
val modify_export : ?context:Param.context -> Param.hook Language.t -> unit
modify_visible m
modifies the export namespace by running the modifier m
on it, using the internal modifier engine.
val modify :
?context:Param.context ->
?prefix:Trie.bwd_path ->
Param.hook Language.t ->
(Param.data, Param.tag) Trie.t ->
(Param.data, Param.tag) Trie.t
Call the internal modifier engine directly on some trie. See Yuujinchou.Modifier.S.modify
.
This will not lock the current scope.
val export_visible : ?context:Param.context -> Param.hook Language.t -> unit
export_visible m
runs the modifier m
on the visible namespace, and then merge the result into the export namespace. Conflicting names during the final merge will trigger the effect Mod.Shadowing
.
val get_export : unit -> (Param.data, Param.tag) Trie.t
get_export ()
returns the export namespace of the current scope.
val section :
?context_visible:Param.context ->
?context_export:Param.context ->
Trie.path ->
(unit -> 'a) ->
'a
section p f
starts a new scope and runs the thunk f
within the scope. The child scope inherits the visible namespace from the parent, and its export namespace will be prefixed with p
and merged into both the visible and export namespaces of the parent scope.
val run :
?not_found:not_found_handler ->
?shadow:shadow_handler ->
?hook:hook_handler ->
?export_prefix:Trie.bwd_path ->
?init_visible:(Param.data, Param.tag) Trie.t ->
(unit -> 'a) ->
'a
run ~not_found ~shadow ~hook f
initializes a scope and executes the thunk f
, using h
to handle modifier effects.
val try_with :
?not_found:not_found_handler ->
?shadow:shadow_handler ->
?hook:hook_handler ->
(unit -> 'a) ->
'a
Execute the code and handles the internal modifier effects.
try_with
is intended to be used within run
to intercept or reperform internal effects, while run
is intended to be at the top-level to set up the environment and handle all effects by itself. For example, the following function silences the shadow
effects, but the silencing function should be used within the dynamic scope of a run
. See also Yuujinchou.Modifier.S.try_with
.
let silence_shadow f =
try_with ~shadow:Silence.shadow f
A consequence of the semantic difference between run
and try_with
is that run
starts a fresh empty scope while try_with
stays in the current scope.
module type Perform = sig ... end