package virtfs
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Source file tree.ml
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All rights reserved. SPDX-License-Identifier: BSD-3-Clause *) let path_to_list p = let prefix, f = if Path.is_absolute p then "", Path.abs else ".", Path.rel and fragments = Path.to_list p in f, prefix :: fragments ;; module Item = struct type ('a, 'metadata) t = | File of { name : string ; content : 'a ; metadata : 'metadata option } | Directory of { name : string ; children : ('a, 'metadata) t list ; metadata : 'metadata option } let compare a b = match a, b with | File { name = a; _ }, File { name = b; _ } | Directory { name = a; _ }, Directory { name = b; _ } -> String.compare a b | File _, Directory _ -> 1 | Directory _, File _ -> -1 ;; (* HACK: To ensure that trees are ordered consistently.*) let sort xs = List.sort_uniq compare xs let dir ?metadata ~name children = let children = sort children in Directory { name; children; metadata } ;; let file ?metadata ~name content = File { name; content; metadata } let name_to_string = function | File { name; _ } -> name | Directory { name; _ } -> name ^ "/" ;; let name = function | File { name; _ } -> name | Directory { name; _ } -> name ;; let has_name ~name:given = function | File { name; _ } | Directory { name; _ } -> String.equal name given ;; let content = function | File { content; _ } -> `File content | Directory { children; _ } -> `Directory children ;; let rename name = function | File elt -> File { elt with name } | Directory elt -> Directory { elt with name } ;; let rec map_content on_file = function | File elt -> File { elt with content = on_file elt.content } | Directory elt -> Directory { elt with children = List.map (map_content on_file) elt.children } ;; let on_metadata f = function | File elt -> File { elt with metadata = f elt.metadata } | Directory elt -> Directory { elt with metadata = f elt.metadata } ;; let metadata = function | File { metadata; _ } | Directory { metadata; _ } -> metadata ;; let is_file = function | File _ -> true | Directory _ -> false ;; let is_directory = function | Directory _ -> true | File _ -> false ;; let children = function | Directory { children; _ } -> children | File _ -> [] ;; end type ('a, 'metadata) t = { children : ('a, 'metadata) Item.t list ; scope : Path.t } let dir = Item.dir let file = Item.file let make ?(scope_metadata = fun _ -> None) ~scope list = let rec aux s = function | [] -> list | name :: xs -> let s = Path.(s / name) in let metadata = scope_metadata s in [ dir ?metadata ~name (aux s xs) ] in let p_root, l = path_to_list scope in let children = aux (p_root []) l in { scope; children } ;; let from_root list = make ~scope:Path.root list let from_cwd list = make ~scope:Path.cwd list let resolve_path scope path = if Path.is_absolute scope then Path.resolve ~from:scope path else Path.graft ~into:scope path ;; let fetch ~path fs = let path = resolve_path fs.scope path in let _, path = path_to_list path in let rec aux fs path = match fs, path with | x :: xs, [ name ] -> (* We are on the [basename] of the path; if the names are equivalent, we return the item. *) if Item.has_name ~name x then Some x else (* Otherwise, we continue to traverse the tree. *) aux xs path | (Item.Directory { children; _ } as x) :: xs, name :: ps -> (* In a directory case, if the nases are equivalent, we traverse into the directory. *) if Item.has_name ~name x then aux children ps else (* Otherwise, we continue to traverse the tree. *) aux xs path | _ :: xs, path -> aux xs path | [], _ -> None in aux fs.children path ;; let prism ~scope fs = match fetch fs ~path:scope with | None -> make ~scope [] | Some (Item.File _ as f) -> make ~scope [ f ] | Some (Directory { children; _ }) -> make ~scope children ;; let fold_callback acc = (* HACK: Ensure the order preservation after inserting an element. *) function | None -> Item.sort acc | Some x -> Item.sort (x :: acc) ;; let update ~path:in_path callback fs = (* NOTE: The function essentially comes from the implementation of [Kohai] with support for ... tree expansion.*) let in_path = resolve_path fs.scope in_path in let _, path = path_to_list in_path in let rec aux acc fs path = match fs, path with | [], ([] | [ _ ]) -> (* We have gone through the entire tree, and the target does not exist, so we can create it where we are (maintained by [acc]). *) callback ~previous:None ~path:in_path |> fold_callback acc | item :: fs_xs, [ name ] -> (* We crossed the path. *) if Item.has_name ~name item then ( (* If the item has the correct name, we apply the callback. *) let new_acc = acc @ fs_xs in callback ~previous:(Some item) (* KLUDGE: surprinsingly, [~previous:item] does not works. (For high order reason I guess) *) ~path:in_path |> fold_callback new_acc) else (* The file does not have the correct name; we must continue traversing. *) aux (item :: acc) fs_xs [ name ] | ( (Item.Directory { metadata; children; name = dirname } as cdir) :: fs_xs , name :: xs ) -> (* We arrive in a directory and the path is not complete. *) if Item.has_name ~name cdir then ( (* The item has the right name, so we can dive into the crossing. *) let new_dir = dir ?metadata ~name:dirname (aux [] children xs) in new_dir :: (acc @ fs_xs) |> Item.sort) else (* The name is invalid, so we continue browsing the current directory. *) aux (cdir :: acc) fs_xs path | [], name :: path_xs -> (* We need continue to create a tree structure. *) let new_dir = dir ~name (aux [] [] path_xs) in new_dir :: acc |> Item.sort | x :: fs_xs, path -> (* Not in the right position, let's continue the iteration. *) aux (x :: acc) fs_xs path in let children = aux [] fs.children path in let scope = fs.scope in { scope; children } ;; let touch ~path ?(if_exists = Fun.id) ?metadata content = update ~path (fun ~previous ~path -> match previous with | Some item -> Some (if_exists item) | None -> let name = Path.basename path in Some (file ?metadata ~name content)) ;; let rm_file ~path = update ~path (fun ~previous ~path:_ -> match previous with | None | Some (File _) -> None | item -> item) ;; let rm_dir ~path = update ~path (fun ~previous ~path:_ -> match previous with | None | Some (Directory _) -> None | item -> item) ;; let rm ~path = update ~path (fun ~previous:_ ~path:_ -> None) let mv ~target ~source fs = match fetch fs ~path:target, fetch fs ~path:source with | Some _, _ (* The new path already exists. *) | _, None (* The target does not exists. *) -> fs | None, Some item -> let new_fs = rm ~path:source fs and name = Path.basename target in update ~path:target (fun ~previous:_ ~path:_ -> Some (Item.rename name item)) new_fs ;; (* OKAY: [ls], [nested_print] and [tree] are essentially the testing tool. One could argue that this is leaky abstraction, but since the purpose of [Tree] is essentially to provide tools for building unit tests, I'm not bothered by it. *) let ls ?scope fs = match Option.bind scope (fun path -> fetch ~path fs) with | None -> fs.children |> List.map Item.name_to_string | Some (Item.File _ as f) -> [ Item.name_to_string f ] | Some (Directory { children; _ }) -> List.map Item.name_to_string children ;; let nested_print level term = let c = String.make (level * 2) ' ' in c ^ "└─" ^ Item.name_to_string term ;; let tree fs = let rec aux level acc = function | [] -> acc | (Item.File _ as term) :: xs -> let f = nested_print level term in aux level (acc ^ "\n" ^ f) xs | (Directory { children; _ } as term) :: xs -> let f = nested_print level term in let a = aux (succ level) (acc ^ "\n" ^ f) children in aux level a xs in aux 0 "" fs.children ;; let cat ~to_string fs path = match fetch fs ~path with | None -> let s = Path.to_string path in "cat: " ^ s ^ ": No such file or directory" | Some (Directory _) -> let s = Path.to_string path in "cat: " ^ s ^ ": Is a directory" | Some (File { content; _ }) -> to_string content ;; module Simple = struct (* NOTE: A very minimal implementation of a file system that shares some naive characteristics with Unix. As the purpose is to be used primarily for testing, its support is fairly basic. *) type time = float type 'a clock = 'a -> time type metadata = { mtime : time } type content = string type nonrec item = (content, metadata) Item.t type nonrec t = (content, metadata) t type error = | Mkdir of Path.t * string | Stat of Path.t * string | Write_file of Path.t * string | Read_file of Path.t * string | Read_dir of Path.t * string | Remove of Path.t * string exception Simple_error of error let err_file_exists = "File exists" let err_no_such_target = "No such file or directory" let err_is_file = "Is a file" let err_is_directory = "Is a directory" let err_overriden = "Cannot be overridden" let err_not_empty = "Directory not empty" let error_s path prim err reason = prim ^ ": " ^ err ^ " '" ^ Path.to_string path ^ "': " ^ reason ;; let raise_error error = raise (Simple_error error) let const_clock x _ = x let mount ?(clock = const_clock 1.0) ~scope children = make ~scope_metadata:(fun path -> Some { mtime = clock path }) ~scope children ;; let file ?(clock = const_clock 1.0) ~name content = file ~metadata:{ mtime = clock (name, content) } ~name content ;; let dir ?(clock = const_clock 1.0) ~name children = dir ~metadata:{ mtime = clock name } ~name children ;; let error_to_string = function | Mkdir (p, reason) -> error_s p "mkdir" "cannot create directory" reason | Stat (p, reason) -> error_s p "stat" "cannot statx" reason | Write_file (p, reason) -> error_s p "create_file" "cannot create file" reason | Read_file (p, reason) -> error_s p "read_file" "cannot read file" reason | Read_dir (p, reason) -> error_s p "read_dir" "cannot read directory" reason | Remove (p, reason) -> error_s p "rm" "cannot remove" reason ;; let run ?(finalizer = fun _ -> ()) callback = try finalizer (callback ()) with | Simple_error err -> err |> error_to_string |> prerr_endline ;; let create_dir ?(clock = const_clock 1.0) ~path fs = let dname = Path.dirname path in match fetch ~path:dname fs, fetch ~path fs with | Some _, None -> update ~path (fun ~previous:_ ~path -> let bname = Path.basename path in let item = dir ~clock ~name:bname [] in Some item) fs | _, Some _ -> raise_error (Mkdir (path, err_file_exists)) | None, _ -> raise_error (Mkdir (path, err_no_such_target)) ;; let create_dir_rec ?(clock = const_clock 1.0) ~path fs = let rec aux path fs = let file = fetch ~path fs in match file with | Some (File _) -> raise_error (Mkdir (path, err_file_exists)) | Some (Directory _) -> fs | None -> let p = Path.dirname path in let fs = aux p fs in create_dir ~clock ~path fs in aux path fs ;; let mkdir ?(recursive = false) ?(clock = const_clock 1.0) ~path fs = if recursive then create_dir_rec ~clock ~path fs else create_dir ~clock ~path fs ;; let mtime ~path fs = match fetch ~path fs with | Some item -> item |> Item.metadata |> Option.fold ~none:0.0 (* OKAY: having [0.0] as a default result seems ok. *) ~some:(fun { mtime } -> mtime) | _ -> raise_error (Stat (path, err_no_such_target)) ;; let write_file ?(overwrite = false) ?(clock = const_clock 1.0) ~path content fs = let parent = Path.dirname path in match fetch ~path:parent fs, fetch ~path fs with | None, _ -> raise_error (Write_file (path, err_no_such_target)) | Some _, Some (Directory _) -> raise_error (Write_file (path, err_is_directory)) | Some _, Some (File _) when not overwrite -> raise_error (Write_file (path, err_overriden)) | Some _, (Some _ | None) -> update ~path (fun ~previous:_ ~path -> let name = Path.basename path in Some (file ~clock ~name content)) fs ;; let read_file ~path fs = match fetch ~path fs with | None -> raise_error (Read_file (path, err_no_such_target)) | Some (Directory _) -> raise_error (Read_file (path, err_is_directory)) | Some (File { content; _ }) -> content ;; let file_exists ~path fs = match fetch ~path fs with | None -> false | Some _ -> true ;; let is_directory ~path fs = match fetch ~path fs with | None -> false | Some item -> Item.is_directory item ;; let is_file ~path fs = match fetch ~path fs with | None -> false | Some item -> Item.is_file item ;; let read_dir ~path fs = match fetch ~path fs with | None -> raise_error (Read_dir (path, err_no_such_target)) | Some (File _) -> raise_error (Read_dir (path, err_is_file)) | Some (Directory { children; _ }) -> List.fold_left (fun map elt -> let key = Path.(path / Item.name elt) in Path.Map.add key elt map) Path.Map.empty children ;; let is_empty_dir ~path fs = match fetch ~path fs with | None -> raise_error (Read_dir (path, err_no_such_target)) | Some (File _) -> raise_error (Read_dir (path, err_is_file)) | Some (Directory { children = []; _ }) -> true | Some (Directory _) -> false ;; let rm_file ~path fs = match fetch ~path fs with | None -> raise_error (Remove (path, err_no_such_target)) | Some (Directory _) -> raise_error (Remove (path, err_is_directory)) | Some (File _) -> rm_file ~path fs ;; let generic_rm_dir = rm_dir let rec rm_dir ?(recursive = false) ~path fs = if recursive then ( let rec aux path fs = if is_file ~path fs then rm_file ~path fs else if is_empty_dir ~path fs then rm_dir ~path fs else ( let fs = Path.Map.fold (fun path _ fs -> aux path fs) (read_dir ~path fs) fs in rm_dir ~path fs) in aux path fs) else if is_empty_dir ~path fs then generic_rm_dir ~path fs else raise_error (Remove (path, err_not_empty)) ;; let rm ?(recursive = false) ~path fs = if is_file ~path fs then rm_file ~path fs else if is_directory ~path fs then rm_dir ~recursive ~path fs else raise_error (Remove (path, err_no_such_target)) ;; end