Source file frame.ml
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(** Labelled frame widget. *)
open Misc
open Widget
open Tsdl
(** Property ["frame_border_width"] to specify the width of the
frame's border. *)
let border_width = Props.int_prop ~after:[Resize]
~default:1 "frame_border_width"
(** The frame widget. Optional argument [label] can be used
to pass the widget used in label position. Any widget can be
used as label. *)
class frame ?(class_="frame") ?name ?props ?label () =
object(self)
inherit Bin.bin ~class_ ?name ?props () as super
(**/**)
val mutable label = (label : Widget.widget option)
method! set_p ?(propagate=false) p v =
Log.debug (fun m -> m "%s#set_p ~propagate:%b" self#me propagate);
super#set_p ~propagate p v ;
if propagate then
match label with
| None -> ()
| Some w -> w#set_p ~propagate p v
else
()
method! child_reparented w =
match label with
| Some c when c#equal w -> self#set_label None
| _ -> super#child_reparented w
(**/**)
(** {2 Properties} *)
method frame_border_width = self#get_p border_width
method set_frame_border_width = self#set_p border_width
(**/**)
method! wtree =
let l = match label with
| None -> []
| Some w -> [w#wtree]
in
let l = match child with
| None -> l
| Some w -> l @ [w#wtree]
in
Widget.N (self#coerce, l)
method! render_child ~layer renderer ~offset ~g_none ~g_child =
match child with
| None -> ()
| Some _ -> super#render_child ~layer renderer ~offset ~g_none ~g_child
method! render_me_parent ~layer rend ~offset geom =
super#render_with_prepare ~layer rend ~offset geom ;
self#render_label ~layer rend ~offset geom
method render_label ~layer rend ~offset:(x,y) geom =
match label with
| None -> ()
| Some w ->
let offset = (x+g.x+g_inner.x, y+g.y+g_inner.x) in
let geom = G.translate ~x:(-g.x-g_inner.x) ~y:(-g.y-g_inner.x) geom in
w#render ~layer rend ~offset geom
method label_min_width =
match label with
| None -> 0
| Some w -> w#min_width
method label_min_height =
match label with
| None -> 0
| Some w -> w#min_height
method label_margin =
match label with
| None -> Props.trbl__ 0
| Some w -> w#margin
method private top_padding =
let p = self#padding in
let label_h = self#label_min_height in
max p.top (label_h / 2)
method! private min_width_ =
let p = self#padding in
let cm = self#child_margin in
let cw = self#child_min_width in
let bw = self#frame_border_width in
super#min_width_ - cw +
bw +
(max (max p.left cm.left + cw - cm.left - cm.right + max p.right cm.right)
(p.left + self#label_min_width + p.right)) +
bw
method! private min_height_ =
let p = self#padding in
let bw = self#frame_border_width in
let lh = self#label_min_height in
let lm = self#label_margin in
let cm = self#child_margin in
let ch = self#child_min_height in
super#min_height_ - ch +
(max (max 0 (lm.top - p.top) + lh - lm.top - lm.bottom + max lm.bottom cm.top)
(bw + max p.top cm.top)) +
ch - cm.top - cm.bottom +
max p.bottom cm.bottom + bw
method! compute_child_geometry w =
let glabel =
match label with
| None -> G.zero
| Some w -> w#geometry
in
let lm = self#label_margin in
let cm = w#margin in
let bw = self#frame_border_width in
let p = self#padding in
let x = bw + max cm.left p.left in
let y = max (bw + max cm.top p.top)
(max 0 (lm.top - p.top) + glabel.h + max lm.bottom cm.top)
in
let gc =
{ G.x ; y ;
w = g_inner.w - x - (bw + max p.right cm.right) ;
h = g_inner.h - y - (bw + max p.bottom cm.bottom) ;
}
in
Log.debug (fun m -> m "%s#compute_child_geometry: g=%a, g_inner=%a, gc=%a"
self#me G.pp g G.pp g_inner G.pp gc);
gc
method private set_label_parent =
match label with
| None -> ()
| Some w -> w#set_parent ?with_rend:self#with_renderer(Some self#coerce)
(**/**)
(** {2 Label} *)
(** Returns the label widget, if any. *)
method label = label
(** [f#set_label w] sets widget [w] as label, replacing the
previous one if present. *)
method set_label w =
match label, w with
| Some l, Some w when l#equal w#as_widget ->
Log.warn (fun m -> m "%s is already label for %s" w#me self#me)
| _ ->
Option.iter (fun l -> l#set_parent ?with_rend:None None) label ;
label <- w;
let () =
match label with
| None -> ()
| Some w ->
Option.iter (fun p -> p#child_reparented w) w#parent ;
self#set_label_parent
in
self#need_resize
(**/**)
method! set_geometry geom =
(match label with
| None -> ()
| Some c ->
let old_geo = c#geometry in
let w = self#label_min_width in
let h = self#label_min_height in
let m = self#label_margin in
let p = self#padding in
let bw = self#frame_border_width in
let geo = {
G.x = bw + p.left + m.left ;
y = max 0 (m.top - p.top) ;
w = w - m.left - m.right;
h = h - m.top - m.bottom}
in
Log.debug (fun m -> m "%s#set_geometry label#geometry=>%a" self#me G.pp geo);
c#set_geometry geo;
if old_geo <> geo then
self#destroy_texture
);
super#set_geometry geom ;
method! prepare ~layer rend geom =
if layer = self#get_p Props.layer then
(
match self#texture rend with
| None ->
Log.debug (fun m -> m "%s#prepare: no texture" self#me);
None
| Some (`Exist t) -> Some t
| Some (`New t) ->
Log.debug (fun m -> m
"%s#prepare: drawing on my texture" self#me);
let p = self#padding in
let bw = self#frame_border_width in
let label_m = self#label_margin in
let glabel = match label with
| None -> G.zero
| Some w ->
let ge = w#geometry in
{ G.x = p.left + bw ;
y = ge.y ;
w = ge.w + label_m.left + label_m.right ;
h = ge.h ;
}
in
let () =
let x = 0 in
let y = max 0 (glabel.y + (glabel.h - bw) / 2) in
let w = g_inner.w in
let h = max 0 (g_inner.h - y) in
let r = ref { G.x ; y ; w ; h } in
let i = ref bw in
while !i > 0 do
Log.debug (fun m -> m "%s#prepare draw_rect %a glabel=%a" self#me G.pp !r G.pp glabel);
Texture.draw_rect_r rend t !r self#fg_color_now;
decr i;
r := G.enlarge ~w:(-1) ~h:(-1) !r;
done
in
(match label with
| Some _ ->
Texture.fill_rect rend t (Some glabel) self#bg_color_now
| None -> ()
);
Some t
)
else
None
method! on_sdl_event_down ~oldpos pos e =
if self#sensitive then
let b =
match label with
| None -> false
| Some w ->
let child_pos = Option.map self#to_child_coords pos in
let child_oldpos = Option.map self#to_child_coords oldpos in
w#on_sdl_event_down ~oldpos:child_oldpos child_pos e
in
match b with
| true -> true
| false -> super#on_sdl_event_down ~oldpos pos e
else
false
method! is_leaf_widget = false
method! leaf_widget_at ~x ~y =
match G.inside g ~x ~y with
| false -> None
| true ->
match
match label with
| None -> None
| Some w ->
let (x,y) = self#to_child_coords (x,y) in
w#leaf_widget_at ~x ~y
with
| None -> super#leaf_widget_at ~x ~y
| (Some _) as x -> x
method! next_widget ?inside ~loop pred w =
match w, label with
| None, None -> super#next_widget ?inside ~loop pred None
| None, Some l ->
(match l#next_widget ?inside ~loop pred None with
| None -> super#next_widget ?inside ~loop pred None
| x -> x)
| Some w, Some l when w#equal l -> l#next_widget ?inside ~loop pred None
| Some _, _ -> super#next_widget ?inside ~loop pred None
method! prev_widget ?inside ~loop pred w =
match w, child, label, parent, inside with
| None, None, None, _, Some i when self#equal i#coerce -> None
| None, None, None, None, _ -> None
| None, None, None, Some p, _ -> p#prev_widget ?inside ~loop pred (Some self#coerce)
| None, Some c, None, _, _ -> super#prev_widget ?inside ~loop pred None
| None, None, Some l, _, Some i when self#equal i#coerce ->
(match l#prev_widget ?inside ~loop pred None with
| None -> if loop then self#prev_widget ?inside ~loop pred None else None
| x -> x)
| None, None, Some l, None, _ ->
(match l#prev_widget ?inside ~loop pred None with
| None -> None
| x -> x)
| None, None, Some l, Some p, _ ->
(match l#prev_widget ?inside ~loop pred None with
| None -> p#prev_widget ?inside ~loop pred (Some self#coerce)
| x -> x)
| Some w, Some c, Some l, _, Some i when self#equal i && w#equal c ->
(match l#prev_widget ?inside ~loop pred None with
| None -> if loop then self#prev_widget ?inside ~loop pred None else None
| x -> x)
| Some w, Some c, Some l, None, _ when w#equal c->
(match l#prev_widget ?inside ~loop pred None with
| None -> None
| x -> x)
| Some w, Some c, Some l, Some p, _ when w#equal c ->
(match l#prev_widget ?inside ~loop pred None with
| None -> p#prev_widget ?inside ~loop pred (Some self#coerce)
| x -> x)
| _, _, _, _, Some i when self#equal i ->
if loop then self#prev_widget ?inside ~loop pred None else None
| _, _, _, None, _ -> None
| _, _, _, Some p, _ -> p#prev_widget ?inside ~loop pred (Some self#coerce)
initializer
self#set_label_parent;
ignore(self#connect (Object.Prop_changed Props.is_focus)
(fun ~prev ~now ->
Log.debug (fun m -> m "%s: is_focus -> %b, invalidating texture"
self#me now);
self#invalidate_texture))
end
(** Convenient function to create a {!class-frame}.
Optional arguments [label] can be used to add the widget to
be placed in label position.
See {!Widget.widget_arguments} for other arguments. *)
let frame ?name ?props ?label ?pack () =
let w = new frame ?name ?props ?label () in
Widget.may_pack ?pack w ;
w