package stdlib-random
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val make : int array -> t
Create a new state and initialize it with the given seed.
val make_self_init : unit -> t
Create a new state and initialize it with a system-dependent low-entropy seed.
val bits : t -> int
val int : t -> int -> int
val full_int : t -> int -> int
val int_in_range : t -> min:int -> max:int -> int
val int32_in_range : t -> min:int32 -> max:int32 -> int32
val nativeint : t -> Nativeint.t -> Nativeint.t
val nativeint_in_range : t -> min:nativeint -> max:nativeint -> nativeint
val int64_in_range : t -> min:int64 -> max:int64 -> int64
val float : t -> float -> float
val bool : t -> bool
val nativebits : t -> Nativeint.t
These functions are the same as the basic functions, except that they use (and update) the given PRNG state instead of the default one.
val to_binary_string : t -> string
Serializes the PRNG state into an immutable sequence of bytes. See of_binary_string
for deserialization.
The string
type is intended here for serialization only, the encoding is not human-readable and may not be printable.
Note that the serialization format may differ across OCaml versions.
val of_binary_string : string -> t
Deserializes a byte sequence obtained by calling to_binary_string
. The resulting PRNG state will produce the same random numbers as the state that was passed as input to to_binary_string
.
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