package sfml
 sectionYPositions = computeSectionYPositions($el), 10)"
  x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
  >
  
  
  Bindings to the SFML multimedia library
Install
    
    dune-project
 Dependency
Authors
Maintainers
Sources
  
    
      v0.09.tar.gz
    
    
        
    
  
  
  
    
  
  
    
  
        sha256=75e28f425d6c40f39f7aac53b413da3d48ecd50aa88cdf644d38a14897a59a30
    
    
  md5=01ffc5b471d774f2d6234c639b067f04
    
    
  doc/sfml.graphics/SFRenderWindow/index.html
Module SFRenderWindow
Online documentation for the RenderWindow class
val create : 
  mode:SFVideoMode.t ->
  title:string ->
  style:SFStyle.t list ->
  settings:SFContextSettings.t ->
  tval createFromHandle : handle:nativeint -> settings:SFContextSettings.t -> tval make : 
  ?style:SFStyle.t list ->
  ?bpp:int ->
  ?settings:SFContextSettings.t ->
  (int * int) ->
  string ->
  tval isOpen : t -> boolval close : t -> unitval display : t -> unitval destroy : t -> unitval blank : t -> unitval getSettings : t -> SFContextSettings.tval getSize : t -> int * intval getWidth : t -> intval getHeight : t -> intval setSize : t -> size:(int * int) -> unitval setSize2 : t -> width:int -> height:int -> unitval setMouseCursorVisible : t -> show:bool -> unitval setMouseCursorGrabbed : t -> grabbed:bool -> unitval setMouseCursor : t -> cursor:SFCursor.t -> unitval setVisible : t -> visible:bool -> unitval setKeyRepeatEnabled : t -> enabled:bool -> unitval setActive : t -> active:bool -> unitval drawSprite : 
  t ->
  sprite:SFSprite.t ->
  ?states:SFRenderStates.t ->
  unit ->
  unitval drawText : t -> text:SFText.t -> ?states:SFRenderStates.t -> unit -> unitval drawShape : 
  t ->
  shape:SFShape.t ->
  ?states:SFRenderStates.t ->
  unit ->
  unitval drawCircleShape : 
  t ->
  circle:SFCircleShape.t ->
  ?states:SFRenderStates.t ->
  unit ->
  unitval setPosition : t -> pos:(int * int) -> unitval setPosition2 : t -> left:int -> top:int -> unitval setFramerateLimit : t -> limit:int -> unitval setVerticalSyncEnabled : t -> enabled:bool -> unitval setJoystickThreshold : t -> threshold:float -> unitval setTitle : t -> title:string -> unitval pushGLStates : t -> unitval popGLStates : t -> unitval resetGLStates : t -> unitval getMousePosition : relativeTo:t -> int * intval setMousePosition : relativeTo:t -> (int * int) -> unit sectionYPositions = computeSectionYPositions($el), 10)"
  x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
  >