package sfml
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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Bindings to the SFML multimedia library
Install
dune-project
Dependency
Authors
Maintainers
Sources
v0.09.tar.gz
sha256=75e28f425d6c40f39f7aac53b413da3d48ecd50aa88cdf644d38a14897a59a30
md5=01ffc5b471d774f2d6234c639b067f04
doc/sfml.graphics/SFSprite/index.html
Module SFSprite
Online documentation for the Sprite class
val create : unit -> tval setPosition : sprite:t -> pos:(float * float) -> unitval setPosition2 : sprite:t -> x:float -> y:float -> unitval move : sprite:t -> offset:(float * float) -> unitval move2 : sprite:t -> offsetX:float -> offsetY:float -> unitval scale : sprite:t -> factors:(float * float) -> unitval scale2 : sprite:t -> factorX:float -> factorY:float -> unitval rotate : sprite:t -> angle:float -> unitval setScale : sprite:t -> scale:(float * float) -> unitval setScale2 : sprite:t -> scaleX:float -> scaleY:float -> unitval setRotation : sprite:t -> rotation:float -> unitval setOrigin : sprite:t -> origin:(float * float) -> unitval setTexture : sprite:t -> texture:SFTexture.t -> resetRect:bool -> unitval getScaleX : sprite:t -> floatval getScaleY : sprite:t -> floatval getScale : sprite:t -> float * floatval getRotation : sprite:t -> float sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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