package sfml

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val circle : SFCircleShape.t
method draw : SFRenderWindow.t -> ?states:render_states -> unit -> unit
method draw_item : draw_type
method get_point_count : unit -> int
method set_fill_color : color:SFColor.t -> unit
method set_point_count : count:int -> unit
method set_position : position:(float * float) -> unit
method set_radius : radius:float -> unit
method t : SFCircleShape.t