package raylib

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Module Raylib.ShaderUniformDataTypeSource

Sourcetype t =
  1. | Float
  2. | Vec2
  3. | Vec3
  4. | Vec4
  5. | Int
  6. | IVec2
  7. | IVec3
  8. | IVec4
  9. | Sampler2D
Sourceval to_int : t -> int
Sourceval of_int : int -> t