package raylib

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OCaml bindings for raylib

Install

Dune Dependency

Authors

Maintainers

Sources

raylib-ocaml-0.2.2.tar.gz
md5=808dd05ea36d9adb18e0e02b5cf3c8d8
sha512=92f142a52d8c4c85bb54e4c91987a8de0df500b68091703b72f5ec8690c4752c9b2f7f310b15cb56b0baf0f5bcc780d294f78d526f583a98d824e1c01ffeb49f

Description

Published: 07 Sep 2020

README

README.md

raylib-ocaml

OCaml bindings for raylib (v3.0.0), a simple and easy-to-use library to enjoy videogames programming.

The bindings are pretty faithful to the original C code, the biggest difference is the conversion of all function names from CamelCase to snake_case. Wherever possible, integer arguments are changed to their own variant types, eg. int key to Key.t.

Bindings exist for (nearly) all functions and types, but only a subset are tested thus far (see examples folder). Rough edges are to be expected.

Example

let setup () =
  Raylib.init_window 800 450 "raylib [core] example - basic window";
  Raylib.set_target_fps 60

let rec loop () =
  match Raylib.window_should_close () with
  | true -> Raylib.close_window ()
  | false ->
      let open Raylib in
      begin_drawing ();
      clear_background Color.raywhite;
      draw_text "Congrats! You created your first window!" 190 200 20
        Color.lightgray;
      end_drawing ();
      loop ()

let () = setup () |> loop

More examples can be found in the examples folder.

Although the original raylib is written in C, most functions take their arguments by value, which maps nicely to a functional language like OCaml. In the few cases where pointers are needed for arrays (mainly the 3D part of raylib), raylib-ocaml tries to use the CArray type of ctypes, which it also re-exports in the main Raylib module.

Installation

During the build of raylib-ocaml, the raylib C library is built from source, therefore its dependencies must be installed (details here). For some distros, depexts exist (feel free to contribute depexts for missing distros) to automatically install these dependencies:

opam depext raylib

raylib-ocaml can be installed via opam:

opam install raylib

Examples

To build the examples, simply

dune build

inside this repo. The binaries can then be found in _build/default/examples.

TODO

  • Port more examples to cover the whole surface of raylib

  • Split the library into components (core, sound, 3D, VR etc) for a smaller memory footprint

  • Provide some ergonomics (somehow?)

Dev Dependencies

None

Used by

None

Conflicts

None