package ocgtk

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Module Wrappers.Outset_shadow_node

type t = [ `outset_shadow_node | `render_node ] Gobject.obj
val new_ : [ `rounded_rect ] Gobject.obj -> Ocgtk_gdk.Gdk.Wrappers.Rgb_a.t -> float -> float -> float -> float -> t

Create a new OutsetShadowNode

val get_spread : t -> float

Retrieves how much the shadow spreads outwards.

val get_outline : t -> [ `rounded_rect ] Gobject.obj

Retrieves the outline rectangle of the outset shadow.

val get_dy : t -> float

Retrieves the vertical offset of the outset shadow.

val get_dx : t -> float

Retrieves the horizontal offset of the outset shadow.

Retrieves the color of the outset shadow.

val get_blur_radius : t -> float

Retrieves the blur radius of the shadow.