ocaml-vdom
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DOM and VDOM for OCaml

Install

Authors

Maintainers

Sources

v0.2.tar.gz
md5=9d23abfd7165df20c802a2c66f1a2120
sha512=7545af02cf586a454999e0b3a2e94432ff3794ccead1612e78b779c14b7b9ed1a65b7d6e256e3d37fc007876af889e6825d94ba7fc110b325d358aa5ec7a7ef8

README.md.html

ocaml-vdom: Elm architecture and (V)DOM for OCaml

Overview

This package contains:

  • OCaml bindings to DOM and other client-side Javascript APIs
    (using gen_js_api).

  • An implementation of the Elm architecture, where the
    UI is specified as a functional "view" on the current state.

Dependencies

  • OCaml

  • js_of_ocaml

  • gen_js_api

Installation (with OPAM)

opam install ocaml-vdom

Manual installation

git clone https://github.com/LexiFi/ocaml-vdom.git
cd ocaml-vdom
make all
make doc
make examples   # Optional (browse index.html files in _build/default/examples to try out)
make install

DOM bindings

Js_browser exposes (partial) OCaml bindings of the browser's DOM and
other common client-side Javascript APIs.

It is implemented with
gen_js_api, making it
realistic to have it working with Bucklescript in the future. This
would open the door to writing client-side web applications in OCaml
that could be compiled to Javascript either with js_of_ocaml or
Bucklescript.

VDOM

The Elm architecture is a
functional way to describe UI applications. In this architecture, the
current state of the UI is represented with a single data type and a
"view" function projects this state to a concrete rendering. In our
case, this rendering is done to a tree-like abstraction of the browser
DOM, called a VDOM (Virtual DOM). This VDOM can itself be rendered to
a concrete DOM. Whenever the state changes, the view function produces
a new VDOM tree, which is then diffed with the previous one to update
the concrete DOM accordingly. The VDOM also specifies how DOM events
are wrapped into "messages" that are processed by an "update" function
to modify the current state. This function can also spawn "commands"
(such as AJAX calls) whose outcome is also notified by messages.

The implementation of this architecture relies on two modules:

  • Vdom : definition of the VDOM tree and of "virtual
    applications". This is a "pure" module, which does not depend on
    any Javascript bindings (it could be executed on the server-side,
    e.g. for automated testing).

  • Vdom_blit : rendering of virtual applications into the actual
    DOM. This modules implements the initial "blit" operation
    (rendering a VDOM tree to the DOM) and the "diff/synchronization"
    algorithm. It also manages the state of a running application.
    Vdom_blit is implemented on top of Js_browser.

This implementation of VDOM has some specificities:

  • Each node in the VDOM tree has a "key" string field. By default,
    the key corresponds to the tag name for elements but it can be
    overriden. The key is used by the synchronization algorithm
    as follows: when synchronizing the old and new children of an
    element, the children are first grouped by key. Two children with
    different keys are never synchronized, and the sequence of old and
    new children with a given key are synchronized in a pairwise way
    (first old child with key K against first new child with key K;
    etc...), adding or removing extra/missing children if needed.
    Children are also reordered in the DOM, if needed, to match the
    new ordering.

  • Event handlers are not attached on DOM nodes created when a VDOM
    tree is rendered. Instead, we attach fixed event handlers on the
    root container, and rely on event delegation. The handler
    corresponding to a given element and responsible for a given kind
    of event is searched directly in the VDOM. The rationale for this
    design choice is that comparing functional values is not
    well-defined in OCaml, so it would not be clear, when the "old"
    and "new" VDOMs are diffed, if the event handler on the DOM node
    should be refreshed.

  • A "bridge" structure in created in Vdom_blit to represent the
    correspondence between VDOM and DOM nodes. This structure mimics
    the shape of both trees and avoids having to query the concrete
    DOM to navigate in the tree.

  • No data structure is created to represent the "diff" between old
    and new VDOMs. Instead, the synchronization algorithm detects
    VDOM changes and apply them on the fly to the corresponding DOM
    node.

  • There is some special support for the "value" property. When this
    property is explicitly bound in the VDOM (typically on an input
    field), the value is forced on the element: whenever the DOM value
    changes, the event is potentially dispatched to an event handler,
    and the new VDOM property is forced on the DOM element. In
    particular, if the internal state is not updated by the event
    handler, the field becomes in practice read-only.

  • Some special VDOM node attributes are provided to present
    "superficial state changes" that are not reflected in the proper
    functional state (currently: giving focus to an element, or
    ensuring an element is visible by y-scrolling its parent). These
    attributes produce the corresponding DOM action when they are
    first put on an element (which is not completely well-defined,
    since this depends on the synchronization algorithm).

  • The "view" function is not applied synchronously when the
    state ("model") changes. Instead, a rendering (applying the
    "view" function and updating the actual DOM accordingly) is
    scheduled. This means that multiple changes can be grouped
    without triggering a redraw. The current strategy is to delay
    redrawing with window.requestAnimationFrame, which is supposed to be available (natively,
    or through a polyfill).

Usage

A simple one-module application would look like:

open Vdom

(* Definition of the vdom application *)

type model = .... (* the state of the application *)
let view model =  ...  (* the state->vdom rendering function *)
let init = return ... (* the initial state *)
let update model = function .... (* the state-updating function *)
let my_app = app ~init ~update ~view ()


(* Driver *)

open Js_browser

let run () =
  Vdom_blit.run my_app   (* run the application *)
  |> Vdom_blit.dom    (* get its root DOM container *)
  |> Element.append_child (Document.body document)   (* insert the DOM in the document *)

let () = Window.set_onload window run

Compiling this to Javascript:

ocamlfind ocamlc -package ocaml-vdom -no-check-prims -linkpkg -o myprog.exe myprog.ml
js_of_ocaml +gen_js_api/ojs_runtime.js -o myprog.js myprog.exe

The Javascript code can then be used from a simple HTML file such as:

<html>
  <head>
    <script src="myprog.js"></script>
  </head>
  <body>
  </body>
</html>

Examples: Demo, Counters

Third-party examples:
TodoMVC
(source,
demo),
With Eliom service

About

This project has been created by LexiFi initially for its internal
use. It is already used in production but it is still relatively new
and no commitment is made on the stability of its interface. So
please let us know if you consider using it!

This ocaml-vdom package is licensed by LexiFi under the terms of the
MIT license.

Contact: alain.frisch@lexifi.com