Source file renderable.ml
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type line_info = {
line_count : int;
display_line_count : int;
line_sources : int array;
line_wrap_indices : int array;
scroll_y : int;
}
type cursor = {
x : int;
y : int;
style : [ `Block | `Line | `Underline ];
color : Ansi.Color.t;
blinking : bool;
}
let equal_cursor a b =
Int.equal a.x b.x && Int.equal a.y b.y && a.style = b.style
&& Ansi.Color.equal a.color b.color
&& Bool.equal a.blinking b.blinking
let pp_cursor ppf c =
let style_str =
match c.style with
| `Block -> "Block"
| `Line -> "Line"
| `Underline -> "Underline"
in
Format.fprintf ppf "Cursor(%d, %d, %s, %a, blink=%b)" c.x c.y style_str
Ansi.Color.pp c.color c.blinking
type selection_handler = {
should_start : x:int -> y:int -> bool;
on_change : Selection.t option -> bool;
clear : unit -> unit;
get_text : unit -> string;
}
type measure =
known_dimensions:float option Toffee.Geometry.Size.t ->
available_space:Toffee.Available_space.t Toffee.Geometry.Size.t ->
style:Toffee.Style.t ->
float Toffee.Geometry.Size.t
type context = {
tree : unit Toffee.tree;
schedule : unit -> unit;
focus : node -> bool;
blur : node -> unit;
register_lifecycle : node -> unit;
unregister_lifecycle : node -> unit;
alloc_num : unit -> int;
register : node -> unit;
unregister : node -> unit;
}
and node = {
ctx : context;
toffee_node : Toffee.Node_id.t;
id : string;
num : int;
mutable destroyed : bool;
mutable style : Toffee.Style.t;
mutable original_display : Toffee.Style.display;
mutable layout_dirty : bool;
mutable abs_x : float;
mutable abs_y : float;
mutable abs_w : float;
mutable abs_h : float;
mutable layout_valid : bool;
mutable measure : measure option;
mutable translate_x : int;
mutable translate_y : int;
mutable parent : node option;
mutable child_target : node option;
mutable children : node option array;
mutable child_count : int;
mutable z_sorted : node array;
mutable z_len : int;
mutable z_dirty : bool;
mutable primary_sorted : node array;
mutable primary_len : int;
mutable primary_dirty : bool;
mutable render : render;
mutable render_before : render option;
mutable render_after : render option;
mutable frame_buffer : Grid.t option;
mutable glyph_pool : Glyph.Pool.t option;
mutable visible : bool;
mutable z_index : int;
mutable opacity : float;
mutable buffered : bool;
mutable live : bool;
mutable self_live : int;
mutable live_count : int;
mutable focusable : bool;
mutable focused : bool;
mutable cursor_provider : (node -> cursor option) option;
mutable mouse_handlers : (Event.mouse -> unit) list;
mutable key_handlers : (Event.key -> unit) list;
mutable default_key_handler : (Event.key -> unit) option;
mutable paste_handler : (Event.paste -> unit) option;
mutable selection : selection_handler option;
mutable child_clip : (node -> Grid.region option) option;
mutable line_info_provider : (unit -> line_info) option;
mutable on_frame : (node -> delta:float -> unit) option;
mutable on_resize : (node -> unit) option;
mutable on_lifecycle_pass : (node -> unit) option;
mutable last_width : int;
mutable last_height : int;
mutable lifecycle_registered : bool;
mutable is_root : bool;
mutable live_count_change : (node -> unit) option;
}
and render = node -> Grid.t -> delta:float -> unit
type t = node
let toffee_exn = function
| Ok x -> x
| Error e -> invalid_arg (Toffee.Error.to_string e)
let check_alive t =
if t.destroyed then invalid_arg "Renderable: node is destroyed"
let render_noop _ _ ~delta:_ = ()
let prepare_style style =
let sz = Toffee.Style.size style in
let has_explicit =
Toffee.Style.Dimension.is_length sz.width
|| Toffee.Style.Dimension.is_length sz.height
in
if has_explicit && Float.equal (Toffee.Style.flex_shrink style) 1.0 then
Toffee.Style.set_flex_shrink 0.0 style
else style
let rec adjust_live_count node delta =
if delta <> 0 then (
node.live_count <- node.live_count + delta;
Option.iter (fun f -> f node) node.live_count_change;
Option.iter (fun p -> adjust_live_count p delta) node.parent)
let compute_self_live node = if node.live && node.visible then 1 else 0
let update_self_live node =
let new_self = compute_self_live node in
let delta = new_self - node.self_live in
if delta <> 0 then (
node.self_live <- new_self;
adjust_live_count node delta;
node.ctx.schedule ())
let is_attached node = node.is_root || Option.is_some node.parent
let register_lifecycle_if_needed node =
if not node.lifecycle_registered then (
node.lifecycle_registered <- true;
node.ctx.register_lifecycle node)
let unregister_lifecycle_if_needed node =
if node.lifecycle_registered then (
node.lifecycle_registered <- false;
node.ctx.unregister_lifecycle node)
let update_lifecycle_registration node =
match node.on_lifecycle_pass with
| Some _ when is_attached node -> register_lifecycle_if_needed node
| _ -> unregister_lifecycle_if_needed node
let ensure_capacity node needed =
let len = Array.length node.children in
if needed > len then (
let cap =
let rec grow c = if c >= needed then c else grow (c * 2) in
if len = 0 then grow 4 else grow (len * 2)
in
let arr = Array.make cap None in
Array.blit node.children 0 arr 0 len;
node.children <- arr)
let insert_child_at parent idx child =
let idx =
if idx < 0 then 0
else if idx > parent.child_count then parent.child_count
else idx
in
ensure_capacity parent (parent.child_count + 1);
for i = parent.child_count downto idx + 1 do
parent.children.(i) <- parent.children.(i - 1)
done;
parent.children.(idx) <- Some child;
parent.child_count <- parent.child_count + 1;
parent.z_dirty <- true;
parent.primary_dirty <- true;
adjust_live_count parent child.live_count;
parent.ctx.schedule ()
let find_child_index parent child =
let count = parent.child_count in
let rec loop i =
if i >= count then None
else
match parent.children.(i) with
| Some c when c == child -> Some i
| _ -> loop (i + 1)
in
loop 0
let remove_child_ref parent child =
match find_child_index parent child with
| None -> ()
| Some idx ->
for i = idx to parent.child_count - 2 do
parent.children.(i) <- parent.children.(i + 1)
done;
if parent.child_count > 0 then
parent.children.(parent.child_count - 1) <- None;
parent.child_count <- max 0 (parent.child_count - 1);
parent.z_dirty <- true;
parent.primary_dirty <- true;
adjust_live_count parent (-child.live_count);
parent.ctx.schedule ()
let make_node ctx ~toffee_node ~id ~num ?(style = Toffee.Style.default)
?(visible = true) ?(z_index = 0) ?(opacity = 1.0) ?(live = false)
?(render = render_noop) ?glyph_pool () =
let self_live = if live && visible then 1 else 0 in
{
ctx;
toffee_node;
id;
num;
destroyed = false;
style;
original_display = Toffee.Style.display style;
layout_dirty = true;
abs_x = 0.;
abs_y = 0.;
abs_w = 0.;
abs_h = 0.;
layout_valid = false;
measure = None;
translate_x = 0;
translate_y = 0;
parent = None;
child_target = None;
children = [||];
child_count = 0;
z_sorted = [||];
z_len = 0;
z_dirty = false;
primary_sorted = [||];
primary_len = 0;
primary_dirty = false;
render;
render_before = None;
render_after = None;
frame_buffer = None;
glyph_pool;
visible;
z_index;
opacity;
buffered = false;
live;
self_live;
live_count = self_live;
focusable = false;
focused = false;
cursor_provider = None;
mouse_handlers = [];
key_handlers = [];
default_key_handler = None;
paste_handler = None;
selection = None;
child_clip = None;
line_info_provider = None;
on_frame = None;
on_resize = None;
on_lifecycle_pass = None;
last_width = 0;
last_height = 0;
lifecycle_registered = false;
is_root = false;
live_count_change = None;
}
let apply_initial_visibility t =
if not t.visible then (
let hidden = Toffee.Style.set_display Toffee.Style.Display.None t.style in
toffee_exn (Toffee.set_style t.ctx.tree t.toffee_node hidden);
t.layout_valid <- false;
update_self_live t)
let id t = t.id
let parent t = t.parent
let children t =
let rec loop acc idx =
if idx < 0 then acc
else
match t.children.(idx) with
| Some child -> loop (child :: acc) (idx - 1)
| None -> loop acc (idx - 1)
in
loop [] (t.child_count - 1)
let child_target t = Option.value t.child_target ~default:t
let set_child_target t target =
match target with
| None -> t.child_target <- None
| Some target ->
check_alive t;
check_alive target;
if not (target.ctx.tree == t.ctx.tree) then
invalid_arg
"Renderable.set_child_target: target node belongs to a different tree";
let rec is_descendant node =
if node == t then true
else match node.parent with Some p -> is_descendant p | None -> false
in
if not (is_descendant target) then
invalid_arg
"Renderable.set_child_target: target must be the node or one of its \
descendants";
t.child_target <- Some target
let focusable t = t.focusable
let set_focusable t v =
if t.focusable <> v then (
t.focusable <- v;
if (not v) && t.focused then t.ctx.blur t)
let focused t = t.focused
let focus_direct t =
if not t.focusable then false
else if t.focused then true
else (
t.focused <- true;
t.ctx.schedule ();
true)
let blur_direct t =
if t.focused then (
t.focused <- false;
t.ctx.schedule ())
let focus t = if not t.focusable then false else t.ctx.focus t
let blur t = if t.focused then t.ctx.blur t
let set_cursor_provider t provider =
t.cursor_provider <- Some provider;
t.ctx.schedule ()
let clear_cursor_provider t =
if Option.is_some t.cursor_provider then (
t.cursor_provider <- None;
t.ctx.schedule ())
let cursor t = Option.bind t.cursor_provider (fun f -> f t)
let request_render t = t.ctx.schedule ()
let set_render t fn =
t.render <- fn;
request_render t
let set_render_before t hook =
t.render_before <- hook;
request_render t
let set_render_after t hook =
t.render_after <- hook;
request_render t
let set_child_clip t fn =
t.child_clip <- fn;
request_render t
let mark_dirty t =
t.layout_dirty <- true;
toffee_exn (Toffee.mark_dirty t.ctx.tree t.toffee_node)
let apply_style t ~preserve_hidden new_style =
let new_style = prepare_style new_style in
let display = Toffee.Style.display new_style in
if not (Toffee.Style.Display.is_none display) then
t.original_display <- display;
let effective_style =
if
preserve_hidden && (not t.visible)
&& not (Toffee.Style.Display.is_none display)
then Toffee.Style.set_display Toffee.Style.Display.None new_style
else new_style
in
toffee_exn (Toffee.set_style t.ctx.tree t.toffee_node effective_style);
t.style <- effective_style;
let now_visible =
not (Toffee.Style.Display.is_none (Toffee.Style.display effective_style))
in
if t.visible <> now_visible then (
t.visible <- now_visible;
update_self_live t;
if (not now_visible) && t.focused then blur t);
t.layout_dirty <- true;
t.primary_dirty <- true;
t.ctx.schedule ()
let set_style t new_style = apply_style t ~preserve_hidden:true new_style
let style t =
match Toffee.style t.ctx.tree t.toffee_node with
| Ok s -> s
| Error _ -> t.style
let set_measure t m =
t.measure <- m;
t.layout_dirty <- true;
toffee_exn (Toffee.mark_dirty t.ctx.tree t.toffee_node)
let translate_acc t =
let rec loop node ax ay =
let ax = ax + node.translate_x and ay = ay + node.translate_y in
match node.parent with None -> (ax, ay) | Some p -> loop p ax ay
in
loop t 0 0
let x t =
let ox, _ = translate_acc t in
if t.layout_valid then int_of_float (Float.round t.abs_x) + ox else ox
let y t =
let _, oy = translate_acc t in
if t.layout_valid then int_of_float (Float.round t.abs_y) + oy else oy
let width t =
if t.layout_valid && t.visible then max 1 (int_of_float (Float.round t.abs_w))
else 0
let height t =
if t.layout_valid && t.visible then max 1 (int_of_float (Float.round t.abs_h))
else 0
let bounds t : Grid.region =
{ x = x t; y = y t; width = width t; height = height t }
let set_translate t ~x:ox ~y:oy =
if t.translate_x <> ox || t.translate_y <> oy then (
t.translate_x <- ox;
t.translate_y <- oy;
Option.iter (fun p -> p.primary_dirty <- true) t.parent;
t.ctx.schedule ())
let translate t = (t.translate_x, t.translate_y)
let rec blur_focused_subtree t =
if t.focused then blur t;
for i = 0 to t.child_count - 1 do
match t.children.(i) with
| Some child -> blur_focused_subtree child
| None -> ()
done
let detach_impl child =
match child.parent with
| None -> ()
| Some parent ->
remove_child_ref parent child;
child.parent <- None;
ignore
(Toffee.remove_child child.ctx.tree parent.toffee_node child.toffee_node);
update_lifecycle_registration child;
child.layout_valid <- false;
parent.layout_dirty <- true
let attach_impl ~parent ~index child =
let idx =
if index < 0 then 0
else if index > parent.child_count then parent.child_count
else index
in
if idx >= parent.child_count then
toffee_exn
(Toffee.add_child parent.ctx.tree parent.toffee_node child.toffee_node)
else
toffee_exn
(Toffee.insert_child_at_index parent.ctx.tree parent.toffee_node idx
child.toffee_node);
child.parent <- Some parent;
child.is_root <- false;
insert_child_at parent idx child;
update_lifecycle_registration child;
child.layout_valid <- false;
parent.layout_dirty <- true;
child.layout_dirty <- true
let create ~parent ?index ?id ?(style = Toffee.Style.default) ?(visible = true)
?(z_index = 0) ?(opacity = 1.0) ?(live = false) ?(render = render_noop) () =
let parent = child_target parent in
check_alive parent;
let ctx = parent.ctx in
let num = ctx.alloc_num () in
let prepared = prepare_style style in
let toffee_node = toffee_exn (Toffee.new_leaf ctx.tree prepared) in
let id = Option.value id ~default:(Printf.sprintf "node-%d" num) in
let t =
make_node ctx ~toffee_node ~id ~num ~style:prepared ~visible ~z_index
~opacity ~live ~render ?glyph_pool:parent.glyph_pool ()
in
ctx.register t;
apply_initial_visibility t;
attach_impl ~parent ~index:(Option.value index ~default:parent.child_count) t;
t
let attach ~parent ?index t =
let parent = child_target parent in
check_alive parent;
check_alive t;
if parent == t then
invalid_arg "Renderable.attach: cannot attach node to itself";
if not (parent.ctx.tree == t.ctx.tree) then
invalid_arg "Renderable.attach: nodes belong to different trees";
if Option.is_some t.parent then detach_impl t;
attach_impl ~parent ~index:(Option.value index ~default:parent.child_count) t
let detach t =
blur_focused_subtree t;
detach_impl t
let destroy t =
if not t.destroyed then (
blur_focused_subtree t;
t.destroyed <- true;
for i = 0 to t.child_count - 1 do
match t.children.(i) with
| Some child ->
ignore
(Toffee.remove_child t.ctx.tree t.toffee_node child.toffee_node);
child.parent <- None;
unregister_lifecycle_if_needed child;
child.layout_valid <- false;
t.children.(i) <- None
| None -> ()
done;
t.child_count <- 0;
t.z_sorted <- [||];
t.z_len <- 0;
t.z_dirty <- false;
t.primary_sorted <- [||];
t.primary_len <- 0;
t.primary_dirty <- false;
detach_impl t;
t.ctx.unregister t;
ignore (Toffee.remove t.ctx.tree t.toffee_node);
t.frame_buffer <- None;
t.child_target <- None;
t.mouse_handlers <- [];
t.key_handlers <- [];
t.default_key_handler <- None;
t.paste_handler <- None;
t.selection <- None;
t.child_clip <- None;
t.line_info_provider <- None;
t.on_frame <- None;
t.on_resize <- None;
t.on_lifecycle_pass <- None;
t.cursor_provider <- None)
let rec destroy_recursively t =
if not t.destroyed then (
let kids = Array.make (max 1 t.child_count) t in
let n = ref 0 in
for i = 0 to t.child_count - 1 do
match t.children.(i) with
| Some c ->
kids.(!n) <- c;
incr n
| None -> ()
done;
for i = 0 to !n - 1 do
destroy_recursively kids.(i)
done;
destroy t)
let destroyed t = t.destroyed
let rebuild_sorted_cache (t : t) ~(sort_key : t -> int) : t array =
let cache = Array.make t.child_count t in
for i = 0 to t.child_count - 1 do
match t.children.(i) with Some c -> cache.(i) <- c | None -> ()
done;
for i = 1 to t.child_count - 1 do
let key = cache.(i) in
let v = sort_key key in
let j = ref (i - 1) in
while !j >= 0 && sort_key cache.(!j) > v do
cache.(!j + 1) <- cache.(!j);
decr j
done;
cache.(!j + 1) <- key
done;
cache
let children_z (t : t) : t array =
if t.child_count = 0 then (
if t.z_len <> 0 || Array.length t.z_sorted <> 0 then (
t.z_sorted <- [||];
t.z_len <- 0;
t.z_dirty <- false);
[||])
else if t.z_dirty || t.z_len <> t.child_count then (
t.z_sorted <- rebuild_sorted_cache t ~sort_key:(fun n -> n.z_index);
t.z_len <- t.child_count;
t.z_dirty <- false;
t.z_sorted)
else t.z_sorted
let iter_children_z (t : t) (f : t -> unit) : unit =
let arr = children_z t in
for i = 0 to t.z_len - 1 do
f arr.(i)
done
let children_sorted_by_primary (t : t) : t array =
if t.child_count = 0 then (
if t.primary_len <> 0 || Array.length t.primary_sorted <> 0 then (
t.primary_sorted <- [||];
t.primary_len <- 0;
t.primary_dirty <- false);
[||])
else if t.primary_dirty || t.primary_len <> t.child_count then (
let module FD = Toffee.Style.Flex_direction in
let sort_key =
match Toffee.Style.flex_direction t.style with
| FD.Row | FD.Row_reverse -> fun n -> x n
| FD.Column | FD.Column_reverse -> fun n -> y n
in
t.primary_sorted <- rebuild_sorted_cache t ~sort_key;
t.primary_len <- t.child_count;
t.primary_dirty <- false;
t.primary_sorted)
else t.primary_sorted
let children_in_viewport ~(parent : t) ~(viewport : Grid.region)
~(padding : int) : t list =
let module FD = Toffee.Style.Flex_direction in
let arr = children_sorted_by_primary parent in
let total = Array.length arr in
if total = 0 then []
else
let primary_pos, primary_size, cross_pos, cross_size =
match Toffee.Style.flex_direction (style parent) with
| FD.Row | FD.Row_reverse ->
( (fun (r : Grid.region) -> r.x),
(fun (r : Grid.region) -> r.width),
(fun (r : Grid.region) -> r.y),
fun (r : Grid.region) -> r.height )
| FD.Column | FD.Column_reverse ->
( (fun (r : Grid.region) -> r.y),
(fun (r : Grid.region) -> r.height),
(fun (r : Grid.region) -> r.x),
fun (r : Grid.region) -> r.width )
in
let vp_start = primary_pos viewport - padding in
let vp_end = primary_pos viewport + primary_size viewport + padding in
let cross_start = cross_pos viewport - padding in
let cross_end = cross_pos viewport + cross_size viewport + padding in
let left, right =
if total < 16 then (0, total)
else
let rec bin lo hi candidate =
if lo > hi then candidate
else
let mid = (lo + hi) lsr 1 in
let cb = bounds arr.(mid) in
let start = primary_pos cb in
let stop = start + primary_size cb in
if stop < vp_start then bin (mid + 1) hi candidate
else if start > vp_end then bin lo (mid - 1) candidate
else bin lo (mid - 1) (Some mid)
in
let start_index =
match bin 0 (total - 1) None with None -> 0 | Some i -> i
in
let rec walk_left i gaps =
if i <= 0 then 0
else
let cb = bounds arr.(i - 1) in
let prev_end = primary_pos cb + primary_size cb in
if prev_end <= vp_start then
if gaps + 1 >= 50 then i else walk_left (i - 1) (gaps + 1)
else walk_left (i - 1) 0
in
let left = walk_left start_index 0 in
let rec walk_right i =
if i >= total then total
else
let start = primary_pos (bounds arr.(i)) in
if start >= vp_end then i else walk_right (i + 1)
in
let right = walk_right (start_index + 1) in
(left, right)
in
let result = ref [] in
for i = left to right - 1 do
let child = arr.(i) in
let cb = bounds child in
let p0 = primary_pos cb in
let p1 = p0 + primary_size cb in
if p1 > vp_start && p0 < vp_end then
let c0 = cross_pos cb in
let c1 = c0 + cross_size cb in
if c1 > cross_start && c0 < cross_end then result := child :: !result
done;
List.sort (fun a b -> compare a.z_index b.z_index) !result
let visible t = t.visible
let set_visible t v =
if t.visible <> v then
let current = style t in
let display = if v then t.original_display else Toffee.Style.Display.None in
let updated = Toffee.Style.set_display display current in
apply_style t ~preserve_hidden:false updated
let z_index t = t.z_index
let set_z_index t z =
if t.z_index <> z then (
t.z_index <- z;
Option.iter (fun p -> p.z_dirty <- true) t.parent;
t.ctx.schedule ())
let opacity t = t.opacity
let set_opacity t v =
let clamped = Float.max 0.0 (Float.min 1.0 v) in
if t.opacity <> clamped then (
t.opacity <- clamped;
t.ctx.schedule ())
let buffered t = t.buffered
let set_buffered t v =
if t.buffered <> v then (
t.buffered <- v;
if not v then t.frame_buffer <- None;
t.ctx.schedule ())
let live t = t.live
let set_live t v =
if t.live <> v then (
t.live <- v;
update_self_live t)
let on_mouse t handler = t.mouse_handlers <- handler :: t.mouse_handlers
let on_key t handler = t.key_handlers <- handler :: t.key_handlers
let set_default_key_handler t handler = t.default_key_handler <- handler
let set_paste_handler t handler = t.paste_handler <- handler
let rec emit_mouse t event =
List.iter (fun handler -> handler event) t.mouse_handlers;
if not (Event.Mouse.propagation_stopped event) then
match t.parent with Some p -> emit_mouse p event | None -> ()
let emit_key t event =
let rec run = function
| [] -> ()
| handler :: rest ->
handler event;
if not (Event.Key.default_prevented event) then run rest
in
run t.key_handlers
let emit_default_key t event =
Option.iter (fun handler -> handler event) t.default_key_handler
let emit_paste t event =
Option.iter (fun handler -> handler event) t.paste_handler
let set_selection t ~should_start ~on_change ~clear ~get_text =
t.selection <- Some { should_start; on_change; clear; get_text }
let unset_selection t = t.selection <- None
let selectable t = Option.is_some t.selection
let emit_selection_changed t sel =
Option.fold ~none:false ~some:(fun h -> h.on_change sel) t.selection
let clear_selection t = Option.iter (fun h -> h.clear ()) t.selection
let should_start_selection t ~x ~y =
Option.fold ~none:false ~some:(fun h -> h.should_start ~x ~y) t.selection
let get_selected_text t =
Option.fold ~none:"" ~some:(fun h -> h.get_text ()) t.selection
let set_line_info_provider t provider = t.line_info_provider <- provider
let line_info t = Option.map (fun f -> f ()) t.line_info_provider
let set_on_frame t cb = t.on_frame <- cb
let set_on_resize t cb = t.on_resize <- cb
let set_lifecycle_pass t cb =
t.on_lifecycle_pass <- cb;
update_lifecycle_registration t
let run_lifecycle_pass t = Option.iter (fun f -> f t) t.on_lifecycle_pass
let update_layout t ~x ~y ~width ~height =
let prev_x = t.abs_x and prev_y = t.abs_y in
let was_valid = t.layout_valid in
t.abs_x <- x;
t.abs_y <- y;
t.abs_w <- width;
t.abs_h <- height;
t.layout_valid <- true;
let pos_changed =
was_valid
&& (Float.round prev_x <> Float.round x
|| Float.round prev_y <> Float.round y)
in
if pos_changed then Option.iter (fun p -> p.primary_dirty <- true) t.parent
let pre_render_update t ~delta =
if t.live then Option.iter (fun f -> f t ~delta) t.on_frame;
let lw = width t and lh = height t in
if lw <> t.last_width || lh <> t.last_height then (
t.last_width <- lw;
t.last_height <- lh;
Option.iter (fun f -> f t) t.on_resize)
let render_node t grid ~delta = t.render t grid ~delta
let ensure_frame_buffer (t : t) ~(parent : Grid.t) : Grid.t option =
let w = width t and h = height t in
if w <= 0 || h <= 0 then None
else
match t.frame_buffer with
| Some buf ->
if Grid.width buf <> w || Grid.height buf <> h then
Grid.resize buf ~width:w ~height:h;
Some buf
| None ->
let buf =
Grid.create ~width:w ~height:h ~glyph_pool:(Grid.glyph_pool parent)
~width_method:(Grid.width_method parent) ~respect_alpha:true ()
in
t.frame_buffer <- Some buf;
Some buf
let blit_frame_buffer (t : t) ~(dst : Grid.t) : unit =
match t.frame_buffer with
| None -> ()
| Some buf ->
let w = width t and h = height t in
if w > 0 && h > 0 then
Grid.blit_region ~src:buf ~dst ~src_x:0 ~src_y:0 ~width:w ~height:h
~dst_x:(x t) ~dst_y:(y t)
let render_full (t : t) ~(grid : Grid.t) ~(delta : float) : unit =
let render_target, local_origin =
if t.buffered then
match ensure_frame_buffer t ~parent:grid with
| Some buf -> (buf, true)
| None -> (grid, false)
else (grid, false)
in
let original_tx = t.translate_x and original_ty = t.translate_y in
if local_origin then (
let ox = x t and oy = y t in
t.translate_x <- t.translate_x - ox;
t.translate_y <- t.translate_y - oy);
Fun.protect
~finally:(fun () ->
if local_origin then (
t.translate_x <- original_tx;
t.translate_y <- original_ty);
if t.buffered then blit_frame_buffer t ~dst:grid)
(fun () ->
Option.iter (fun f -> f t render_target ~delta) t.render_before;
t.render t render_target ~delta;
Option.iter (fun f -> f t render_target ~delta) t.render_after)
let pp ppf t =
Format.fprintf ppf "Node(%s, %dx%d@%d,%d)" t.id (width t) (height t) (x t)
(y t)
module Private = struct
type nonrec context = context = {
tree : unit Toffee.tree;
schedule : unit -> unit;
focus : t -> bool;
blur : t -> unit;
register_lifecycle : t -> unit;
unregister_lifecycle : t -> unit;
alloc_num : unit -> int;
register : t -> unit;
unregister : t -> unit;
}
let create_root ctx ?id ?style ?glyph_pool () =
let num = ctx.alloc_num () in
let prepared =
Option.fold ~none:Toffee.Style.default ~some:prepare_style style
in
let toffee_node = toffee_exn (Toffee.new_leaf ctx.tree prepared) in
let id = Option.value id ~default:(Printf.sprintf "node-%d" num) in
make_node ctx ~toffee_node ~id ~num ~style:prepared ?glyph_pool ()
let num t = t.num
let toffee_node t = t.toffee_node
let set_is_root t v =
if t.is_root <> v then (
t.is_root <- v;
update_lifecycle_registration t)
let layout_dirty t = t.layout_dirty
let clear_layout_dirty t = t.layout_dirty <- false
let update_layout = update_layout
let measure t = t.measure
let pre_render_update = pre_render_update
let render = render_node
let render_before t = t.render_before
let render_after t = t.render_after
let ensure_frame_buffer = ensure_frame_buffer
let blit_frame_buffer = blit_frame_buffer
let render_full = render_full
let children_z = children_z
let iter_children_z = iter_children_z
let children_in_viewport = children_in_viewport
let focus_direct = focus_direct
let blur_direct = blur_direct
let live_count t = t.live_count
let set_on_live_count_change t cb = t.live_count_change <- cb
let set_lifecycle_pass = set_lifecycle_pass
let run_lifecycle_pass = run_lifecycle_pass
let emit_mouse = emit_mouse
let emit_key = emit_key
let emit_default_key = emit_default_key
let emit_paste = emit_paste
let emit_selection_changed = emit_selection_changed
let clear_selection = clear_selection
let should_start_selection = should_start_selection
let get_selected_text = get_selected_text
let child_clip t =
match t.child_clip with
| Some f -> f t
| None ->
let b = bounds t in
if b.width > 0 && b.height > 0 then Some b else None
let set_glyph_pool t pool = t.glyph_pool <- Some pool
let glyph_pool t = t.glyph_pool
end