package minttea
Install
Dune Dependency
Authors
Maintainers
Sources
sha256=d1e07b3aec5c3ddbfd6dfd9a21011e8abe389907f1e56d80263ed56f8a46b4b2
sha512=f7550e05e0e3b61cd3134469368d65f96d89b529e45d6938fd89949390fb14ed8732a02e6ef350fcd8507fa8a1ad393ae29a24b994dbe26917a2c3d879e25698
CHANGES.md.html
Changes
0.0.2
MintTea
Add support for custom events – any Riot message sent to a Mint Tea app will become an
Event.Custom msg
event, which enables sending data into TUIs from other processes.Add
key
type for key down events – this means we now get better discoverability of what key down events we can match on, and its easier to keep examples workingCapture more key events: arrows (left,down,up,right), backspace, space, enter, escape.
Move
initial_state
to the application start invocation – you can now run your app with multiple initial states, which makes it ideal for starting apps in the middle of other flows, or to test specific scenarios.Fix bug where TTY was not restored from RAW mode during normal shutdown.
Now the
Event.Frame time
event includes the frame time, and all examples are updated to work with it.Add new
Hide_cursor
andShow_cursor
commands, and always restore the cursor to visible on exit
Leaves
New
Leaves.Fps
to specify a frame rate and cap updates at that rate (Thanks to @sabine)New
Leaves.Sprite
module to create frame-based animations that are ticked at a specific frame-rate (Thanks to @sabine)New
Leaves.Spinner
contains several spinners ready to be used in applications (Thanks to @sabine)New
Leaves.Text_input
field ready to be used in applications (Thanks to @lessp_)New
Leaves.Cursor
that can be used to highlight where the cursor is in a given text (Thanks to @nguermond)Reworked
Leaves.Progress
to support plain and gradient progress bars with customizable empty/full/trail characters, and to fit right into the make/update/view pattern.
Spices
Implemented support for gradients between two RGB colors
Examples
New Spinners example showcasing several spinners (Thanks to @sabine)
New Emojis game example showcasing a tilemap and moving a player around
New Basic example for the README tutorial
New Progress bars examples showcasing plain, gradient, and emoji progress bars
New Text input field example (Thanks to @lessp_)
Updated other examples to use the new progress bars
Docs
New tutorial starting from zero and building a small shopping list app (Thanks to @metame)
0.0.1
Initial release for the 3 packages.
MintTea
Let people create TUI apps using The-Elm-Architecture
Introduce basic events for KeyDown, Frame, and Timers
Introduce basic commands for setting timers, entering/exiting the AltScreen, exiting, and sequencing commands
Examples
Add
views
example showcasing an application with multiples sectionsAdd
altscreen-toggle
example to showcase the AltScreenAdd
fullscreen
example with a timerAdd
stopwatch
exampleAdd
fps
counter example
Spices
Introduce
color
andstyle
Support basic styles (bold, italic, underscore, etc) and layouting (padding)
Leaves
Add a Checkbox leaf
Add a Progress bar leaf