package matrix
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>
Fast, modern terminal toolkit for OCaml
Install
dune-project
Dependency
Authors
Maintainers
Sources
mosaic-0.1.0.tbz
sha256=9e4e90d17f9b2af1b07071fe425bc2c519c849c4f1d1ab73cde512be2d874849
sha512=06e9c4a741590942e81a27738d0b5c0413fafec8cf3b7dae047ad69f155e7b718aa4223818dc161b7d028efffcfd3365905e264d6fd31d453910ddfa91dcf9b9
doc/src/matrix.charts/matrix_charts.ml.html
Source file matrix_charts.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615module G = Grid module Style = Ansi.Style module Color = Ansi.Color (* {1 Re-exports} *) module Charset = Layout.Charset module Raster = Layout.Raster module Theme = Layout.Theme module Scale = Layout.Scale module Axis = Layout.Axis module Gridlines = Layout.Gridlines module View = Layout.View module Hit = Layout.Hit module Mark = Mark module Layout = Layout module Sparkline = Sparkline (* {1 Label Formatting} *) module Label_format = struct let float ?(precision = 3) () : int -> float -> string = fun _ v -> Printf.sprintf "%.*g" precision v let days_in_month ~leap m = match m with | 1 -> 31 | 2 -> if leap then 29 else 28 | 3 -> 31 | 4 -> 30 | 5 -> 31 | 6 -> 30 | 7 -> 31 | 8 -> 31 | 9 -> 30 | 10 -> 31 | 11 -> 30 | 12 -> 31 | _ -> 30 let is_leap_year y = y mod 4 = 0 && (y mod 100 <> 0 || y mod 400 = 0) let timestamp_to_date v = let secs = int_of_float v in let days = secs / 86400 in let rem = secs mod 86400 in let hour = rem / 3600 in let min = rem mod 3600 / 60 in let sec = rem mod 60 in let rec find_year days year = let days_in_year = if is_leap_year year then 366 else 365 in if days < days_in_year then (year, days) else find_year (days - days_in_year) (year + 1) in let year, day_of_year = find_year days 1970 in let leap = is_leap_year year in let rec find_month day month = let dim = days_in_month ~leap month in if day < dim then (month, day + 1) else find_month (day - dim) (month + 1) in let month, day = find_month day_of_year 1 in (year, month, day, hour, min, sec) let mmdd_utc _ v = let _, month, day, _, _, _ = timestamp_to_date v in Printf.sprintf "%02d/%02d" month day let hhmmss_utc _ v = let _, _, _, hour, min, sec = timestamp_to_date v in Printf.sprintf "%02d:%02d:%02d" hour min sec end (* {1 Data Transforms} *) module Transform = struct let ema alpha data = let n = Array.length data in if n = 0 then [||] else let result = Array.make n (0., 0.) in let x0, y0 = data.(0) in result.(0) <- (x0, y0); let prev_y = ref y0 in for i = 1 to n - 1 do let x, y = data.(i) in let smoothed = (alpha *. y) +. ((1. -. alpha) *. !prev_y) in result.(i) <- (x, smoothed); prev_y := smoothed done; result let sma window data = let n = Array.length data in if n = 0 || window <= 0 then [||] else let window = min window n in let result = Array.make n (0., 0.) in let sum = ref 0. in for i = 0 to window - 1 do let _, y = data.(i) in sum := !sum +. y done; let x0, _ = data.(window - 1) in result.(window - 1) <- (x0, !sum /. float window); for i = window to n - 1 do let _, y_old = data.(i - window) in let x, y_new = data.(i) in sum := !sum -. y_old +. y_new; result.(i) <- (x, !sum /. float window) done; let partial_sum = ref 0. in for i = 0 to window - 2 do let x, y = data.(i) in partial_sum := !partial_sum +. y; result.(i) <- (x, !partial_sum /. float (i + 1)) done; result let gaussian sigma data = let n = Array.length data in if n = 0 || sigma <= 0. then data else let radius = int_of_float (Float.ceil (3. *. sigma)) in let kernel_size = (2 * radius) + 1 in let kernel = Array.make kernel_size 0. in let kernel_sum = ref 0. in for i = 0 to kernel_size - 1 do let d = float (i - radius) in let w = Float.exp (-.(d *. d) /. (2. *. sigma *. sigma)) in kernel.(i) <- w; kernel_sum := !kernel_sum +. w done; for i = 0 to kernel_size - 1 do kernel.(i) <- kernel.(i) /. !kernel_sum done; let result = Array.make n (0., 0.) in for i = 0 to n - 1 do let x, _ = data.(i) in let sum = ref 0. in let weight_sum = ref 0. in for k = 0 to kernel_size - 1 do let j = i + k - radius in if j >= 0 && j < n then ( let _, y = data.(j) in sum := !sum +. (kernel.(k) *. y); weight_sum := !weight_sum +. kernel.(k)) done; let smoothed = if !weight_sum > 0. then !sum /. !weight_sum else 0. in result.(i) <- (x, smoothed) done; result end (* {1 Overlay} *) module Overlay = struct type tooltip_anchor = [ `Auto | `Left | `Right | `Top | `Bottom ] type tooltip_border = [ `Theme | `None | `Style of Style.t ] type h_anchor = [ `Left | `Center | `Right ] type v_anchor = [ `Top | `Middle | `Bottom ] type arrow_head = [ `None | `Arrow | `Dot ] let crosshair ?style ?(pattern = `Solid) (layout : Layout.t) (grid : G.t) ~x ~y = let style = Option.value style ~default:layout.theme.crosshair in let px, py = Layout.px_of_data layout ~x ~y in let r = Layout.plot_rect layout in let ch = layout.theme.charset in let glyph_v, glyph_h = match pattern with | `Solid -> (ch.grid_v_solid, ch.grid_h_solid) | `Dashed -> (ch.grid_v_dashed, ch.grid_h_dashed) | `Dotted -> (ch.grid_v_dotted, ch.grid_h_dotted) in if px >= r.x && px < r.x + r.width then for yy = r.y to r.y + r.height - 1 do Render.draw_text grid ~x:px ~y:yy ~style glyph_v done; if py >= r.y && py < r.y + r.height then for xx = r.x to r.x + r.width - 1 do Render.draw_text grid ~x:xx ~y:py ~style glyph_h done let marker ?style ?(glyph = "●") (layout : Layout.t) (grid : G.t) ~x ~y = let style = Option.value style ~default:layout.theme.marker in let px, py = Layout.px_of_data layout ~x ~y in let r = Layout.plot_rect layout in if Layout.rect_contains r ~x:px ~y:py then Render.draw_text grid ~x:px ~y:py ~style glyph let pad_lines lines = let w = List.fold_left (fun acc s -> max acc (Layout.text_width s)) 0 lines in List.map (fun s -> let sw = Layout.text_width s in if sw >= w then s else s ^ String.make (w - sw) ' ') lines let border_size = function Some _ -> 2 | None -> 0 let best_anchor ~rect ~px ~py ~box_w ~box_h = let propose = function | `Right -> (px + 2, py - (box_h / 2)) | `Left -> (px - box_w - 2, py - (box_h / 2)) | `Top -> (px - (box_w / 2), py - box_h - 2) | `Bottom -> (px - (box_w / 2), py + 2) in let score (x0, y0) = let clip = max 0 (rect.Layout.x - x0) + max 0 (x0 + box_w - (rect.x + rect.width)) + max 0 (rect.y - y0) + max 0 (y0 + box_h - (rect.y + rect.height)) in let overlap = if px >= x0 && px < x0 + box_w && py >= y0 && py < y0 + box_h then 1000 else 0 in clip + overlap in let best = ref (propose `Right) in let best_score = ref max_int in List.iter (fun a -> let pos = propose a in let s = score pos in if s < !best_score then ( best_score := s; best := pos)) [ `Right; `Left; `Top; `Bottom ]; !best let draw_tooltip_border grid ~style:bst ~charset ~x0 ~y0 ~box_w ~box_h = if box_w >= 2 && box_h >= 2 then begin let tf = charset.Layout.Charset.tooltip_frame in let top = y0 and bot = y0 + box_h - 1 in let left = x0 and right = x0 + box_w - 1 in Render.draw_text grid ~x:left ~y:top ~style:bst tf.tl; Render.draw_text grid ~x:right ~y:top ~style:bst tf.tr; Render.draw_text grid ~x:left ~y:bot ~style:bst tf.bl; Render.draw_text grid ~x:right ~y:bot ~style:bst tf.br; for xx = left + 1 to right - 1 do Render.draw_text grid ~x:xx ~y:top ~style:bst tf.h; Render.draw_text grid ~x:xx ~y:bot ~style:bst tf.h done; for yy = top + 1 to bot - 1 do Render.draw_text grid ~x:left ~y:yy ~style:bst tf.v; Render.draw_text grid ~x:right ~y:yy ~style:bst tf.v done end let tooltip ?style ?(border = `Theme) ?(padding = 1) ?(anchor = `Auto) (layout : Layout.t) (grid : G.t) ~x ~y (lines : string list) = let style = Option.value style ~default:layout.theme.tooltip in let border = match border with | `Theme -> layout.theme.tooltip_border | `None -> None | `Style s -> Some s in let padding = max 0 padding in let px, py = Layout.px_of_data layout ~x ~y in let rect = Layout.plot_rect layout in if not (Layout.rect_contains rect ~x:px ~y:py) then () else let lines = pad_lines lines in let content_w = List.fold_left (fun acc s -> max acc (Layout.text_width s)) 0 lines in let content_h = List.length lines in let bsz = border_size border in let box_w = content_w + (2 * padding) + bsz in let box_h = content_h + (2 * padding) + bsz in if box_w <= 0 || box_h <= 0 then () else let x0, y0 = match anchor with | (`Left | `Right | `Top | `Bottom) as a -> ( match a with | `Right -> (px + 2, py - (box_h / 2)) | `Left -> (px - box_w - 2, py - (box_h / 2)) | `Top -> (px - (box_w / 2), py - box_h - 2) | `Bottom -> (px - (box_w / 2), py + 2)) | `Auto -> best_anchor ~rect ~px ~py ~box_w ~box_h in let x0 = Layout.clamp_int rect.x (rect.x + rect.width - box_w) x0 in let y0 = Layout.clamp_int rect.y (rect.y + rect.height - box_h) y0 in (* Clear background *) for yy = 0 to box_h - 1 do for xx = 0 to box_w - 1 do let x = x0 + xx and y = y0 + yy in if Layout.rect_contains rect ~x ~y then Render.draw_text grid ~x ~y ~style " " done done; (* Draw border *) Option.iter (fun bst -> draw_tooltip_border grid ~style:bst ~charset:layout.theme.charset ~x0 ~y0 ~box_w ~box_h) border; (* Draw content *) let inner_offset = (bsz / 2) + padding in List.iteri (fun i line -> let y = y0 + inner_offset + i in if y >= rect.y && y < rect.y + rect.height then Render.draw_text grid ~x:(x0 + inner_offset) ~y ~style line) lines let text ?style ?(anchor = `Left) ?(v_anchor = `Middle) (layout : Layout.t) (grid : G.t) ~x ~y label = let style = Option.value style ~default:layout.theme.labels in let px, py = Layout.px_of_data layout ~x ~y in let rect = Layout.plot_rect layout in let w = Layout.text_width label in let px = match anchor with | `Left -> px | `Center -> px - (w / 2) | `Right -> px - w in let py = match v_anchor with `Top -> py | `Middle -> py | `Bottom -> py in if py >= rect.y && py < rect.y + rect.height then Render.draw_text grid ~x:px ~y:py ~style label let arrow ?style ?(head = `Arrow) (layout : Layout.t) (grid : G.t) ~x1 ~y1 ~x2 ~y2 = let style = Option.value style ~default:layout.theme.labels in let ch = layout.theme.charset in let line_glyphs : G.line_glyphs = { G.h = ch.frame.h; v = ch.frame.v; diag_up = ch.diag_up; diag_down = ch.diag_down; } in let px1, py1 = Layout.px_of_data layout ~x:x1 ~y:y1 in let px2, py2 = Layout.px_of_data layout ~x:x2 ~y:y2 in let rect = Layout.plot_rect layout in G.draw_line grid ~x1:px1 ~y1:py1 ~x2:px2 ~y2:py2 ~style ~glyphs:line_glyphs ~kind:`Line (); if Layout.rect_contains rect ~x:px2 ~y:py2 then match head with | `None -> () | `Dot -> Render.draw_text grid ~x:px2 ~y:py2 ~style "●" | `Arrow -> let dx = px2 - px1 in let dy = py2 - py1 in let glyph = if abs dx > abs dy then if dx > 0 then "→" else "←" else if dy > 0 then "↓" else "↑" in Render.draw_text grid ~x:px2 ~y:py2 ~style glyph end (* {1 Legend} *) module Legend = struct type item = { label : string; style : Style.t; marker : string } let draw ?(direction = `Vertical) ?(gap = 0) items (grid : G.t) ~width ~height:_ = match direction with | `Horizontal -> let x = ref 0 in let y = 0 in let gap = max 0 (if gap = 0 then 2 else gap) in List.iter (fun { label; style; marker } -> let block = marker ^ " " in let w_block = Layout.text_width block in let w_label = Layout.text_width label in if !x < width then ( Render.draw_text grid ~x:!x ~y ~style block; let x' = !x + w_block in if x' < width then Render.draw_text grid ~x:x' ~y label; x := x' + w_label + gap)) items | `Vertical -> let y = ref 0 in let gap = max 0 gap in List.iter (fun { label; style; marker } -> Render.draw_text grid ~x:0 ~y:!y ~style marker; Render.draw_text grid ~x:(Layout.text_width marker + 1) ~y:!y label; y := !y + 1 + gap) items let items_of_layout (layout : Layout.t) : item list = let charset = layout.theme.charset in let extract_item ~label ~style ~marker = match label with | Some l -> Some { label = l; style; marker } | None -> None in List.filter_map (fun (m : Mark.t) -> let style = Option.value m.style ~default:Style.default in match m.kind with | Mark.Line { glyph; _ } -> let marker = Option.value glyph ~default:charset.frame.h in extract_item ~label:m.label ~style ~marker | Mark.Scatter { glyph; _ } -> let marker = Option.value glyph ~default:charset.point_default in extract_item ~label:m.label ~style ~marker | Mark.Bar _ -> extract_item ~label:m.label ~style ~marker:charset.bar_fill | Mark.Area _ -> extract_item ~label:m.label ~style ~marker:"▒" | Mark.Fill_between _ -> extract_item ~label:m.label ~style ~marker:"▒" | Mark.Histogram _ -> extract_item ~label:m.label ~style ~marker:charset.bar_fill | _ -> None) layout.marks end (* {1 Chart} *) type frame_config = Layout.frame_config = { margins : int * int * int * int; inner_padding : int; } type frame = Layout.frame = Auto | Manual of frame_config type title = { text : string; style : Style.t option } type t = { theme : Theme.t; frame : frame; x_scale : Scale.t; y_scale : Scale.t; y2_scale : Scale.t option; x_axis : Axis.t; y_axis : Axis.t; y2_axis : Axis.t option; grid : Gridlines.t; marks_rev : Mark.t list; title : title option; } let marks t = List.rev t.marks_rev let default_frame = Auto let manual_frame ?(margins = (0, 0, 0, 0)) ?(inner_padding = 0) () = Manual { margins; inner_padding } let apply_theme_defaults (theme : Theme.t) (a : Axis.t) = { a with style = Some (Option.value a.style ~default:theme.axes); tick_style = Some (Option.value a.tick_style ~default:theme.axes); label_style = Some (Option.value a.label_style ~default:theme.labels); } let apply_grid_theme (theme : Theme.t) (g : Gridlines.t) = { g with style = (if g.style = Style.default then theme.grid else g.style) } let create_chart theme ~marks_rev ~title = { theme; frame = default_frame; x_scale = Scale.Auto; y_scale = Scale.Auto; y2_scale = None; x_axis = apply_theme_defaults theme Axis.default; y_axis = apply_theme_defaults theme Axis.default; y2_axis = None; grid = apply_grid_theme theme Gridlines.hidden; marks_rev; title; } let empty ?(theme = Theme.default) () = create_chart theme ~marks_rev:[] ~title:None let make ?(theme = Theme.default) ?title marks = let title = Option.map (fun text -> { text; style = None }) title in create_chart theme ~marks_rev:(List.rev marks) ~title let with_theme theme t = { t with theme; x_axis = apply_theme_defaults theme t.x_axis; y_axis = apply_theme_defaults theme t.y_axis; grid = apply_grid_theme theme t.grid; } let with_frame frame t = let frame = match frame with | Auto -> Auto | Manual cfg -> Manual { cfg with inner_padding = max 0 cfg.inner_padding } in { t with frame } let with_title ?style text t = { t with title = Some { text; style } } let with_x_scale x_scale t = { t with x_scale } let with_y_scale y_scale t = { t with y_scale } let with_y2_scale y2_scale t = { t with y2_scale = Some y2_scale } let with_axes ?x ?y t = let x_axis = match x with None -> t.x_axis | Some a -> apply_theme_defaults t.theme a in let y_axis = match y with None -> t.y_axis | Some a -> apply_theme_defaults t.theme a in { t with x_axis; y_axis } let with_y2_axis y2_axis t = { t with y2_axis = Some (apply_theme_defaults t.theme y2_axis) } let with_grid g t = { t with grid = apply_grid_theme t.theme g } let add m t = { t with marks_rev = m :: t.marks_rev } (* {1 Convenience wrappers} *) let line ?id ?label ?style ?resolution ?pattern ?glyph ?y_axis ~x ~y data t = add (Mark.line ?id ?label ?style ?resolution ?pattern ?glyph ?y_axis ~x ~y data) t let line_gaps ?id ?label ?style ?resolution ?pattern ?glyph ?y_axis ~x ~y data t = add (Mark.line_gaps ?id ?label ?style ?resolution ?pattern ?glyph ?y_axis ~x ~y data) t let scatter ?id ?label ?style ?glyph ?mode ?y_axis ~x ~y data t = add (Mark.scatter ?id ?label ?style ?glyph ?mode ?y_axis ~x ~y data) t let bar ?id ?label ?style ?direction ?mode ~category ~value data t = add (Mark.bar ?id ?label ?style ?direction ?mode ~category ~value data) t let stacked_bar ?id ?direction ?gap ?size ?mode data t = add (Mark.stacked_bar ?id ?direction ?gap ?size ?mode data) t let rule ?id ?style ?direction ?pattern ?y_axis value t = add (Mark.rule ?id ?style ?direction ?pattern ?y_axis value) t let heatmap ?id ?color_scale ?value_range ?auto_value_range ?agg ?mode ~x ~y ~value data t = add (Mark.heatmap ?id ?color_scale ?value_range ?auto_value_range ?agg ?mode ~x ~y ~value data) t let candles ?id ?bullish ?bearish ?width ?body ?y_axis data t = add (Mark.candles ?id ?bullish ?bearish ?width ?body ?y_axis data) t let circle ?id ?style ?resolution ?y_axis ~cx ~cy ~r data t = add (Mark.circle ?id ?style ?resolution ?y_axis ~cx ~cy ~r data) t let shade ?id ?style ~min ~max t = add (Mark.shade ?id ?style ~min ~max ()) t let column_bg ?id ?style x t = add (Mark.column_bg ?id ?style x) t let area ?id ?label ?style ?baseline ?resolution ?y_axis ~x ~y data t = add (Mark.area ?id ?label ?style ?baseline ?resolution ?y_axis ~x ~y data) t let fill_between ?id ?label ?style ?resolution ?y_axis ~x ~y_low ~y_high data t = add (Mark.fill_between ?id ?label ?style ?resolution ?y_axis ~x ~y_low ~y_high data) t let histogram ?id ?label ?style ?bins ?normalize ~x data t = add (Mark.histogram ?id ?label ?style ?bins ?normalize ~x data) t let to_config t : Layout.config = let title = match t.title with | None -> None | Some { text; style } -> let style = Option.value style ~default:t.theme.labels in Some ({ Layout.text; style } : Layout.title_info) in { Layout.theme = t.theme; frame = t.frame; x_scale = t.x_scale; y_scale = t.y_scale; y2_scale = t.y2_scale; x_axis = t.x_axis; y_axis = t.y_axis; y2_axis = t.y2_axis; grid = t.grid; marks = marks t; title; } let layout ?view ?x ?y t ~width ~height = Layout.compute ?view ?x ?y (to_config t) ~width ~height let draw ?view ?(x = 0) ?(y = 0) t (grid : G.t) ~width ~height : Layout.t = let lay = Layout.compute ?view ~x ~y (to_config t) ~width ~height in let bg = Option.value t.theme.background ~default:Color.default in G.fill_rect grid ~x ~y ~width ~height ~color:bg; Render.draw_grid lay grid; Render.draw_marks lay grid; Render.draw_axes lay grid; (match lay.title with | None -> () | Some { text; style } -> let text_w = Layout.text_width text in let center_x = lay.plot.x + (lay.plot.width / 2) - (text_w / 2) in let title_y = max y (lay.plot.y - 1) in G.draw_text grid ~x:center_x ~y:title_y ~text ~style); lay
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>