Description

The Irrlicht Engine is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-art features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free.

This binding is still in Alpha stage.

Tags

binding 3D gamedev

Published: 20 Mar 2014

Dependencies (3)

  1. ocamlbuild build
  2. ocamlfind
  3. ocaml >= "3.12" & < "4.06.0"

Development Dependencies

    None

Reverse Dependencies

    None

Conflicts

    None
An OCaml binding for the Irrlicht Engine

Install

Authors

Maintainers

Sources

ocaml-irrlicht-0.0.3.tar.gz
md5=bb6673efbb4598232d42479bb5f09139