package hardcaml_waveterm

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type ctx

drawing context

type style

underlying style type

val rows : ctx -> Base.Int.t
val cols : ctx -> Base.Int.t
val get_bounds : ctx -> Draw.rect

get context size

val get_style : Draw.Style.t -> style

convert our style info to underlying style

val clear : ctx -> Base.Unit.t

clear display

val fill : ctx:ctx -> style:style -> bounds:Draw.rect -> Base.Char.t -> Base.Unit.t

fill bounds with char given style

val draw_int : ctx:ctx -> style:style -> bounds:Draw.rect -> r:Base.Int.t -> c:Base.Int.t -> Base.Int.t -> Base.Unit.t

draw int (representing unicode value)

val draw_piece : ctx:ctx -> style:style -> bounds:Draw.rect -> r:Base.Int.t -> c:Base.Int.t -> Draw.piece -> Base.Unit.t

draw piece

val draw_char : ctx:ctx -> style:style -> bounds:Draw.rect -> r:Base.Int.t -> c:Base.Int.t -> Base.Char.t -> Base.Unit.t

draw char

val draw_string : ctx:ctx -> style:style -> bounds:Draw.rect -> r:Base.Int.t -> c:Base.Int.t -> Base.String.t -> Base.Unit.t

draw string (nothing fancy - horizontal, no breaks)

val draw_box : ctx:ctx -> style:style -> bounds:Draw.rect -> Base.String.t -> Base.Unit.t

draw box outline with label

val get : ctx:ctx -> bounds:Draw.rect -> r:Base.Int.t -> c:Base.Int.t -> Base.Int.t * Draw.Style.t

get value and style at point

val inv : ctx:ctx -> bounds:Draw.rect -> r:Base.Int.t -> c:Base.Int.t -> Base.Unit.t

invert fg and bg at point

val bold : ctx:ctx -> bounds:Draw.rect -> r:Base.Int.t -> c:Base.Int.t -> Base.Unit.t

set bold on point

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