package gles3
Legend:
Library
Module
Module type
Parameter
Class
Class type
Library
Module
Module type
Parameter
Class
Class type
val load_shader : Gles3.shader_type -> string -> shader
val draw_arrays : 'a program -> Gles3.shape -> ?first:int -> int -> 'a
val draw_ushort_elements :
'a program ->
Gles3.shape ->
Gles3.ushort_bigarray ->
'a
val draw_ubyte_elements :
'a program ->
Gles3.shape ->
Gles3.ubyte_bigarray ->
'a
val draw_uint_elements : 'a program -> Gles3.shape -> Gles3.uint_bigarray -> 'a
val draw_buffer_elements :
'a program ->
Gles3.shape ->
'b Buffers.element_buffer ->
'a
val byte_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
(Gles3.byte_bigarray -> 'a) program
val ubyte_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
(Gles3.ubyte_bigarray -> 'a) program
val short_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
(Gles3.short_bigarray -> 'a) program
val ushort_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
(Gles3.ushort_bigarray -> 'a) program
val uint_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
(Gles3.uint_bigarray -> 'a) program
val float_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
(Gles3.float_bigarray -> 'a) program
val byte_cst_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
Gles3.byte_bigarray ->
'a program
val ubyte_cst_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
Gles3.ubyte_bigarray ->
'a program
val short_cst_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
Gles3.short_bigarray ->
'a program
val ushort_cst_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
Gles3.ushort_bigarray ->
'a program
val uint_cst_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
Gles3.uint_bigarray ->
'a program
val float_cst_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
Gles3.float_bigarray ->
'a program
val buffer_cst_attr :
'a program ->
?norm:bool ->
?stride:int ->
string ->
'b Buffers.array_buffer ->
'a program
val texture_2d_uniform :
'a program ->
string ->
(Textures.gc_texture -> 'a) program
val texture_2d_cst_uniform :
'a program ->
string ->
Textures.gc_texture ->
'a program
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