package elm_playground_gamekits

  1. Overview
  2. Docs
Genre kits for Playground games: platformers, racing, shoot 'em ups, fighting and more

Install

dune-project
 Dependency

Authors

Maintainers

Sources

0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0

doc/elm_playground_gamekits.kit_brawler/Frame_data/index.html

Module Frame_dataSource

Sourcetype move = {
  1. startup : int;
  2. active : int;
  3. recovery : int;
  4. damage : int;
  5. hitstun : int;
  6. blockstun : int;
  7. hitbox : Hitbox.box;
}
Sourcetype phase =
  1. | Startup
  2. | Active
  3. | Recovery
  4. | Over
Sourceval length : move -> int
Sourceval phase : move -> int -> phase
Sourceval advantage_on_hit : move -> int
Sourceval advantage_on_block : move -> int