package efl

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val add : Evas.obj -> Evas.obj
val enabled_set : Evas.obj -> bool -> unit
val enabled_get : Evas.obj -> bool
val smooth_set : Evas.obj -> bool -> unit
val smooth_get : Evas.obj -> bool
val alpha_set : Evas.obj -> bool -> unit
val alpha_get : Evas.obj -> bool
val auto_set : Evas.obj -> bool -> unit
val auto_get : Evas.obj -> bool
val point_color_set : Evas.obj -> int -> int -> int -> int -> int -> unit
val point_color_get : Evas.obj -> int -> int * int * int * int
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