package dunolint

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(*********************************************************************************)
(*  Dunolint - A tool to lint and help manage files in dune projects             *)
(*  Copyright (C) 2024-2025 Mathieu Barbin <mathieu.barbin@gmail.com>            *)
(*                                                                               *)
(*  This file is part of Dunolint.                                               *)
(*                                                                               *)
(*  Dunolint is free software; you can redistribute it and/or modify it          *)
(*  under the terms of the GNU Lesser General Public License as published by     *)
(*  the Free Software Foundation either version 3 of the License, or any later   *)
(*  version, with the LGPL-3.0 Linking Exception.                                *)
(*                                                                               *)
(*  Dunolint is distributed in the hope that it will be useful, but WITHOUT      *)
(*  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or        *)
(*  FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License  *)
(*  and the file `NOTICE.md` at the root of this repository for more details.    *)
(*                                                                               *)
(*  You should have received a copy of the GNU Lesser General Public License     *)
(*  and the LGPL-3.0 Linking Exception along with this library. If not, see      *)
(*  <http://www.gnu.org/licenses/> and <https://spdx.org>, respectively.         *)
(*********************************************************************************)

module Config_with_location = struct
  type t =
    { config : Dunolint.Config.t
    ; location : Relative_path.t
    }
end

module Item = struct
  type t = Config of Config_with_location.t
end

type t = Item.t list

let empty = []

let configs (t : t) =
  (* Return configs in rule processing order: shallowest (root) to deepest.
     Since configs are added at the head as we traverse deeper, we reverse to
     get shallowest first. *)
  List.rev_map t ~f:(function Config config -> config)
;;

let add_config t ~config ~location = Item.Config { config; location } :: t