package bogue
Install
Dune Dependency
Authors
Maintainers
Sources
md5=9eb85caf6526009d598a3ba20fb8a5e3
sha512=6078ec75b8bc5a0e28f7fde1cdf703d7156095becfe67c68c1dd70844b83440cd6492ec4917d489323a5d9805f083b13c8ed92c9bfa39de1eb0bc3013be28ade
README.md.html
Bogue
Bogue is an all-purpose GUI (Graphical user interface) library for ocaml, with animations, written from scratch in ocaml
, based on SDL2.
Can be used to add interactivity to any program.
Can work within an already existing event loop, for instance to add GUI elements to a game.
Uses the SDL2 renderer library, which makes it quite fast.
Can deal with several windows.
Bogue is themable, and does not try to look like your desktop. Instead, it will look the same on every platform.
Graphics output is scalable (without need to recompile), and hence easily adapts to Hi-DPI displays.
Predefined animations (slide-in, fade-in, fade-out, rotate).
Built-in audio mixer.
Programming with bogue is easy if you're used to GUIs with widgets, layouts, callbacks, and of course it has a functional flavor. It uses Threads when non-blocking reactions are needed.
Features
Widgets
Widgets are the building bricks, responsible for graphic elements that respond to events (mouse, touchscreen, keyboard, etc.).
For a more "functional" use, they can be "connected" instead of reacting with callbacks (see examples).
boxes with decorations (round corner, border, shadow, gradient background, image pattern)
check box
push button (with labels or images)
rich text display (bold, italics, underline), any TTF font can be used.
image (all usual formats, including SVG)
slider (horizontal, vertical, or circular)
text input with select and copy-paste
SDL area for free drawing with the whole SDL Renderer API
Layouts
widgets can be combined in various ways into layouts. For instance, a check box followed by a text label is a common layout.
Several predefined layouts are available:
sliders (horizontal, vertical, circular). Can be used as progress bars
scrollable lists (that can easily handle a large number of elements, like one million)
multi-column tables with sortable columns
multiple tabs with slide-in animation
modal popups
various menus (menu bar, drop down menus with submenus)
drop-down select lists
radio lists
automatic tooltips can be attached to any element
Layouts can be animated (slide-in, transparency, rotation). All layouts can be automatically resized when the user resizes the window. Timeouts are available to execute arbitrary actions after a delay.
Screenshots
demo, tab1 | demo, tab2 |
---|---|
See here for the source code of this demo.
Videos
Installation
Using the opam package
It's the easiest way unless you want to try out the development version.
opam install bogue
That's it. But, if you want to stay in sync with the latest developement, you can directly "pin" the github repository:
opam pin add https://github.com/sanette/bogue.git
(Then update/upgrade opam). And this can easily be undone with
opam unpin https://github.com/sanette/bogue.git
Building from sources
Prerequisites
You need a working ocaml
installation with opam
, see the ocaml doc. Then, make sure you have dune
, tsdl
, tsdl-image
and tsdl-ttf
:
opam install dune tsdl tsdl-image tsdl-ttf
Get the latest source
Download the git archive, unzip it, cd into the bogue-master
dir, and then:
dune build
opam install .
CI
https://ci.ocamllabs.io/github/sanette/bogue
Documentation
It's good to first have a look at Bogue's general principles.
The public API can be found here.
Examples
You should first try a minimal example.
The examples
directory contains more sophisticated examples. If you installed the bogue
package with opam
(as described above), these examples are available via the boguex
program. For instance, run examples 34 and 41 by:
boguex 34 41
Type boguex -h
to have the list of all examples.
A minimal app using Bogue
See here.