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Fan is a metaprogramming tool for OCaml. I believe it would be an invaluable tool for the community when it’s production ready. If you are attracted by the power of Camlp4 while frustrated wi…
After using OCaml for around 10 years it is still my favourite language, and it’s amazing how far ahead of other programming languages it remains to this day. OCaml 4.01.0 was released on Thu…
Now that I've shat on mutability in prior posts, let's talk about how it pervades my game code. I'm a fan of the component model for gam...
Herein I'll provide an introductory taste of what it's been like making a game in OCaml. I've been developing a "Tactical RPG" game, whic...
Here is a short report on the different projects we have been working on in August. News from OCamlPro Compiler Optimizations After our reports on better inlining have raised big expectations, we have been working hard on fixing the few remaining bugs. An enhanced alias/constant analysis was added, ...
In the course of my work with OCaml I have traditionally resisted using anything other than “pure” OCaml, and the facilities of the underlying OS. So rather than OMake or OASIS I just u…