package virtual_dom
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>
OCaml bindings for the virtual-dom library
Install
dune-project
Dependency
Authors
Maintainers
Sources
virtual_dom-v0.16.0.tar.gz
sha256=0c6f07894dce56db88d46b3aa4f2cad1a84aeaf0009560a285492f9f2959d565
doc/src/virtual_dom/attr.ml.html
Source file attr.ml
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Core open Js_of_ocaml module Vdom_raw = Raw let () = (* use the native-javascript implementation of float -> string with a fixed number of numbers after the decimal place. *) Css_gen.Private.float_to_string_with_fixed := Dom_float.to_string_fixed ;; (** This has 3 kinds of constructors. {v - constructors for properties / attributes for which we have written first class ocaml representations (so far only Style, Class, and Handler) - Those which we immediately convert into Js called Raw, which in turn has two cases: - Property for properties on the DOM - Attribute for attributes on the DOM - Hooks, which register callbacks on property addition and removal. v} Generally speaking one should avoid creating a property or attribute for something for which we have a first class representation. *) module Event_handler = struct type t = | T : { type_id : 'a Type_equal.Id.t ; handler : (#Dom_html.event as 'a) Js.t -> unit Ui_effect.t } -> t let combine (T { type_id = ltid; handler = lhandler }) (T { type_id = rtid; handler = rhandler } as right) = (* If they are not the same witness, then it is a bug in virtual_dom, since we do not expose [on] anymore which means this library can determined the [Type_equal.Id] corresponding to each event. virtual_dom maintains the invariant that any two events with the same name will produce handlers that have the same [Type_equal.Id]. *) match Type_equal.Id.same_witness ltid rtid with | Some T -> T { type_id = ltid ; handler = (fun value -> Effect.sequence_as_sibling (lhandler value) ~unless_stopped:(fun () -> rhandler value)) } | None -> eprint_s [%message "BUG! Type-ids for event handlers differ" (ltid : _ Type_equal.Id.t) (rtid : _ Type_equal.Id.t)]; right ;; end type t = | Property of { suppress_merge_warnings : bool ; name : string ; value : Js.Unsafe.any } | Attribute of { suppress_merge_warnings : bool ; name : string ; value : Js.Unsafe.any } | Handler of { name : string ; handler : Event_handler.t } | Hook of { name : string ; hook : Hooks.t } | Style of Css_gen.t | Class of string list | Many of t list | Many_only_merge_classes_and_styles of t list * (Css_gen.t -> Css_gen.t) * (string list -> string list) | Many_without_merge of t list let create name value = Attribute { suppress_merge_warnings = false; name; value = Js.Unsafe.inject (Js.string value) } ;; let create_float name value = Attribute { suppress_merge_warnings = false ; name ; value = Js.Unsafe.inject (Dom_float.to_js_string value) } ;; let property name value = Property { suppress_merge_warnings = false; name; value } let string_property name value = Property { suppress_merge_warnings = false; name; value = Js.Unsafe.inject (Js.string value) } ;; let bool_property name value = Property { suppress_merge_warnings = false; name; value = Js.Unsafe.inject (Js.bool value) } ;; let suppress_merge_warnings = function | Attribute attribute -> Attribute { attribute with suppress_merge_warnings = true } | Property property -> Property { property with suppress_merge_warnings = true } | t -> t ;; let create_hook name hook = Hook { name; hook } let many attrs = Many attrs let many_without_merge attrs = Many_without_merge attrs let empty = Many [] let combine left right = Many [ left; right ] let ( @ ) = combine module Unmerged_warning_mode = struct type t = | No_warnings | All_warnings | Stop_after_quota of int let warning_count = ref 0 let current = ref (Stop_after_quota 100) let warn_s s = incr warning_count; match !current with | No_warnings -> () | All_warnings -> eprint_s s | Stop_after_quota quota -> let warning_count = !warning_count in if warning_count <= quota then ( eprint_s s; if warning_count = quota then eprint_s [%message "WARNING: reached warning message quota; no more messages will be printed" (quota : int)]) ;; module For_testing = struct let reset_warning_count () = warning_count := 0 end end type merge = { styles : Css_gen.t ; classes : string list ; handlers : Event_handler.t Map.M(String).t ; hooks : Hooks.t Map.M(String).t } let combining_map_add map key value ~combine = Map.update map key ~f:(function | Some existing_value -> combine ~key existing_value value | None -> value) ;; let empty_merge = { styles = Css_gen.empty ; classes = [] ; handlers = Map.empty (module String) ; hooks = Map.empty (module String) } ;; let to_raw attr = let attrs = [ attr ] in (* When input elements have their value set to what it already is the cursor gets moved to the end of the field even when the user is editing in the middle. SoftSetHook (from ./soft-set-hook.js) compares before setting, avoiding the problem just like in https://github.com/Matt-Esch/virtual-dom/blob/947ecf92b67d25bb693a0f625fa8e90c099887d5/virtual-hyperscript/index.js#L43-L51 note that Elm's virtual-dom includes a workaround for this so if we switch to that the workaround here will be unnecessary. https://github.com/elm-lang/virtual-dom/blob/17b30fb7de48672565d6227d33c0176f075786db/src/Native/VirtualDom.js#L434-L439 *) let attrs_obj : Vdom_raw.Attrs.t = Vdom_raw.Attrs.create () in (* [take_second_*] is the trivial merge function (i.e. no merge at all); it takes two attributes of the same kind, ignores a first, and emits a warning if [warn_about_unmerged_attributes] is enabled. *) let take_second_styles first second = if not (Css_gen.is_empty first) then Unmerged_warning_mode.warn_s [%message "WARNING: not combining styles" (first : Css_gen.t) (second : Css_gen.t)]; second in let take_second_classes first second = if not (List.is_empty first) then ( let first = List.sort ~compare:[%compare: string] first in let second = List.sort ~compare:[%compare: string] second in Unmerged_warning_mode.warn_s [%message "WARNING: not combining classes" (first : string list) (second : string list)]); second in let take_second_handler ~key:name _first second = Unmerged_warning_mode.warn_s [%message "WARNING: not combining handlers" (name : string)]; second in let take_second_hook ~key:name _first second = Unmerged_warning_mode.warn_s [%message "WARNING: not combining hooks" (name : string)]; second in (* We merge attributes when they are written to the raw attribute object, rather than when the user-facing merge functions ([many], [combine], and [@]) are called. This strategy is better in both speed and memory usage, since it means we do not need to concatenate the list of "unmergeable" attributes (Property and Attribute); instead, we can iterate through the tree of attributes and eagerly write unmergeable attributes to the attribute object as we find them. If two unmergeable attributes have the same name, the second will simply overwrite the first, as desired. In order to preserve the existing behavior of the [Multi] module (that is, it must be possible to merge classes and styles, but not hooks and handlers), we introduce the workaround constructor [Many_only_merge_classes_and_styles]. There are thus three cases that each have different merge behaviors: - Simple lists - no merging - Lists wrapped in a [Many] - merges classes, styles, hooks, and handlers - Lists wrapped in a [Many_only_merge_classes_and_styles] - merges classes and styles To avoid duplicating the match expression logic, we paremeterize it by the merging behavior, since "no merge" really means "merge by taking the second one". *) let rec merge ~combine_hook ~combine_handler ~combine_styles ~combine_classes acc = List.fold ~init:acc ~f:(fun acc attr -> match attr with | Property { suppress_merge_warnings; name; value } -> if Raw.Attrs.has_property attrs_obj name && not suppress_merge_warnings then Unmerged_warning_mode.warn_s [%message "WARNING: not combining properties" (name : string)]; (match name with | "value" -> let softSetHook x : Js.Unsafe.any = Js.Unsafe.global ## SoftSetHook x in let value = softSetHook value in Vdom_raw.Attrs.set_property attrs_obj "value" value | name -> Raw.Attrs.set_property attrs_obj name value); acc | Attribute { suppress_merge_warnings; name; value } -> if Raw.Attrs.has_attribute attrs_obj name && not suppress_merge_warnings then Unmerged_warning_mode.warn_s [%message "WARNING: not combining attributes" (name : string)]; Raw.Attrs.set_attribute attrs_obj name value; acc | Style new_styles -> { acc with styles = combine_styles acc.styles new_styles } | Class new_classes -> { acc with classes = combine_classes acc.classes new_classes } | Hook { name; hook } -> { acc with hooks = combining_map_add acc.hooks name hook ~combine:combine_hook } | Handler { name; handler } -> { acc with handlers = combining_map_add acc.handlers name handler ~combine:combine_handler } | Many attrs -> let sub_merge = merge ~combine_hook:(fun ~key:_ -> Hooks.combine) ~combine_handler:(fun ~key:_ -> Event_handler.combine) ~combine_styles:Css_gen.combine ~combine_classes:Core.( @ ) empty_merge attrs in { styles = combine_styles acc.styles sub_merge.styles ; classes = combine_classes acc.classes sub_merge.classes ; handlers = Map.merge_skewed acc.handlers sub_merge.handlers ~combine:combine_handler ; hooks = Map.merge_skewed acc.hooks sub_merge.hooks ~combine:combine_hook } | Many_only_merge_classes_and_styles (attrs, map_styles, map_classes) -> let sub_merge = merge ~combine_hook:take_second_hook ~combine_handler:take_second_handler ~combine_styles:Css_gen.combine ~combine_classes:Core.( @ ) empty_merge attrs in { styles = map_styles (combine_styles acc.styles sub_merge.styles) ; classes = map_classes (combine_classes acc.classes sub_merge.classes) ; handlers = Map.merge_skewed acc.handlers sub_merge.handlers ~combine:combine_handler ; hooks = Map.merge_skewed acc.hooks sub_merge.hooks ~combine:combine_hook } | Many_without_merge attrs -> let sub_merge = merge ~combine_hook:take_second_hook ~combine_handler:take_second_handler ~combine_styles:take_second_styles ~combine_classes:take_second_classes empty_merge attrs in { styles = combine_styles acc.styles sub_merge.styles ; classes = combine_classes acc.classes sub_merge.classes ; handlers = Map.merge_skewed acc.handlers sub_merge.handlers ~combine:combine_handler ; hooks = Map.merge_skewed acc.hooks sub_merge.hooks ~combine:combine_hook }) in let merge = merge ~combine_hook:take_second_hook ~combine_handler:take_second_handler ~combine_styles:take_second_styles ~combine_classes:take_second_classes empty_merge attrs in Map.iteri merge.hooks ~f:(fun ~key:name ~data:hook -> Raw.Attrs.set_property attrs_obj name (Hooks.pack hook)); Map.iteri merge.handlers ~f:(fun ~key:name ~data:(Event_handler.T { handler; _ }) -> let f e = Effect.Expert.handle e (handler e); Js._true in Raw.Attrs.set_property attrs_obj ("on" ^ name) (Js.Unsafe.inject (Dom.handler f))); let () = if not (Css_gen.is_empty merge.styles) then ( let props = Css_gen.to_string_list merge.styles in let obj = Raw.Attrs.create () in List.iter props ~f:(fun (k, v) -> Raw.Attrs.set_property obj k (Js.Unsafe.inject (Js.string v))); Raw.Attrs.set_property attrs_obj "style" (obj :> Js.Unsafe.any)) in let () = if List.is_empty merge.classes then () else Raw.Attrs.set_attribute attrs_obj "class" (Js.Unsafe.inject (Js.string (String.concat merge.classes ~sep:" "))) in attrs_obj ;; let to_raw attr = match attr with | Many [] | Many_without_merge [] -> Raw.Attrs.create () | attr -> to_raw attr ;; let style css = Style css let class_ classname = Class [ classname ] let classes' classes = Class (Set.to_list classes) let classes classnames = Class classnames let id s = create "id" s let name s = create "name" s let href r = create "href" r let label r = create "label" r let target s = create "target" s let checked = create "checked" "" let selected = create "selected" "" let = create "hidden" "" let readonly = create "readonly" "" let disabled = create "disabled" "" let placeholder x = create "placeholder" x let autofocus = function | true -> create "autofocus" "" | false -> empty ;; let for_ x = create "for" x let type_ x = create "type" x let value x = create "value" x let value_prop x = string_property "value" x let tabindex x = create "tabindex" (Int.to_string x) let title x = create "title" x let alt x = create "alt" x let src x = create "src" x let open_ = create "open" "" let start x = create "start" (Int.to_string x) let min x = create_float "min" x let max x = create_float "max" x let min_date x = create "min" (Date.to_string x) let max_date x = create "max" (Date.to_string x) let min_date_time x = create "min" (Date.to_string x ^ "T00:00") let max_date_time x = create "max" (Date.to_string x ^ "T23:59") let colspan x = create "colspan" (Int.to_string x) let rowspan x = create "rowspan" (Int.to_string x) let draggable b = create "draggable" (Bool.to_string b) module Type_id = struct (* We provide a trivial [to_sexp] function since we only want to unify type ids and not convert types to ids *) let create name = Type_equal.Id.create ~name (fun _ -> Sexplib.Sexp.List []) let (event : Dom_html.event Type_equal.Id.t) = create "event" let (focus : Dom_html.focusEvent Type_equal.Id.t) = create "focusEvent" let (mouse : Dom_html.mouseEvent Type_equal.Id.t) = create "mouseEvent" let (keyboard : Dom_html.keyboardEvent Type_equal.Id.t) = create "keyboardEvent" let (submit : Dom_html.submitEvent Type_equal.Id.t) = create "submitEvent" let (mousewheel : Dom_html.mousewheelEvent Type_equal.Id.t) = create "mousewheelEvent" let (wheel : Js_of_ocaml_patches.Dom_html.wheelEvent Type_equal.Id.t) = create "wheelwheelEvent" ;; let (clipboard : Dom_html.clipboardEvent Type_equal.Id.t) = create "clipboardEvent" let (drag : Dom_html.dragEvent Type_equal.Id.t) = create "dragEvent" let (pointer : Dom_html.pointerEvent Type_equal.Id.t) = create "pointerEvent" let (animation : Dom_html.animationEvent Type_equal.Id.t) = create "animationEvent" end let on type_id name (handler : #Dom_html.event Js.t -> unit Ui_effect.t) : t = Handler { name; handler = T { handler; type_id } } ;; let on_focus = on Type_id.focus "focus" let on_blur = on Type_id.focus "blur" let on_click = on Type_id.mouse "click" let = on Type_id.mouse "contextmenu" let on_double_click = on Type_id.mouse "dblclick" let on_drag = on Type_id.drag "drag" let on_dragstart = on Type_id.drag "dragstart" let on_dragend = on Type_id.drag "dragend" let on_dragenter = on Type_id.drag "dragenter" let on_dragleave = on Type_id.drag "dragleave" let on_dragover = on Type_id.drag "dragover" let on_drop = on Type_id.drag "drop" let on_mousemove = on Type_id.mouse "mousemove" let on_mouseup = on Type_id.mouse "mouseup" let on_mousedown = on Type_id.mouse "mousedown" let on_mouseenter = on Type_id.mouse "mouseenter" let on_mouseleave = on Type_id.mouse "mouseleave" let on_mouseover = on Type_id.mouse "mouseover" let on_mouseout = on Type_id.mouse "mouseout" let on_keyup = on Type_id.keyboard "keyup" let on_keypress = on Type_id.keyboard "keypress" let on_keydown = on Type_id.keyboard "keydown" let on_scroll = on Type_id.event "scroll" let on_load = on Type_id.event "load" let on_submit = on Type_id.submit "submit" let on_pointerdown = on Type_id.pointer "pointerdown" let on_pointerup = on Type_id.pointer "pointerup" let on_mousewheel = on Type_id.mousewheel "mousewheel" let on_wheel = on Type_id.wheel "wheel" let on_copy = on Type_id.clipboard "copy" let on_cut = on Type_id.clipboard "cut" let on_paste = on Type_id.clipboard "paste" let on_reset = on Type_id.event "reset" let on_animationend = on Type_id.animation "animationend" let const_ignore _ = Effect.Ignore class type value_element = object inherit Dom_html.element method value : Js.js_string Js.t Js.prop end type value_coercion = Dom_html.element Js.t -> value_element Js.t Js.opt let run_coercion coercion target prev = match prev with | Some _ -> prev | None -> Js.Opt.to_option (coercion target) ;; let coerce_value_element target = let open Dom_html.CoerceTo in None |> run_coercion (input :> value_coercion) target |> run_coercion (select :> value_coercion) target |> run_coercion (textarea :> value_coercion) target ;; let on_input_event type_id event handler = on type_id event (fun ev -> Js.Opt.case ev##.target const_ignore (fun target -> Option.value_map (coerce_value_element target) ~default:Effect.Ignore ~f:(fun target -> let text = Js.to_string target##.value in handler ev text))) ;; let on_change = on_input_event Type_id.event "change" let on_input = on_input_event Type_id.event "input" let to_raw l = to_raw l let on_file_input handler = on Type_id.event "input" (fun ev -> Js.Opt.case ev##.target const_ignore (fun target -> Js.Opt.case (Dom_html.CoerceTo.input target) const_ignore (fun target -> Js.Optdef.case target##.files const_ignore (fun files -> handler ev files)))) ;; module Always_focus_hook = struct module T = struct module State = Unit module Input = struct include Unit let combine () () = () end let init () _ = () let on_mount () () element = element##focus let update ~old_input:() ~new_input:() () _ = () let destroy () () _ = () end module Hook = Hooks.Make (T) let attr `Read_the_docs__this_hook_is_unpredictable = (* Append the id to the name of the hook to ensure that it is distinct from all other focus hooks. *) create_hook "always-focus-hook" (Hook.create ()) ;; end module Single_focus_hook () = struct module T = struct module State = Unit let has_been_used = ref false module Input = struct type t = (unit Ui_effect.t[@sexp.opaque]) [@@deriving sexp_of] let combine left right = Ui_effect.Many [ left; right ] end let init _ _ = () let on_mount event () element = if not !has_been_used then ( has_been_used := true; element##focus; Effect.Expert.handle_non_dom_event_exn event) ;; let update ~old_input:_ ~new_input:_ () _ = () let destroy _ () _ = () end module Hook = Hooks.Make (T) let attr `Read_the_docs__this_hook_is_unpredictable ~after = (* Append the id to the name of the hook to ensure that it is distinct from all other focus hooks. *) create_hook "single-focus-hook" (Hook.create after) ;; end module No_op_hook (M : sig module Input : Hooks_intf.Input val name : string end) = struct module Hook = Hooks.Make (struct module State = Unit module Input = M.Input let init _ _ = () let on_mount _ () _ = () let update ~old_input:_ ~new_input:_ () _ = () let destroy _ () _ = () end) let attr input = create_hook M.name (Hook.create input) let type_id = Hook.For_testing.type_id end module Multi = struct type nonrec t = t list let map_style t ~f = [ Many_only_merge_classes_and_styles (t, f, Fn.id) ] let add_class t c = [ Many_only_merge_classes_and_styles (t, Fn.id, fun cs -> c :: cs) ] let add_style t s = map_style t ~f:(fun ss -> Css_gen.combine ss s) let merge_classes_and_styles t = [ Many_only_merge_classes_and_styles (t, Fn.id, Fn.id) ] ;; end module Css_var_hook = Hooks.Make (struct open Js_of_ocaml module State = Unit module Input = struct type t = (string * string) list [@@deriving sexp_of] let combine = List.append end let init input (element : Dom_html.element Js.t) = List.iter input ~f:(fun (k, v) -> element##.style##setProperty (Js.string k) (Js.string v) Js.undefined |> (ignore : Js.js_string Js.t -> unit)) ;; let on_mount _ () _ = () let destroy input () (element : Dom_html.element Js.t) = List.iter input ~f:(fun (k, _) -> element##.style##removeProperty (Js.string k) |> (ignore : Js.js_string Js.t -> unit)) ;; let update ~old_input ~new_input () (element : Dom_html.element Js.t) = if phys_equal old_input new_input || [%equal: (string * string) list] old_input new_input then () else ( destroy old_input () element; init new_input element) ;; end) let __css_vars_no_kebabs alist = create_hook "custom-css-vars" (Css_var_hook.create alist) let css_var ~name v = __css_vars_no_kebabs [ "--" ^ name, v ] module Expert = struct let rec filter_by_kind t ~f = match t with | Property _ -> if f `Property then t else empty | Attribute _ -> if f `Attribute then t else empty | Hook _ -> if f `Hook then t else empty | Handler _ -> if f `Handler then t else empty | Style _ -> if f `Style then t else empty | Class _ -> if f `Class then t else empty | Many attrs -> Many (List.map attrs ~f:(filter_by_kind ~f)) | Many_only_merge_classes_and_styles (attrs, a, b) -> Many_only_merge_classes_and_styles (List.map attrs ~f:(filter_by_kind ~f), a, b) | Many_without_merge attrs -> Many_without_merge (List.map attrs ~f:(filter_by_kind ~f)) ;; let rec contains_name looking_for = function | Property { name; _ } | Attribute { name; _ } | Hook { name; _ } -> String.equal looking_for name | Handler { name; _ } -> String.equal ("on" ^ name) looking_for | Style _ -> String.equal looking_for "style" | Class _ -> String.equal looking_for "class" | Many attrs | Many_only_merge_classes_and_styles (attrs, _, _) | Many_without_merge attrs -> List.exists ~f:(contains_name looking_for) attrs ;; end
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