package tiny_libs
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From-scratch libraries for teaching: graphics, audio, compression, crypto, networking and more
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0
doc/src/tiny_libs.networking_unix/Server.ml.html
Source file Server.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177(* Claude Code * * Copyright (C) 2026 Yoann Padioleau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * (LGPL) as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. *) (* See Server.mli *) type client = { id : int; fd : Unix.file_descr; mutable inbox : string; (* bytes read, not yet understood *) mutable outbox : string; (* bytes to write, when the socket takes them *) mutable upgraded : bool; (* past the WebSocket handshake *) mutable closing : bool; (* closed once its outbox is written *) } type event = Joined of int | Message of int * string | Left of int type t = { listener : Unix.file_descr; lines : bool; (* plain TCP, a message a line, rather than WebSocket *) mutable clients : client list; mutable next_id : int; } let listen (caps : < Cap.network ; .. >) ?(lines = false) ~(bind : string) ~(port : int) () : t * int = let (_ : Cap.Network.t) = caps#network bind in let fd = Unix.socket Unix.PF_INET Unix.SOCK_STREAM 0 in Unix.setsockopt fd Unix.SO_REUSEADDR true; Unix.bind fd (Unix.ADDR_INET (Unix.inet_addr_of_string bind, port)); Unix.listen fd 16; Unix.set_nonblock fd; let port = match Unix.getsockname fd with Unix.ADDR_INET (_, p) -> p | _ -> port in ({ listener = fd; lines; clients = []; next_id = 0 }, port) let clients (t : t) : int list = List.filter_map (fun c -> if c.upgraded && not c.closing then Some c.id else None) t.clients let frame (c : client) (f : Websocket.frame) : unit = c.outbox <- c.outbox ^ Websocket.encode f let send (t : t) (id : int) (payload : string) : unit = List.iter (fun c -> if c.id = id && not c.closing then if t.lines then c.outbox <- c.outbox ^ payload ^ "\r\n" else frame c { fin = true; opcode = Binary; payload }) t.clients let close (t : t) (id : int) : unit = List.iter (fun c -> if c.id = id && not c.closing then begin if not t.lines then frame c { fin = true; opcode = Close; payload = "" }; c.closing <- true end) t.clients (*****************************************************************************) (* One step of each connection *) (*****************************************************************************) let accept_all (t : t) : unit = let rec go () = match Unix.accept t.listener with | fd, _ -> Unix.set_nonblock fd; (* claude: no Nagle: a small write after another (the welcome after the handshake's answer, a tick's packet after the one before) otherwise waits for the first one's ACK, which the other side may delay: tens of milliseconds a packet, a game's lag *) Unix.setsockopt fd Unix.TCP_NODELAY true; t.clients <- t.clients @ [ { id = t.next_id; fd; inbox = ""; outbox = ""; upgraded = false; closing = false } ]; t.next_id <- t.next_id + 1; go () | exception Unix.Unix_error ((Unix.EAGAIN | Unix.EWOULDBLOCK), _, _) -> () in go () (* what arrived; a connection ended or broken is closing *) let read (c : client) : unit = let buf = Bytes.create 65536 in let rec go () = match Unix.read c.fd buf 0 (Bytes.length buf) with | 0 -> c.closing <- true | n -> c.inbox <- c.inbox ^ Bytes.sub_string buf 0 n; go () | exception Unix.Unix_error ((Unix.EAGAIN | Unix.EWOULDBLOCK), _, _) -> () | exception Unix.Unix_error _ -> c.closing <- true in if not c.closing then go () (* the handshake: the connection becomes a client *) let upgrade (c : client) : event list = match Websocket.handshake c.inbox with | None -> [] | Some (headers, stop) -> ( c.inbox <- String.sub c.inbox stop (String.length c.inbox - stop); match List.assoc_opt "sec-websocket-key" headers with | None -> c.closing <- true; [] | Some key -> c.outbox <- c.outbox ^ Websocket.response ~key; c.upgraded <- true; [ Joined c.id ]) (* in lines mode: every whole line, its CR LF (or LF: a telnet on Unix) taken off *) let rec lines_of (c : client) (acc : event list) : event list = match String.index_opt c.inbox '\n' with | None -> List.rev acc | Some i -> let line = String.sub c.inbox 0 i in let line = if line <> "" && line.[String.length line - 1] = '\r' then String.sub line 0 (String.length line - 1) else line in c.inbox <- String.sub c.inbox (i + 1) (String.length c.inbox - i - 1); lines_of c (Message (c.id, line) :: acc) (* every whole frame: a message, a ping answered, a close *) let rec frames (c : client) (acc : event list) : event list = match Websocket.decode c.inbox with | Incomplete -> List.rev acc | Bad _ -> c.closing <- true; List.rev acc | Frame (f, n) -> ( c.inbox <- String.sub c.inbox n (String.length c.inbox - n); match f.opcode with | Binary -> frames c (Message (c.id, f.payload) :: acc) | Ping -> frame c { fin = true; opcode = Pong; payload = f.payload }; frames c acc | Close -> c.closing <- true; List.rev acc | _ -> frames c acc) (* as much of the outbox as the socket takes now *) let write (c : client) : unit = if c.outbox <> "" then match Unix.write_substring c.fd c.outbox 0 (String.length c.outbox) with | n -> c.outbox <- String.sub c.outbox n (String.length c.outbox - n) | exception Unix.Unix_error ((Unix.EAGAIN | Unix.EWOULDBLOCK), _, _) -> () | exception Unix.Unix_error _ -> c.outbox <- ""; c.closing <- true let flush (t : t) : unit = List.iter write t.clients let step (t : t) : event list = accept_all t; let events = List.concat_map (fun c -> read c; if t.lines then ( (* no handshake: a client as soon as it is accepted *) let joined = if c.upgraded then [] else (c.upgraded <- true; [ Joined c.id ]) in joined @ lines_of c []) else let joined = if c.upgraded then [] else upgrade c in joined @ if c.upgraded then frames c [] else []) t.clients in List.iter write t.clients; (* the connections ended, once they have said what they had to *) let gone, kept = List.partition (fun c -> c.closing && c.outbox = "") t.clients in List.iter (fun c -> try Unix.close c.fd with Unix.Unix_error _ -> ()) gone; t.clients <- kept; events @ List.filter_map (fun c -> if c.upgraded then Some (Left c.id) else None) gone let wait (t : t) (timeout : float) : unit = let reads = t.listener :: List.map (fun c -> c.fd) t.clients in let writes = List.filter_map (fun c -> if c.outbox <> "" then Some c.fd else None) t.clients in try ignore (Unix.select reads writes [] timeout) with Unix.Unix_error (Unix.EINTR, _, _) -> ()
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