package tiny_libs
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From-scratch libraries for teaching: graphics, audio, compression, crypto, networking and more
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0
doc/src/tiny_libs.graphics_2d/Circle.ml.html
Source file Circle.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80(* Claude Code * * Copyright (C) 2026 Yoann Padioleau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * (LGPL) as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. *) (* See Circle.mli for the algorithms, with examples *) (*****************************************************************************) (* Midpoint circle *) (*****************************************************************************) (* The decision variable d is "is the midpoint inside the circle?", * f(x, y) = x^2 + y^2 - r^2 (< 0 inside, > 0 outside) * at the next midpoint (x+1, y-1/2). Starting at (0, r), that's * f(1, r - 1/2) = 1 + r^2 - r + 1/4 - r^2 = 5/4 - r * rounded to 1 - r (d only matters through its sign, and it's always * an integer + 1/4 afterwards, so dropping the 1/4 changes nothing). * After each step, d moves to the next midpoint, by expanding the * squares: * stayed at y: f(x+2, y-1/2) - f(x+1, y-1/2) = 2x + 3 * went down to y-1: f(x+2, y-3/2) - f(x+1, y-1/2) = 2(x - y) + 5 *) let octant (r : int) : (int * int) list = let rec loop x y d acc = if x > y then List.rev acc else let acc = (x, y) :: acc in if d < 0 then loop (x + 1) y (d + (2 * x) + 3) acc else loop (x + 1) (y - 1) (d + (2 * (x - y)) + 5) acc in loop 0 r (1 - r) [] (* [half_widths r].(dy) is how far the circle extends left and right of * the center on the row dy rows above (or below) it. Each octant pixel * (x, y) gives it for two rows: row y (x wide), and, by the diagonal * symmetry, row x (y wide). For r = 5, from the octant * [(0, 5); (1, 5); (2, 5); (3, 4)]: rows 0..5 have half widths * 5, 5, 5, 4, 3, 2. *) let half_widths (r : int) : int array = let widths = Array.make (r + 1) 0 in octant r |> List.iter (fun (x, y) -> widths.(y) <- max widths.(y) x; widths.(x) <- max widths.(x) y); widths let fill (fb : Framebuffer.t) ~cx ~cy ~r ~rgb ~alpha = let widths = half_widths r in for dy = -r to r do let w = widths.(abs dy) in (* one span per row, so no pixel is painted twice (which would show * with alpha < 1) *) Framebuffer.fill_span fb ~y:(cy + dy) ~x0:(cx - w) ~x1:(cx + w + 1) ~rgb ~alpha done let outline (fb : Framebuffer.t) ~cx ~cy ~r ~rgb ~alpha = octant r |> List.iter (fun (x, y) -> (* the 8 mirror images; (x, y) has y up, the framebuffer y down *) [ (x, y); (-x, y); (x, -y); (-x, -y); (y, x); (-y, x); (y, -x); (-y, -x) ] |> List.iter (fun (dx, dy) -> Framebuffer.plot fb ~x:(cx + dx) ~y:(cy - dy) ~rgb ~alpha)) (*****************************************************************************) (* Ellipses as polygons *) (*****************************************************************************) let ellipse_points ~rx ~ry ~segments = List.init segments (fun i -> let angle = 2. *. Float.pi *. float i /. float segments in (rx *. cos angle, ry *. sin angle)) let segments_for_radius ?(tolerance = 0.25) (radius : float) : int = (* solve radius * (1 - cos (pi / n)) <= tolerance for n; tiny circles * still get a few sides *) if radius <= tolerance then 8 else max 8 (int_of_float (Float.ceil (Float.pi /. acos (1. -. (tolerance /. radius)))))
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