package toffee
sectionYPositions = computeSectionYPositions($el), 10)"
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>
CSS layout engine for OCaml (Flexbox, Grid, Block)
Install
dune-project
Dependency
Authors
Maintainers
Sources
mosaic-0.1.0.tbz
sha256=9e4e90d17f9b2af1b07071fe425bc2c519c849c4f1d1ab73cde512be2d874849
sha512=06e9c4a741590942e81a27738d0b5c0413fafec8cf3b7dae047ad69f155e7b718aa4223818dc161b7d028efffcfd3365905e264d6fd31d453910ddfa91dcf9b9
doc/src/compute_grid/alignment.ml.html
Source file alignment.ml
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This only does anything if the size of the grid is not equal to the size of the grid container in the axis being aligned. *) let align_tracks ~grid_container_content_box_size ~padding ~border ~tracks ~track_alignment_style = let used_size = Array.fold_left (fun acc track -> acc +. track.Grid_track.base_size) 0.0 tracks in let free_space = grid_container_content_box_size -. used_size in let origin = padding.Line.start +. border.Line.start in (* Count the number of non-collapsed tracks (not counting gutters) *) let num_tracks = let count = ref 0 in for i = 1 to Array.length tracks - 1 do if i mod 2 = 1 && not tracks.(i).Grid_track.is_collapsed then incr count done; !count in (* Grid layout treats gaps as full tracks rather than applying them at alignment so we simply pass zero here. Grid layout is never reversed. *) let gap = 0.0 in let layout_is_reversed = false in let is_safe = false in (* TODO: Implement safe alignment *) let track_alignment = Compute_helpers.apply_alignment_fallback ~free_space ~num_items:num_tracks ~alignment_mode:track_alignment_style ~is_safe in (* Compute offsets *) let total_offset = ref origin in Array.iteri (fun i track -> (* Odd tracks are gutters (but arrays are zero-indexed, so odd tracks have even indices) *) let is_gutter = i mod 2 = 0 in (* The first non-gutter track is index 1 *) let is_first = i = 1 in let offset = if is_gutter then 0.0 else Compute_helpers.compute_alignment_offset ~free_space ~num_items:num_tracks ~gap ~alignment_mode:track_alignment ~layout_is_flex_reversed:layout_is_reversed ~is_first in track.Grid_track.offset <- !total_offset +. offset; total_offset := !total_offset +. offset +. track.Grid_track.base_size) tracks (* Align and size a grid item along a single axis *) let align_item_within_area ~grid_area ~(alignment_style : Align_items.t) ~resolved_size ~position ~inset ~margin ~baseline_shim = (* Calculate grid area dimension in the axis *) let non_auto_margin = Line. { start = Option.value margin.Line.start ~default:0.0 +. baseline_shim; end_ = Option.value margin.Line.end_ ~default:0.0; } in let grid_area_size = Float.max (grid_area.Line.end_ -. grid_area.Line.start) 0.0 in let free_space = Float.max (grid_area_size -. resolved_size -. Line.sum non_auto_margin) 0.0 in (* Expand auto margins to fill available space *) let auto_margin_count = (if Option.is_none margin.Line.start then 1 else 0) + if Option.is_none margin.Line.end_ then 1 else 0 in let auto_margin_size = if auto_margin_count > 0 then free_space /. float_of_int auto_margin_count else 0.0 in let resolved_margin = Line. { start = Option.value margin.Line.start ~default:auto_margin_size +. baseline_shim; end_ = Option.value margin.Line.end_ ~default:auto_margin_size; } in (* Compute offset in the axis *) let alignment_based_offset = match alignment_style with | Align_items.Start | Align_items.Flex_start -> resolved_margin.Line.start | Align_items.End | Align_items.Flex_end -> grid_area_size -. resolved_size -. resolved_margin.Line.end_ | Align_items.Center -> (grid_area_size -. resolved_size +. resolved_margin.Line.start -. resolved_margin.Line.end_) /. 2.0 (* TODO: Add support for baseline alignment. For now we treat it as "start". *) | Align_items.Baseline -> resolved_margin.Line.start | Align_items.Stretch -> resolved_margin.Line.start in let offset_within_area = if position = Position.Absolute then match inset.Line.start with | Some start -> start +. non_auto_margin.Line.start | None -> ( match inset.Line.end_ with | Some end_ -> grid_area_size -. end_ -. resolved_size -. non_auto_margin.Line.end_ | None -> alignment_based_offset) else alignment_based_offset in let start = ref (grid_area.Line.start +. offset_within_area) in (if position = Position.Relative then let inset_adjustment = match (inset.Line.start, inset.Line.end_) with | Some s, _ -> s | None, Some e -> -.e | None, None -> 0.0 in start := !start +. inset_adjustment); (!start, resolved_margin) (* Align and size a grid item into its final position *) let align_and_position_item (type t) (module Tree : LAYOUT_PARTIAL_TREE with type t = t) ~tree ~node ~order ~grid_area ~(container_alignment_styles : align_items option in_both_abs_axis) ~baseline_shim = let grid_area_size = Size. { width = grid_area.Rect.right -. grid_area.Rect.left; height = grid_area.Rect.bottom -. grid_area.Rect.top; } in let style = Tree.get_core_container_style tree node in let overflow = Style.overflow style in let scrollbar_width = Style.scrollbar_width style in let aspect_ratio = Style.aspect_ratio style in let justify_self = Style.justify_self style in let align_self = Style.align_self style in let position = Style.position style in let inset_horizontal = let inset = Style.inset style in let line = Rect.horizontal_components inset in Line.map (fun size -> Length_percentage_auto.resolve_to_option_with_calc size grid_area_size.width (Tree.resolve_calc_value tree)) line in let inset_vertical = let inset = Style.inset style in let line = Rect.vertical_components inset in Line.map (fun size -> Length_percentage_auto.resolve_to_option_with_calc size grid_area_size.height (Tree.resolve_calc_value tree)) line in let padding = Style.padding style |> Rect.map (fun p -> Length_percentage.resolve_or_zero p (Some grid_area_size.width) (Tree.resolve_calc_value tree)) in let border = Style.border style |> Rect.map (fun p -> Length_percentage.resolve_or_zero p (Some grid_area_size.width) (Tree.resolve_calc_value tree)) in let padding_border_size = Rect.sum_axes (Rect.add padding border) in let box_sizing_adjustment = if Style.box_sizing style = Box_sizing.Content_box then padding_border_size else Size.zero in let inherent_size = let style_size = Style.size style in let resolved_size = Size. { width = Dimension.maybe_resolve style_size.width (Some grid_area_size.width) (Tree.resolve_calc_value tree); height = Dimension.maybe_resolve style_size.height (Some grid_area_size.height) (Tree.resolve_calc_value tree); } in let with_aspect = Size.apply_aspect_ratio aspect_ratio resolved_size in Size.maybe_add box_sizing_adjustment with_aspect in let min_size = let style_min_size = Style.min_size style in let resolved_min_size = Size. { width = Dimension.maybe_resolve style_min_size.width (Some grid_area_size.width) (Tree.resolve_calc_value tree); height = Dimension.maybe_resolve style_min_size.height (Some grid_area_size.height) (Tree.resolve_calc_value tree); } in let with_box_sizing = Size.maybe_add box_sizing_adjustment resolved_min_size in let with_padding_border = Size.choose_first with_box_sizing (Size.map Option.some padding_border_size) in let max_with_pb = Size.maybe_max padding_border_size with_padding_border in Size.apply_aspect_ratio aspect_ratio max_with_pb in let max_size = let style_max_size = Style.max_size style in let resolved_max_size = Size. { width = Dimension.maybe_resolve style_max_size.width (Some grid_area_size.width) (Tree.resolve_calc_value tree); height = Dimension.maybe_resolve style_max_size.height (Some grid_area_size.height) (Tree.resolve_calc_value tree); } in let with_aspect = Size.apply_aspect_ratio aspect_ratio resolved_max_size in Size.maybe_add box_sizing_adjustment with_aspect in (* Resolve default alignment styles if they are set on neither the parent or the node itself Note: if the child has a preferred aspect ratio but neither width or height are set, then the width is stretched and the then height is calculated from the width according the aspect ratio See: https://www.w3.org/TR/css-grid-1/#grid-item-sizing *) let alignment_styles = In_both_abs_axis. { horizontal = (match (justify_self, container_alignment_styles.horizontal) with | Some js, _ -> js | None, Some ca -> ca | None, None -> if Option.is_some inherent_size.width then Align_items.Start else Align_items.Stretch); vertical = (match (align_self, container_alignment_styles.vertical) with | Some as_, _ -> as_ | None, Some ca -> ca | None, None -> if Option.is_some inherent_size.height || Option.is_some aspect_ratio then Align_items.Start else Align_items.Stretch); } in (* Note: This is not a bug. It is part of the CSS spec that both horizontal and vertical margins resolve against the WIDTH of the grid area. *) let margin = Style.margin style |> Rect.map (fun margin -> Length_percentage_auto.resolve_to_option_with_calc margin grid_area_size.width (Tree.resolve_calc_value tree)) in let subtract_option base opt_val = match opt_val with Some v -> base -. v | None -> base in let grid_area_minus_item_margins_size = Size. { width = ( (grid_area_size.width |> fun w -> subtract_option w margin.left) |> fun w -> subtract_option w margin.right ); height = ( ( (grid_area_size.height |> fun h -> subtract_option h margin.top) |> fun h -> subtract_option h margin.bottom ) |> fun h -> h -. baseline_shim ); } in (* If node is absolutely positioned and width is not set explicitly, then deduce it from left, right and container_content_box if both are set. *) let width = match inherent_size.width with | Some w -> Some w | None -> (* Apply width derived from both the left and right properties of an absolutely positioned element being set *) if position = Position.Absolute then match (inset_horizontal.start, inset_horizontal.end_) with | Some left, Some right -> Some (Float.max (grid_area_minus_item_margins_size.width -. left -. right) 0.0) | _ -> None (* Apply width based on stretch alignment if: - Alignment style is "stretch" - The node is not absolutely positioned - The node does not have auto margins in this axis. *) else if Option.is_some margin.left && Option.is_some margin.right && alignment_styles.horizontal = Align_items.Stretch && position <> Position.Absolute then Some grid_area_minus_item_margins_size.width else None in (* Reapply aspect ratio after stretch and absolute position width adjustments *) let size1 = Size.apply_aspect_ratio aspect_ratio Size.{ width; height = inherent_size.height } in let height = match size1.height with | Some h -> Some h | None -> if position = Position.Absolute then match (inset_vertical.start, inset_vertical.end_) with | Some top, Some bottom -> Some (Float.max (grid_area_minus_item_margins_size.height -. top -. bottom) 0.0) | _ -> None (* Apply height based on stretch alignment if: - Alignment style is "stretch" - The node is not absolutely positioned - The node does not have auto margins in this axis. *) else if Option.is_some margin.top && Option.is_some margin.bottom && alignment_styles.vertical = Align_items.Stretch && position <> Position.Absolute then Some grid_area_minus_item_margins_size.height else None in (* Reapply aspect ratio after stretch and absolute position height adjustments *) let size2 = Size.apply_aspect_ratio aspect_ratio Size.{ width = size1.width; height } in (* Clamp size by min and max width/height *) let clamped_size = Size.clamp_option min_size max_size size2 in (* Resolve missing size for absolutely positioned items by performing a sizing-only pass *) let size = if position = Position.Absolute && (Option.is_none width || Option.is_none height) then let measured_size = Tree.compute_child_layout tree node (Layout_input.make ~run_mode:Run_mode.Compute_size ~sizing_mode:Sizing_mode.Inherent_size ~axis:Requested_axis.Both ~known_dimensions:clamped_size ~parent_size:(Size.map Option.some grid_area_size) ~available_space: (Size.map Available_space.of_float grid_area_minus_item_margins_size) ~vertical_margins_are_collapsible:Line.both_false) |> Layout_output.size in Size.map Option.some measured_size else clamped_size in (* Layout node *) let layout_output = Tree.compute_child_layout tree node (Layout_input.make ~run_mode:Run_mode.Perform_layout ~sizing_mode:Sizing_mode.Inherent_size ~axis:Requested_axis.Both ~known_dimensions:size ~parent_size:(Size.map Option.some grid_area_size) ~available_space: (Size.map Available_space.of_float grid_area_minus_item_margins_size) ~vertical_margins_are_collapsible:Line.both_false) in (* Resolve final size *) let final_size = let measured_size = Layout_output.size layout_output in let chosen_size = Size.unwrap_or measured_size size in Size.clamp min_size max_size chosen_size in let x, x_margin = align_item_within_area ~grid_area:Line.{ start = grid_area.left; end_ = grid_area.right } ~alignment_style: (Option.value justify_self ~default:alignment_styles.horizontal) ~resolved_size:final_size.width ~position ~inset:inset_horizontal ~margin:(Rect.horizontal_components margin) ~baseline_shim:0.0 in let y, y_margin = align_item_within_area ~grid_area:Line.{ start = grid_area.top; end_ = grid_area.bottom } ~alignment_style: (Option.value align_self ~default:alignment_styles.vertical) ~resolved_size:final_size.height ~position ~inset:inset_vertical ~margin:(Rect.vertical_components margin) ~baseline_shim in let scrollbar_size = Size. { width = (if overflow.Point.y = Overflow.Scroll then scrollbar_width else 0.0); height = (if overflow.Point.x = Overflow.Scroll then scrollbar_width else 0.0); } in let resolved_margin = Rect. { left = x_margin.start; right = x_margin.end_; top = y_margin.start; bottom = y_margin.end_; } in Tree.set_unrounded_layout tree node (Layout.make ~order ~location:Point.{ x; y } ~size:final_size ~content_size:(Layout_output.content_size layout_output) ~scrollbar_size ~padding ~border ~margin:resolved_margin); (* Return contribution, y position, and height for baseline alignment *) let contribution = Compute_helpers.compute_content_size_contribution ~location:Point.{ x; y } ~size:final_size ~content_size:(Layout_output.content_size layout_output) ~overflow in (contribution, y, final_size.height)
sectionYPositions = computeSectionYPositions($el), 10)"
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>