package tiny_libs
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From-scratch libraries for teaching: graphics, audio, compression, crypto, networking and more
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0
doc/src/tiny_libs.gui/Retained.ml.html
Source file Retained.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270(* Claude Code * * Copyright (C) 2026 Yoann Padioleau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * (LGPL) as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. *) (* See Retained.mli *) (*****************************************************************************) (* Types *) (*****************************************************************************) type kind = | Button of (unit -> unit) | Label | Field of (string -> unit) | Slider of float * float * (float -> unit) (* from, to, on change *) | Progress | Menu of string list * (int -> unit) | Canvas of (Widget.canvas_event -> unit) | Group of t list and t = { (* mutable for a context menu, which opens where it is told *) mutable box : Widget.box; kind : kind; (* everything below is the widget's own, which is what "retained" means: the toolkit does not recompute it, it keeps it *) mutable text : string; mutable enabled : bool; mutable hot : bool; mutable held : bool; mutable focused : bool; mutable caret : int; (* a slider's value, a progress bar's fraction *) mutable value : float; (* a menu's chosen item, and whether its items are showing *) mutable chosen : int; mutable opened : bool; mutable under : int option; mutable shown : bool; (* a canvas's picture, the program's *) mutable drawing : Widget.paint list; } type ui = { root : t; mutable was_down : bool; mutable was_rdown : bool; mutable keys_before : string list } (*****************************************************************************) (* Building the tree *) (*****************************************************************************) let make box kind text = { box; kind; text; enabled = true; hot = false; held = false; focused = false; caret = 0; value = 0.; chosen = 0; opened = false; under = None; shown = true; drawing = []; } let box s f = make box (Button f) s let label box s = make box Label s let field box s f = make box (Field f) s let slider box ~from ~to_ v f = { (make box (Slider (from, to_, f)) "") with value = v } let progress box fraction = { (make box Progress "") with value = fraction } let box items chosen f = { (make box (Menu (items, f)) "") with chosen } (* a group has no rectangle of its own: it is its children *) let group kids = make { Widget.x = 0.; y = 0.; w = 0.; h = 0. } (Group kids) "" let canvas box f = make box (Canvas f) "" let set_drawing t d = t.drawing <- d (* hidden, and nowhere, until it pops up *) let items f = { (make { Widget.x = 0.; y = 0.; w = 0.; h = 0. } (Context_menu (items, f)) "") with shown = false } let popup t at = match t.kind with | Context_menu (items, _) -> t.box <- Look.context_box Theme.default at items; t.shown <- true; t.opened <- true; t.under <- None | _ -> () let set_shown t b = t.shown <- b let text t = t.text let set_text t s = t.text <- s let set_enabled t b = t.enabled <- b let value t = t.value let set_value t v = t.value <- v let chosen t = t.chosen let window root = { root; was_down = false; was_rdown = false; keys_before = [] } (* the widgets there are: a hidden one, or one in a hidden group, is not *) let rec leaves t = if not t.shown then [] else match t.kind with Group kids -> List.concat_map leaves kids | _ -> [ t ] let takes_keys t = match t.kind with Field _ -> t.enabled | _ -> false (*****************************************************************************) (* One frame: the callbacks fire *) (*****************************************************************************) let handle (i : Widget.input) (ui : ui) = let pressed k = List.mem k i.keys && not (List.mem k ui.keys_before) in let press = i.mdown && not ui.was_down in let rpress = i.mrdown && not ui.was_rdown in let widgets = leaves ui.root in (* Tab walks the tree, which here *is* the tab order: the widgets are objects in an order, and the order they were built in is the one the walk finds *) (if pressed "Tab" then let fields = List.filter takes_keys widgets in let order = if List.mem "Shift" i.keys then List.rev fields else fields in let rec next = function | [] -> () | [ last ] -> if last.focused then (last.focused <- false; match order with f :: _ -> f.focused <- true; f.caret <- String.length f.text | [] -> ()) | a :: (b :: _ as rest) -> if a.focused then ( a.focused <- false; b.focused <- true; b.caret <- String.length b.text) else next rest in if List.exists (fun w -> w.focused) order then next order else match order with f :: _ -> f.focused <- true; f.caret <- String.length f.text | [] -> ()); (* a menu showing its items has the mouse, wherever it goes *) let = List.find_opt (fun w -> w.opened) widgets in (* the mouse: each widget keeps whether it is under it and whether the press that is going on began inside it *) let claimed = ref false in List.iter (fun w -> w.hot <- w.enabled && (Widget.contains w.box i.mx i.my || match w.kind with Context_menu _ -> w.opened | _ -> false) && (match open_menu with Some m -> m == w | None -> true); if press && w.hot && not !claimed then ( claimed := true; w.held <- true); if not i.mdown && not i.mclick then w.held <- false) widgets; (* a click on a field gives it the keys; one on a widget that does not take them (a button) leaves them where they were, the Mac's rule and the immediate toolkit's; one on nothing at all takes them away *) (if i.mclick then let hit = List.find_opt (fun w -> w.hot && w.held) widgets in let on_nothing = not (List.exists (fun w -> w.held) widgets) in List.iter (fun w -> let now = match hit with | Some h when takes_keys h -> h == w | Some _ -> w.focused | None -> if on_nothing then false else w.focused in (* claude: and the caret where the click landed, as the other * three put it (found by examples/gui4/tests/Unit_gui4) *) if now then w.caret <- Text.byte_of_column w.text (Look.field_column_at Theme.default w.box w.text ~caret:w.caret i.mx); w.focused <- now) widgets); (* and then the callbacks, which is the whole of this architecture *) (* the default theme's knob, for where a slider's value is: [handle] has no theme, the one thing it would need one for *) let th = Theme.default in List.iter (fun w -> (match w.kind with (* a slider follows the mouse while the press that began on it lasts *) | Slider (from, to_, f) when w.held && i.mdown -> ( match Look.slider_value th w.box ~from ~to_ i.mx with | Some v -> w.value <- v; f v | None -> ()) (* a menu: a click on it opens or closes it; while it is open, a click on an item chooses it, and a click anywhere closes it *) | Menu (items, f) -> let was_open = w.opened in let under = if not was_open then None else List.find_opt (fun k -> Widget.contains (Look.menu_item th w.box k) i.mx i.my) (List.init (List.length items) Fun.id) in w.under <- under; (match under with | Some k when i.mclick -> w.chosen <- k; f k | _ -> ()); if i.mclick && w.hot && w.held then w.opened <- not was_open else if was_open && i.mclick then w.opened <- false (* a context menu: the next click closes it, on an item or not *) | Context_menu (items, f) when w.opened -> let under = List.find_opt (fun k -> Widget.contains (Look.menu_item th w.box k) i.mx i.my) (List.init (List.length items) Fun.id) in w.under <- under; if i.mclick then ( w.opened <- false; w.shown <- false; f under) | Canvas f -> let at = (i.mx, i.my) in if w.hot then f (Widget.Hover at); if press && w.held then f (Widget.Press at); if rpress && w.hot then f (Widget.Right_press at) | _ -> ()); if i.mclick && w.hot && w.held then ( w.held <- false; match w.kind with Button f -> f () | _ -> ()); if w.focused then match w.kind with | Field on_change -> let text, caret = Text.edit ~typed:i.typed ~pressed w.text w.caret in w.caret <- caret; if text <> w.text then ( w.text <- text; on_change text) | _ -> ()) widgets; (* a press that is over is over, wherever the mouse was let go *) if not i.mdown then List.iter (fun w -> w.held <- false) widgets; ui.was_down <- i.mdown; ui.was_rdown <- i.mrdown; ui.keys_before <- i.keys (*****************************************************************************) (* Drawing *) (*****************************************************************************) let paint (th : Theme.t) (ui : ui) = (* a context menu over everything, wherever it is in the tree *) let widgets = leaves ui.root in let , others = List.partition (fun w -> match w.kind with Context_menu _ -> true | _ -> false) widgets in others @ menus |> List.concat_map (fun w -> match w.kind with | Button _ -> Look.button th w.box w.text ~hot:w.hot ~held:w.held ~enabled:w.enabled | Label -> Look.label th w.box w.text | Field _ -> Look.field th w.box w.text ~caret:(if w.focused then Some w.caret else None) ~enabled:w.enabled | Slider (from, to_, _) -> let fraction = if to_ = from then 0. else max 0. (min 1. ((w.value -. from) /. (to_ -. from))) in Look.slider th w.box ~fraction ~hot:w.hot ~held:w.held | Progress -> Look.progress th w.box w.value | Menu (items, _) -> let label = match List.nth_opt items w.chosen with Some s -> s | None -> "" in Look.menu_closed th w.box label ~hot:w.hot ~held:w.held @ if w.opened then Look.menu_items th w.box items ~under:w.under else [] | Canvas _ -> w.drawing | Context_menu (items, _) -> Look.menu_items th w.box items ~under:w.under | Group _ -> [])
sectionYPositions = computeSectionYPositions($el), 10)"
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