package tiny_libs
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From-scratch libraries for teaching: graphics, audio, compression, crypto, networking and more
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0
doc/src/tiny_libs.networking_netcode/Lockstep.ml.html
Source file Lockstep.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53(* Claude Code * * Copyright (C) 2026 Yoann Padioleau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * (LGPL) as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. *) (* See Lockstep.mli *) type stats = { stalls : int; dropped : int; inputs_sent : int } type t = { inputs : Inputs.t; delay : int; (* the next tick to simulate *) mutable tick : int; mutable stalls : int; } let create ~(me : int) ~(players : int) ~(delay : int) : t = { inputs = Inputs.create ~me ~players ~delay; delay; tick = 0; stalls = 0 } let tick (t : t) : int = t.tick (* wait for every player's input of the tick: lockstep's one rule *) let step (t : t) (input : string) : string array option = let players = Inputs.players t.inputs in (* no delay (1997's way): my input of this very tick is sent first, * then the tick waits for everybody else's; kept as first read, since * it may be sent already when the tick stalls *) if t.delay = 0 && Inputs.find t.inputs ~tick:t.tick (Inputs.me t.inputs) = None then Inputs.add_mine t.inputs ~tick:t.tick input; if List.for_all (fun p -> Inputs.known_upto t.inputs p >= t.tick) (List.init players Fun.id) then begin let inputs = Array.init players (fun p -> Option.get (Inputs.find t.inputs ~tick:t.tick p)) in if t.delay > 0 then Inputs.add_mine t.inputs ~tick:(t.tick + t.delay) input; t.tick <- t.tick + 1; Some inputs end else begin t.stalls <- t.stalls + 1; None end let packet (t : t) : string = Inputs.packet t.inputs let receive (t : t) (bytes : string) : unit = Inputs.receive t.inputs bytes let checksum (t : t) ~(tick : int) (sum : int32) : unit = Inputs.checksum t.inputs ~tick sum let desync (t : t) : (int * int) option = Inputs.desync t.inputs let stats (t : t) : stats = { stalls = t.stalls; dropped = Inputs.dropped t.inputs; inputs_sent = Inputs.inputs_sent t.inputs }
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