package tiny_libs
sectionYPositions = computeSectionYPositions($el), 10)"
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From-scratch libraries for teaching: graphics, audio, compression, crypto, networking and more
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0
doc/src/tiny_libs.gui/Widget.ml.html
Source file Widget.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71(* Claude Code * * Copyright (C) 2026 Yoann Padioleau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * (LGPL) as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. *) (* See Widget.mli *) (*****************************************************************************) (* Types *) (*****************************************************************************) type box = { x : float; y : float; w : float; h : float } let left (b : box) = b.x -. (b.w /. 2.) let right (b : box) = b.x +. (b.w /. 2.) let bottom (b : box) = b.y -. (b.h /. 2.) let top (b : box) = b.y +. (b.h /. 2.) let contains (b : box) px py = px >= left b && px <= right b && py >= bottom b && py <= top b type id = float * float let id (b : box) : id = (b.x, b.y) let inset d (b : box) = { b with w = max 0. (b.w -. (2. *. d)); h = max 0. (b.h -. (2. *. d)) } type input = { mx : float; my : float; mdown : bool; mclick : bool; mrdown : bool; typed : string; wheel : float; keys : string list; } let no_input = { mx = 0.; my = 0.; mdown = false; mclick = false; mrdown = false; typed = ""; wheel = 0.; keys = [] } type canvas_event = Hover of (float * float) | Press of (float * float) | Right_press of (float * float) (*****************************************************************************) (* What a widget draws *) (*****************************************************************************) type paint = | Fill of Color.t * box | Text of Color.t * box * string | Disc of Color.t * float * float * float | Segment of Color.t * float * float * float * float * float let frame color thickness (b : box) = let t = min thickness (min (b.w /. 2.) (b.h /. 2.)) in [ Fill (color, { b with y = top b -. (t /. 2.); h = t }); Fill (color, { b with y = bottom b +. (t /. 2.); h = t }); (* claude: the sides stop at the bars above, so no pixel is filled * twice -- it would show through a translucent color *) Fill (color, { b with x = left b +. (t /. 2.); w = t; h = b.h -. (2. *. t) }); Fill (color, { b with x = right b -. (t /. 2.); w = t; h = b.h -. (2. *. t) }); ] let text_width ~size s = 0.6 *. size *. float_of_int (String.length s)
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