package tiny_libs

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From-scratch libraries for teaching: graphics, audio, compression, crypto, networking and more

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dune-project
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Sources

0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0

doc/src/tiny_libs.graphics_3d/Zbuffer.ml.html

Source file Zbuffer.ml

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(* Claude Code
 *
 * Copyright (C) 2026 Yoann Padioleau
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public License
 * (LGPL) as published by the Free Software Foundation; either version
 * 2 of the License, or (at your option) any later version.
 *)

(* See Zbuffer.mli *)

(* the depths row by row, pixel (x, y) at y * width + x *)
type t = { width : int; depth : float array }

let create ~(width : int) ~(height : int) : t = { width; depth = Array.make (width * height) infinity }
let clear (t : t) : unit = Array.fill t.depth 0 (Array.length t.depth) infinity

let test_and_set (t : t) ~(x : int) ~(y : int) (z : float) : bool =
  let idx = (y * t.width) + x in
  if z < Array.unsafe_get t.depth idx then begin
    Array.unsafe_set t.depth idx z;
    true
  end
  else false