You can search for identifiers within the package.
in-package search v0.2.0
tiny_libs.graphics_3d_geometry
Mat4
type t = float array
val look_at : ?up:Vec3.t -> eye:Vec3.t -> target:Vec3.t -> unit -> t
val perspective : fov_degrees:float -> aspect:float -> near:float -> far:float -> t
val orthographic : height:float -> aspect:float -> near:float -> far:float -> t
val mul : t -> t -> t
val transpose : t -> t