package tiny_libs
Module TriangleSource
Source
val fill :
Framebuffer.t ->
fill_rule:fill_rule ->
zbuffer:Zbuffer.t option ->
interpolation:Interpolate.mode ->
shading:Shading.mode ->
color:(u:float -> v:float -> brightness:float -> int) ->
Project.vertex ->
Project.vertex ->
Project.vertex ->
unitSource
val outline :
Framebuffer.t ->
rgb:int ->
Project.vertex ->
Project.vertex ->
Project.vertex ->
unit