package tiny_appkits
sectionYPositions = computeSectionYPositions($el), 10)"
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Application engines from scratch: a spreadsheet, rich text, paint, draw, CAD, editors and more
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.3.6.tar.gz
md5=7c636383d146d30ac6f2fa234a6253c8
sha512=c79f3823c5f8f57e5038eb640d487c61168b84aa07c61999d6622ef9fd0c890e2b03b4c6a7cdbbe9352a49e25dda00ac7bb14693cee8e3d7beeed251351a2af0
doc/src/tiny_appkits.appkit_paint/Seed_fill.ml.html
Source file Seed_fill.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55(* Claude Code * * Copyright (C) 2026 Yoann Padioleau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * (LGPL) as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. *) let area b x y = let w = Bitmap.width b and h = Bitmap.height b in let mask = Bitmap.create ~width:w ~height:h in if x >= 0 && y >= 0 && x < w && y < h then begin let colour = Bitmap.get b x y in (* a dot still to be filled: of the area's colour, not yet marked *) let open_ x y = x >= 0 && x < w && y >= 0 && y < h && Bitmap.get b x y = colour && not (Bitmap.get mask x y) in let seeds = Stack.create () in Stack.push (x, y) seeds; while not (Stack.is_empty seeds) do let x, y = Stack.pop seeds in if open_ x y then begin (* the span through the seed, wall to wall *) let rec left l = if open_ (l - 1) y then left (l - 1) else l in let rec right r = if open_ (r + 1) y then right (r + 1) else r in let l = left x and r = right x in for i = l to r do Bitmap.set mask i y true done; (* one seed per run of open dots just above and just below *) List.iter (fun y -> let i = ref l in while !i <= r do if open_ !i y then begin Stack.push (!i, y) seeds; while !i <= r && open_ !i y do incr i done end else incr i done) [ y - 1; y + 1 ] end done end; mask let fill b p x y = let mask = area b x y in for j = 0 to Bitmap.height b - 1 do for i = 0 to Bitmap.width b - 1 do if Bitmap.get mask i j then Paint.dot b p i j done done
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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