package shakuhachi
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A music collection manager
Install
dune-project
Dependency
Authors
Maintainers
Sources
0.1.0.tar.gz
sha256=bb7f91cc44c09f922d2a614e9e01fd0d2976840bacf839a8b99de63c6fc5b3b8
sha512=f02827db4228b017bb2ad7d64cb1c0667831ec2341e6f759266ec834e40627c2affeace143c6d5e769b3acce63f889b3cbd1a9ca4768091840e8fce1d4750f86
doc/src/shakuhachi.database/util.ml.html
Source file util.ml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133(**********************************************************************************************) (* *) (* This file is part of shakuhachi: a music collection manager *) (* Copyright (C) 2025 Yves Ndiaye *) (* *) (* shakuhachi is free software: you can redistribute it and/or modify it under the terms *) (* of the GNU General Public License as published by the Free Software Foundation, *) (* either version 3 of the License, or (at your option) any later version. *) (* *) (* shakuhachi is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; *) (* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR *) (* PURPOSE. See the GNU General Public License for more details. *) (* You should have received a copy of the GNU General Public License along with shakuhachi. *) (* If not, see <http://www.gnu.org/licenses/>. *) (* *) (**********************************************************************************************) module Metadata = SkhcMetadata.Metadata module Parser = struct open Angstrom let is_digit = function '0' .. '9' -> true | _ -> false let number = map ~f:int_of_string (take_while1 is_digit) let number64 = map ~f:Int64.of_string (take_while1 is_digit) let string_all k = map (take_while (Fun.const true)) ~f:k end module Stats = struct let init ~init' ~music_count ~duration ~play_count ~size ~avg_rating = let avg what = if music_count = 0 then Float.zero else Int.to_float what /. Int.to_float music_count in let avg_duration = avg duration in let avg_size = Int64.to_float size /. Int.to_float music_count in init' ~music_count ~duration ~play_count ~size ~avg_duration ~avg_rating ~avg_size end let bind_ok database rc f = match rc with | Sqlite3.Rc.OK | Sqlite3.Rc.DONE -> f () | rc -> let message = Sqlite3.errmsg database in Error (rc, message) let bind_constraint_ok database rc f = match rc with | Sqlite3.Rc.OK | Sqlite3.Rc.DONE | Sqlite3.Rc.CONSTRAINT -> f () | rc -> let message = Sqlite3.errmsg database in Error (rc, message) let bind_option fbind statement n value = match value with | None -> Sqlite3.Rc.OK | Some value -> fbind statement n value let sql_participants_format ~ss ~id ~role ~name = Printf.sprintf "group_concat(%s || ':' || %s || '_' || %s, '%c')" id role name ss (* ss like split string sv like split value *) let sql_participants ~ss s = let participant_parse s = let open Angstrom in let parser = map2 ~f:(fun id d -> (id, d)) (Parser.number64 <* char ':') @@ choice [ map2 Parser.number (char '_' *> Parser.string_all Fun.id) ~f:(fun role name -> let role = Role.of_int role in (name, role) ); map (Parser.string_all Fun.id) ~f:(fun s -> (s, Role.Unknown)); ] in match parse_string ~consume:All parser s with | Ok e -> Some e | Error _ -> None in s |> String.split_on_char ss |> List.fold_left (fun ids s -> match participant_parse s with | None -> ids | Some (id, (name, role)) -> Ids.Map.update id (function | None -> Some (name, Roles.singleton role) | Some (_, roles) -> Some (name, Roles.add role roles) ) ids ) Ids.Map.empty let sql_properties ~ss ~sv s = s |> String.split_on_char ss |> List.fold_left (fun properties s -> let key_vals = String.split_on_char sv s in match key_vals with | [] | _ :: [] -> properties | key :: values -> let values = String.concat " " values in Metadata.Properties.update key (function | None -> Some (Metadata.Values.singleton values) | Some v -> Some (Metadata.Values.add values v) ) properties ) Metadata.Properties.empty
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