package sfml
sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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Bindings to the SFML multimedia library
Install
dune-project
Dependency
Authors
Maintainers
Sources
ocaml-sfml-0.09.2.tar.gz
sha256=ce1e50dec69a4495232261627a359a8fb54d79788147380bee78b0983f8b6951
md5=9ae99bb47bb68d5181d01b7bbc78a351
doc/sfml.graphics/SFSprite/index.html
Module SFSprite
Online documentation for the Sprite class
val create : unit -> tval setPosition : sprite:t -> pos:(float * float) -> unitval setPosition2 : sprite:t -> x:float -> y:float -> unitval move : sprite:t -> offset:(float * float) -> unitval move2 : sprite:t -> offsetX:float -> offsetY:float -> unitval scale : sprite:t -> factors:(float * float) -> unitval scale2 : sprite:t -> factorX:float -> factorY:float -> unitval rotate : sprite:t -> angle:float -> unitval setScale : sprite:t -> scale:(float * float) -> unitval setScale2 : sprite:t -> scaleX:float -> scaleY:float -> unitval setRotation : sprite:t -> rotation:float -> unitval setOrigin : sprite:t -> origin:(float * float) -> unitval setTexture : sprite:t -> texture:SFTexture.t -> resetRect:bool -> unitval getScaleX : sprite:t -> floatval getScaleY : sprite:t -> floatval getScale : sprite:t -> float * floatval getRotation : sprite:t -> float sectionYPositions = computeSectionYPositions($el), 10)"
x-init="setTimeout(() => sectionYPositions = computeSectionYPositions($el), 10)"
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