package sfml
Module SFCircleShape
val create : ?radius:float -> ?pointCount:int -> unit -> tval setPointCount : circle:t -> count:int -> unitval getPointCount : circle:t -> intval setPosition : circle:t -> position:(float * float) -> unitval setRadius : circle:t -> radius:float -> unitval getRadius : circle:t -> floatval setOutlineThickness : circle:t -> thickness:float -> unit