package raylib
Install
dune-project
Dependency
Authors
Maintainers
Sources
sha256=f3bd8a1a7a6b3c979e42b4ad3094123071b4df950f22a1d00f5d5a54b60d0f24
sha512=8e3f23c7134a2a400ea2b9698155a64cfc4f3a157ddbab81f73aa6d46212753badd706bb890851c5ac0d70c3f7e52fbed4ce148b8e68fc3df3108ea14cd8aab1
doc/raylib.core/Raylib_core/Mesh/index.html
Module Raylib_core.MeshSource
Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)
Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
Vertex indices (in case vertex data comes indexed)
Vertex bone indices, up to 4 bones influence by vertex (skinning) (shader-location = 6)
Vertex bone weight, up to 4 bones influence by vertex (skinning) (shader-location = 7)
Animated vertex positions (after bones transformations)
Animated normals (after bones transformations)